Player Matchup

Apollo
Apollo
DiaboIic
Apollo
Level 23
God Stats
5W - 5L
1,723 SR
Queue Stats
496W - 533L
1,380 Elo+
Solo
Nemesis
Nemesis
DirtySlant
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 135L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DoctorChanChan
Aphrodite
Level 16
God Stats
0W - 3L
1,293 SR
Queue Stats
3W - 14L
1,236 Elo+
Solo
Danzaburou
Danzaburou
frodo4915
Danzaburou
Level 35
God Stats
11W - 10L
1,723 SR
Queue Stats
11W - 19L
1,732 Elo+
Party 2
Mercury
Mercury
mannymore
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,781 Elo+
Party 2
Team Averages
Level 21
1,548 SR
1,526 Elo+

VS

Team Averages
Level 23
1,435 SR
1,375 Elo+
Bellona
Bellona
Chowder916
Bellona
Level 28
God Stats
2W - 3L
1,520 SR
Queue Stats
100W - 93L
1,421 Elo+
Solo
Chronos
Chronos
ChronosDabs
Chronos
Level 2
God Stats
14W - 13L
1,500 SR
Queue Stats
44W - 29L
1,500 Elo+
Solo
Skadi
Skadi
Kenbot620
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 109L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
moonboiuwu
Baron Samedi
Level 8
God Stats
1W - 2L
1,156 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Apollo
Apollo
nachodragon5
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiaboIic
Apollo
9
1 / 0 / 0
5,194
472
1,743
3,722
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
DirtySlant
Nemesis
7
0 / 7 / 0
4,599
418
618
8,346
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
DoctorChanChan
Aphrodite
6
0 / 5 / 1
4,462
406
1,859
4,451
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
frodo4915
Danzaburou
7
0 / 6 / 0
4,607
419
2,303
8,178
2,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
mannymore
Mercury
7
2 / 7 / 0
5,160
469
1,867
6,942
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chowder916
Bellona
11
7 / 1 / 0
7,168
652
5,584
4,634
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
ChronosDabs
Chronos
12
6 / 0 / 6
7,220
656
8,365
6,921
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Kenbot620
Skadi
9
5 / 1 / 2
6,054
550
2,586
5,080
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
moonboiuwu
Baron Samedi
10
2 / 1 / 3
6,033
548
2,890
3,345
1,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
10
4 / 0 / 2
6,104
555
4,135
2,915
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
24
25
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chowder916
Bellona
7
1
0
7
W
Chronos
ChronosDabs
Chronos
6
0
6
9
L
Apollo
DiaboIic
Apollo
1
0
0
1
L
Nemesis
DirtySlant
Nemesis
0
7
0
0
L
Aphrodite
DoctorChanChan
Aphrodite
0
5
1
0.1
W
Skadi
Kenbot620
Skadi
5
1
2
6
L
Danzaburou
frodo4915
Danzaburou
0
6
0
0
L
Mercury
mannymore
Mercury
2
7
0
0.29
W
Baron Samedi
moonboiuwu
Baron Samedi
2
1
3
3.5
W
Apollo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,390
Damage
23,560
31,639
Taken
22,895
9,035
Mitigated
12,031
5,806
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chowder916
Bellona
5,584
1,265
0
1,387
4,634
4,434
813
190
4,394
3,793
30,115
W
Chronos
ChronosDabs
Chronos
8,365
3,593
0
2,377
6,921
4,141
0
1,079
5,707
48,338
0
L
Apollo
DiaboIic
Apollo
1,743
665
0
500
3,722
1,107
0
1,115
2,607
0
22,369
L
Nemesis
DirtySlant
Nemesis
618
281
0
1,966
8,346
1,880
0
1,652
6,694
0
15,872
L
Aphrodite
DoctorChanChan
Aphrodite
1,859
583
998
1,034
4,451
1,738
0
3,490
961
6,106
0
W
Skadi
Kenbot620
Skadi
2,586
712
0
1,201
5,080
1,424
1,224
365
4,675
0
23,496
L
Danzaburou
frodo4915
Danzaburou
2,303
708
0
1,185
8,178
2,399
0
3,541
4,637
0
18,395
L
Mercury
mannymore
Mercury
1,867
868
0
123
6,942
1,911
72
1,694
5,248
0
9,108
W
Baron Samedi
moonboiuwu
Baron Samedi
2,890
502
135
1,191
3,345
1,239
916
0
3,345
27,412
0
W
Apollo
4,135
2,148
0
1,916
2,915
793
220
0
2,915
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
32,579
133
Minions Killed
315
0
Camps Cleared
0
915,478
Distance Traveled
1,041,477
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,168
652
76
7
0
219,870
1
W
Chronos
7,220
656
90
8
0
216,078
3
L
Apollo
5,194
472
40
4
0
184,375
0
L
Nemesis
4,599
418
36
3
0
141,678
0
L
Aphrodite
4,462
406
17
2
0
158,429
2
W
Skadi
6,054
550
41
4
0
210,372
2
L
Danzaburou
4,607
419
24
2
0
193,752
2
L
Mercury
5,160
469
16
1
0
237,244
0
W
Baron Samedi
6,033
548
51
5
0
171,127
2
W
Apollo
6,104
555
57
5
0
224,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role