Player Matchup

Fafnir
Fafnir
Furtai
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ItsGoodCoffee
Raijin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SpiffyMew
Ne Zha
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
50W - 29L
1,500 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,618 SR
1,875 Elo+
Scylla
Scylla
Grinmog
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,875 Elo+
Party 1
Pele
Pele
Lunesya
Pele
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 23L
1,875 Elo+
Party 1
Artio
Artio
Sierylda
Artio
Level 13
God Stats
4W - 1L
1,855 SR
Queue Stats
9W - 3L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Furtai
Fafnir
15
2 / 1 / 8
12,978
649
11,112
15,444
19,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 7
12,228
611
18,005
14,120
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SpiffyMew
Ne Zha
17
7 / 0 / 5
12,877
644
16,223
12,177
5,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grinmog
Scylla
15
2 / 5 / 3
11,506
575
8,823
11,606
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Lunesya
Pele
15
3 / 4 / 2
11,639
582
14,211
18,822
8,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Sierylda
Artio
13
0 / 3 / 5
10,380
519
8,885
20,369
24,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Furtai
Fafnir
2
1
8
6
L
Scylla
Grinmog
Scylla
2
5
3
0.7
W
3
4
7
1.63
L
Pele
Lunesya
Pele
3
4
2
1
L
Artio
Sierylda
Artio
0
3
5
0.83
W
Ne Zha
SpiffyMew
Ne Zha
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
31,919
41,741
Taken
50,797
29,342
Mitigated
37,555
16,797
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Furtai
Fafnir
11,112
3,611
0
5,858
15,444
19,144
839
6,618
8,826
33,541
0
L
Scylla
Grinmog
Scylla
8,823
254
0
1,710
11,606
4,246
264
4,735
6,611
46,261
0
W
18,005
1,005
472
5,294
14,120
4,570
578
4,959
9,161
67,738
0
L
Pele
Lunesya
Pele
14,211
2,154
0
4,857
18,822
8,994
423
11,229
7,131
0
77,215
L
Artio
Sierylda
Artio
8,885
2,362
960
3,003
20,369
24,315
130
11,913
7,814
13,992
0
W
Ne Zha
SpiffyMew
Ne Zha
16,223
4,169
0
5,173
12,177
5,628
1,620
6,271
5,906
0
76,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
33,525
227
Minions Killed
197
0
Camps Cleared
0
1,010,785
Distance Traveled
997,409
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,978
649
30
2
0
328,762
4
L
Scylla
11,506
575
75
4
0
312,588
5
W
Raijin
12,228
611
112
6
0
293,637
2
L
Pele
11,639
582
110
6
0
339,175
6
L
Artio
10,380
519
12
1
0
345,646
1
W
Ne Zha
12,877
644
85
4
0
388,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role