Player Matchup

Nu Wa
Nu Wa
Breadslave
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,804 Elo+
Party 2
Terra
Terra
Googinheim
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,561 Elo+
Party 2
Hercules
Hercules
ItsLesGrossman
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
Lampky
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,323 Elo+
Solo
Neith
Neith
taiterMD
Neith
Level 2
God Stats
1W - 2L
1,532 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,558 Elo+

VS

Team Averages
Level 83
1,895 SR
1,854 Elo+
Chang'e
Chang'e
Enochyy
Chang'e
Level 59
God Stats
2W - 4L
1,523 SR
Queue Stats
35W - 22L
1,216 Elo+
Solo
Jing Wei
Jing Wei
GodBonez
Jing Wei
Level 149
God Stats
2W - 0L
1,744 SR
Queue Stats
41W - 20L
2,090 Elo+
Party 1
Zeus
Zeus
IceyPicy
Zeus
Level 150
God Stats
16W - 2L
2,040 SR
Queue Stats
108W - 85L
1,829 Elo+
Party 1
Ares
Ares
Marshallvlee
Ares
Level 51
God Stats
6W - 6L
2,010 SR
Queue Stats
53W - 43L
2,011 Elo+
Party 1
Guan Yu
Guan Yu
twodttan
Guan Yu
Level 7
God Stats
15W - 2L
2,158 SR
Queue Stats
16W - 2L
2,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 8 / 3
8,989
899
6,322
21,824
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
16
1 / 11 / 4
9,523
952
7,840
25,069
9,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hercules
14
0 / 7 / 4
8,452
845
8,796
17,929
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Lampky
Ao Kuang
15
3 / 9 / 2
9,935
994
8,966
23,143
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
taiterMD
Neith
13
0 / 9 / 2
8,194
819
1,742
15,714
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enochyy
Chang'e
17
4 / 2 / 20
10,351
1,035
9,927
9,577
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
GodBonez
Jing Wei
19
17 / 0 / 15
12,783
1,278
24,685
7,562
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
20 / 0 / 18
13,108
1,311
46,719
4,778
2,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 0 / 29
11,667
1,167
10,318
5,849
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
twodttan
Guan Yu
17
1 / 3 / 21
9,984
998
6,837
9,807
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
147
5
Kills
44
44
Deaths
5
15
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
3
0.31
W
Chang'e
Enochyy
Chang'e
4
2
20
7
W
Jing Wei
GodBonez
Jing Wei
17
0
15
24.5
L
Terra
1
11
4
0.27
W
Zeus
20
0
18
29
L
Hercules
0
7
4
0.29
L
Ao Kuang
Lampky
Ao Kuang
3
9
2
0.44
W
2
0
29
16.5
L
Neith
taiterMD
Neith
0
9
2
0.11
W
Guan Yu
twodttan
Guan Yu
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
98,486
103,679
Taken
37,573
38,674
Mitigated
28,130
11,628
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,322
961
41
1,257
21,824
7,152
0
15,577
6,222
40,521
0
W
Chang'e
Enochyy
Chang'e
9,927
801
2,428
3,430
9,577
4,767
0
5,683
3,706
25,646
0
W
Jing Wei
GodBonez
Jing Wei
24,685
18,674
0
2,014
7,562
3,945
0
4,440
2,847
0
60,331
L
Terra
7,840
459
2,475
2,562
25,069
9,876
0
15,788
9,206
30,918
0
W
Zeus
46,719
3,777
0
127
4,778
2,515
0
3,502
1,174
68,041
0
L
Hercules
8,796
1,824
0
1,165
17,929
7,531
0
10,649
7,155
82
13,268
L
Ao Kuang
Lampky
Ao Kuang
8,966
2,376
0
3,926
23,143
8,564
0
13,698
9,320
19,892
0
W
10,318
173
0
1,512
5,849
7,006
0
2,926
2,653
19,184
0
L
Neith
taiterMD
Neith
1,742
907
0
202
15,714
5,551
0
11,255
4,434
0
11,829
W
Guan Yu
twodttan
Guan Yu
6,837
1,129
2,313
2,194
9,807
9,897
0
5,486
3,983
3
13,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
57,893
180
Minions Killed
216
9
Camps Cleared
5
821,167
Distance Traveled
933,552
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,989
899
69
7
1
162,657
0
W
Chang'e
10,351
1,035
43
4
0
163,215
0
W
Jing Wei
12,783
1,278
97
10
3
215,433
0
L
Terra
9,523
952
61
6
1
193,142
0
W
Zeus
13,108
1,311
45
5
1
183,104
3
L
Hercules
8,452
845
10
1
0
166,866
0
L
Ao Kuang
9,935
994
25
3
6
164,358
0
W
Ares
11,667
1,167
15
2
0
196,379
3
L
Neith
8,194
819
15
2
1
134,144
1
W
Guan Yu
9,984
998
16
2
1
175,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role