Player Matchup

Anhur
Anhur
Jowicor
Anhur
Level 27
God Stats
1W - 0L
1,267 SR
Queue Stats
11W - 9L
1,643 Elo+
Party 2
Arachne
Arachne
R3brn
Arachne
Level 24
God Stats
4W - 5L
1,630 SR
Queue Stats
117W - 103L
1,433 Elo+
Party 1
Izanami
Izanami
TBАРЬ
Izanami
Level 21
God Stats
6W - 2L
1,751 SR
Queue Stats
9W - 10L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
YesICamp2
Kuzenbo
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 18L
1,678 Elo+
Party 2
Amaterasu
Amaterasu
xKlipped
Amaterasu
Level 21
God Stats
3W - 4L
1,290 SR
Queue Stats
131W - 113L
1,529 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,557 Elo+

VS

Team Averages
Level 11
1,452 SR
1,531 Elo+
Yemoja
Yemoja
Gupey
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Artemis
Artemis
bozzybousborne
Artemis
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Discordia
Discordia
lia1807
Discordia
Level 16
God Stats
1W - 5L
1,430 SR
Queue Stats
219W - 238L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tatensgokill
Tsukuyomi
Level 15
God Stats
11W - 9L
1,330 SR
Queue Stats
247W - 270L
1,575 Elo+
Party 3
Sun Wukong
Sun Wukong
宇智波卡卡皮
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jowicor
Anhur
13
4 / 3 / 1
7,927
466
7,756
9,911
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
R3brn
Arachne
16
6 / 3 / 0
10,107
595
6,538
9,852
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TBАРЬ
Izanami
16
1 / 2 / 3
9,561
562
5,463
10,999
4,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
YesICamp2
Kuzenbo
13
1 / 3 / 5
8,516
501
3,600
11,127
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
xKlipped
Amaterasu
14
1 / 1 / 3
8,825
519
4,521
9,043
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gupey
Yemoja
11
1 / 2 / 3
7,636
449
4,983
8,160
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 1
6,310
371
3,094
8,435
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
lia1807
Discordia
15
7 / 1 / 3
9,211
542
10,727
6,379
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
tatensgokill
Tsukuyomi
14
4 / 4 / 2
8,606
506
7,011
13,173
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
6
0 / 1 / 0
5,516
324
1,149
2,916
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
12
12
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gupey
Yemoja
1
2
3
1.25
W
Anhur
Jowicor
Anhur
4
3
1
1.5
W
Arachne
R3brn
Arachne
6
3
0
2
W
Izanami
TBАРЬ
Izanami
1
2
3
1.25
W
Kuzenbo
YesICamp2
Kuzenbo
1
3
5
1.17
L
0
5
1
0.1
L
Discordia
lia1807
Discordia
7
1
3
8.5
L
Tsukuyomi
tatensgokill
Tsukuyomi
4
4
2
1.25
W
Amaterasu
xKlipped
Amaterasu
1
1
3
2.5
L
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
26,964
50,932
Taken
39,063
29,970
Mitigated
13,301
17,893
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gupey
Yemoja
4,983
807
728
951
8,160
3,739
388
2,048
6,112
19,844
0
W
Anhur
Jowicor
Anhur
7,756
2,006
0
3,053
9,911
3,331
466
5,002
4,909
0
37,162
W
Arachne
R3brn
Arachne
6,538
4,662
0
2,546
9,852
6,875
71
3,929
5,901
8,938
43,902
W
Izanami
TBАРЬ
Izanami
5,463
3,485
0
5,326
10,999
4,151
1,426
3,112
7,887
0
84,828
W
Kuzenbo
YesICamp2
Kuzenbo
3,600
1,608
0
1,403
11,127
9,594
450
4,410
6,717
28,355
0
L
3,094
617
0
1,829
8,435
1,542
550
709
7,726
0
19,298
L
Discordia
lia1807
Discordia
10,727
812
0
1,192
6,379
1,882
171
494
5,885
61,250
0
L
Tsukuyomi
tatensgokill
Tsukuyomi
7,011
1,933
0
4,689
13,173
4,573
0
706
12,467
0
53,506
W
Amaterasu
xKlipped
Amaterasu
4,521
2,189
0
5,565
9,043
6,019
77
2,249
6,621
0
33,549
L
Sun Wukong
1,149
219
0
273
2,916
1,565
17
82
2,834
0
8,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
37,279
380
Minions Killed
299
0
Camps Cleared
0
1,530,559
Distance Traveled
1,365,178
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,636
449
43
3
0
328,544
7
W
Anhur
7,927
466
52
3
0
288,243
0
W
Arachne
10,107
595
82
5
0
340,343
1
W
Izanami
9,561
562
145
9
0
296,861
6
W
Kuzenbo
8,516
501
35
2
0
312,833
0
L
Artemis
6,310
371
35
2
0
256,094
0
L
Discordia
9,211
542
97
6
0
352,143
4
L
Tsukuyomi
8,606
506
110
6
0
313,407
2
W
Amaterasu
8,825
519
66
4
0
292,279
3
L
Sun Wukong
5,516
324
14
1
0
114,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role