Player Matchup

Sobek
Sobek
Cabrawl3r
Sobek
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 119L
1,529 Elo+
Party 1
Ullr
Ullr
Madebymicrosoft
Ullr
Level 46
God Stats
27W - 35L
1,508 SR
Queue Stats
432W - 369L
1,553 Elo+
Solo
Thor
Thor
Peacefulotus4
Thor
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 43L
1,654 Elo+
Party 1
Zeus
Zeus
Protoodin
Zeus
Level 27
God Stats
23W - 17L
1,584 SR
Queue Stats
23W - 18L
1,642 Elo+
Party 1
Achilles
Achilles
wRECk19
Achilles
Level 101
God Stats
6W - 9L
1,273 SR
Queue Stats
72W - 68L
1,584 Elo+
Party 1
Team Averages
Level 89
1,473 SR
1,592 Elo+

VS

Team Averages
Level 94
1,469 SR
1,523 Elo+
Heimdallr
Heimdallr
AngelR0417
Heimdallr
Level 99
God Stats
12W - 12L
1,500 SR
Queue Stats
294W - 290L
1,609 Elo+
Party 2
Mulan
Mulan
KitsuneSoda
Mulan
Level 48
God Stats
1W - 3L
1,187 SR
Queue Stats
116W - 130L
1,526 Elo+
Solo
Set
Set
SPARTAN1512
Set
Level 79
God Stats
3W - 3L
1,694 SR
Queue Stats
11W - 10L
1,559 Elo+
Party 2
He Bo
He Bo
macario1027
He Bo
Level 103
God Stats
7W - 11L
1,463 SR
Queue Stats
348W - 325L
1,420 Elo+
Party 2
Ganesha
Ganesha
pumasmoi13
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cabrawl3r
Sobek
7
1 / 1 / 5
4,649
581
2,091
5,290
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 3
4,951
619
2,232
2,677
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 1 / 2
4,446
556
1,166
4,640
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
9
5 / 0 / 1
5,325
666
3,028
1,356
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
wRECk19
Achilles
9
2 / 1 / 2
5,070
634
3,276
6,244
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelR0417
Heimdallr
7
1 / 4 / 0
4,175
522
1,317
4,593
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,743
593
3,462
5,046
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,263
533
1,151
3,192
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,436
555
2,242
3,776
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
pumasmoi13
Ganesha
1
0 / 0 / 0
3,022
378
0
570
170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
3
3
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelR0417
Heimdallr
1
4
0
0.25
W
Sobek
Cabrawl3r
Sobek
1
1
5
3.5
L
1
3
0
0.33
W
1
0
3
2.5
W
2
1
2
3
W
Zeus
5
0
1
5.5
L
0
2
0
0
L
1
2
0
0.5
L
Ganesha
pumasmoi13
Ganesha
0
0
0
0
W
Achilles
wRECk19
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,793
Damage
8,172
20,207
Taken
17,177
8,420
Mitigated
7,847
9,035
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelR0417
Heimdallr
1,317
618
0
537
4,593
1,228
0
1,159
3,434
0
11,849
W
Sobek
Cabrawl3r
Sobek
2,091
230
0
2,348
5,290
2,517
0
1,076
4,124
8,664
0
L
3,462
383
0
506
5,046
3,343
0
215
4,555
0
20,748
W
2,232
1,138
0
1,401
2,677
698
240
156
2,493
0
22,586
W
1,166
353
159
1,922
4,640
1,335
0
727
3,867
0
14,841
W
Zeus
3,028
113
0
364
1,356
300
0
185
1,127
19,297
0
L
1,151
608
0
372
3,192
1,963
0
1,255
1,937
3,835
17,276
L
2,242
188
0
860
3,776
1,143
0
2,490
1,286
16,510
0
L
Ganesha
pumasmoi13
Ganesha
0
0
0
0
570
170
0
0
570
1,390
0
W
Achilles
wRECk19
Achilles
3,276
758
0
2,841
6,244
3,570
0
0
5,968
0
19,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
20,639
187
Minions Killed
156
0
Camps Cleared
0
765,024
Distance Traveled
597,870
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,175
522
20
3
0
138,907
2
W
Sobek
4,649
581
19
2
0
183,265
0
L
Mulan
4,743
593
42
5
0
131,849
1
W
Ullr
4,951
619
43
5
0
129,884
1
W
Thor
4,446
556
35
4
0
151,167
1
W
Zeus
5,325
666
41
5
0
148,095
0
L
Set
4,263
533
48
6
0
162,425
0
L
He Bo
4,436
555
43
5
0
144,139
2
L
Ganesha
3,022
378
3
0
0
20,550
0
W
Achilles
5,070
634
49
6
0
152,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role