Player Matchup

Cthulhu
Cthulhu
AyoMaI
Cthulhu
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 153L
1,671 Elo+
Party 2
Mulan
Mulan
BaMaNation2684
Mulan
Level 6
God Stats
4W - 4L
1,519 SR
Queue Stats
20W - 23L
1,581 Elo+
Solo
Set
Set
GangPoe
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ImagineBeinYou
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Mad_952
Danzaburou
Level 16
God Stats
17W - 14L
1,527 SR
Queue Stats
19W - 19L
1,485 Elo+
Solo
Team Averages
Level 27
1,509 SR
1,546 Elo+

VS

Team Averages
Level 27
1,372 SR
1,558 Elo+
Pele
Pele
AutumnBobcat784
Pele
Level 46
God Stats
0W - 2L
1,260 SR
Queue Stats
22W - 23L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
IPG_CSR
Cernunnos
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
15W - 16L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Kiwwi assado
Sun Wukong
Level 18
God Stats
0W - 2L
1,609 SR
Queue Stats
120W - 132L
1,678 Elo+
Solo
Vulcan
Vulcan
Sgt_Smelse
Vulcan
Level 29
God Stats
2W - 4L
1,528 SR
Queue Stats
46W - 62L
1,564 Elo+
Solo
Discordia
Discordia
SlightlyMpl
Discordia
Level 14
God Stats
17W - 16L
1,194 SR
Queue Stats
83W - 88L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyoMaI
Cthulhu
12
3 / 2 / 5
7,679
512
5,578
8,910
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 0 / 1
9,128
609
3,962
8,238
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
17
4 / 0 / 4
9,751
650
9,251
9,538
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 1
8,271
551
4,322
5,103
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mad_952
Danzaburou
11
1 / 3 / 4
7,256
484
3,636
7,317
2,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,587
439
2,160
10,687
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
IPG_CSR
Cernunnos
10
1 / 4 / 2
6,632
442
3,549
7,163
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kiwwi assado
Sun Wukong
11
1 / 4 / 1
6,841
456
5,905
9,946
5,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Sgt_Smelse
Vulcan
10
1 / 3 / 0
6,196
413
2,750
6,175
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SlightlyMpl
Discordia
10
1 / 4 / 2
6,425
428
3,461
6,848
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
5
6
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
AyoMaI
Cthulhu
3
2
5
2.75
W
8
0
1
8.5
W
Set
4
0
4
6
L
Cernunnos
IPG_CSR
Cernunnos
1
4
2
0.5
W
3
1
1
3.5
L
Sun Wukong
Kiwwi assado
Sun Wukong
1
4
1
0.38
W
Danzaburou
Mad_952
Danzaburou
1
3
4
1
L
Vulcan
Sgt_Smelse
Vulcan
1
3
0
0.33
L
Discordia
SlightlyMpl
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
17,825
39,106
Taken
40,819
21,428
Mitigated
14,343
13,434
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,160
508
0
3,362
10,687
3,375
0
2,231
8,374
0
35,669
W
Cthulhu
AyoMaI
Cthulhu
5,578
0
98
2,139
8,910
5,612
0
1,994
6,916
32,147
0
W
3,962
504
0
5,233
8,238
3,313
0
345
7,853
0
64,306
W
Set
9,251
4,280
0
4,641
9,538
8,437
1,946
233
9,305
4,259
65,547
L
Cernunnos
IPG_CSR
Cernunnos
3,549
1,672
0
1,290
7,163
1,904
48
3,334
3,789
0
23,322
W
4,322
169
0
970
5,103
1,729
1,005
931
4,048
45,800
0
L
Sun Wukong
Kiwwi assado
Sun Wukong
5,905
1,309
0
683
9,946
5,380
0
1,473
8,447
0
37,178
W
Danzaburou
Mad_952
Danzaburou
3,636
1,365
0
353
7,317
2,337
2,205
2,416
4,773
0
28,611
L
Vulcan
Sgt_Smelse
Vulcan
2,750
747
0
1,240
6,175
2,097
0
1,316
4,675
27,077
0
L
Discordia
SlightlyMpl
Discordia
3,461
210
0
1,546
6,848
1,587
703
1,908
4,940
28,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
32,681
452
Minions Killed
315
0
Camps Cleared
0
1,387,152
Distance Traveled
1,410,877
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,587
439
77
5
0
332,465
2
W
Cthulhu
7,679
512
48
3
0
265,758
2
W
Mulan
9,128
609
113
8
0
281,277
1
W
Set
9,751
650
142
9
0
298,360
3
L
Cernunnos
6,632
442
57
4
0
257,274
0
W
Scylla
8,271
551
84
6
0
266,170
2
L
Sun Wukong
6,841
456
87
6
0
275,662
2
W
Danzaburou
7,256
484
65
4
0
275,587
1
L
Vulcan
6,196
413
45
3
0
282,108
2
L
Discordia
6,425
428
49
3
0
263,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role