Player Matchup

Bacchus
Bacchus
CytusReborn
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,516 Elo+
Party 2
Agni
Agni
LionHearty
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,516 Elo+
Party 2
Fenrir
Fenrir
Montezumacacama
Fenrir
Level 15
God Stats
1W - 5L
1,155 SR
Queue Stats
15W - 30L
1,690 Elo+
Solo
Skadi
Skadi
WiseRaisin
Skadi
Level 23
God Stats
3W - 1L
1,729 SR
Queue Stats
17W - 7L
1,792 Elo+
Solo
Danzaburou
Danzaburou
nezeka
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,714 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,646 Elo+

VS

Team Averages
Level 18
1,619 SR
1,779 Elo+
Ares
Ares
ErosAdrestria
Ares
Level 27
God Stats
8W - 3L
1,701 SR
Queue Stats
56W - 26L
1,960 Elo+
Party 1
Thor
Thor
MillieMoo
Thor
Level 15
God Stats
13W - 4L
1,805 SR
Queue Stats
14W - 4L
1,844 Elo+
Party 1
Hel
Hel
MystG
Hel
Level 24
God Stats
2W - 2L
1,741 SR
Queue Stats
55W - 23L
1,960 Elo+
Party 1
Merlin
Merlin
TheCaz
Merlin
Level 18
God Stats
6W - 9L
1,349 SR
Queue Stats
10W - 25L
1,312 Elo+
Solo
Olorun
Olorun
WhiddonTheGOAT
Olorun
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 2L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CytusReborn
Bacchus
14
2 / 1 / 7
9,132
1,015
6,735
11,729
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 7
7,903
878
4,221
8,838
3,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 5 / 4
9,088
1,010
4,897
11,530
4,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
15
5 / 3 / 5
9,858
1,095
10,275
7,748
2,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
nezeka
Danzaburou
14
1 / 2 / 6
8,525
947
4,654
9,421
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

155

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 8
10,696
1,188
15,817
10,698
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
4 / 4 / 9
9,393
1,044
7,794
9,526
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
MystG
Hel
15
1 / 1 / 13
8,803
978
5,501
7,625
3,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
TheCaz
Merlin
16
1 / 2 / 12
8,923
991
8,597
5,612
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 8
8,862
985
6,301
6,639
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
12
Kills
18
18
Deaths
12
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CytusReborn
Bacchus
2
1
7
5.5
W
10
4
8
3.5
L
0
7
7
0.5
W
Thor
4
4
9
2.13
L
4
5
4
1.2
W
Hel
MystG
Hel
1
1
13
7.5
W
Merlin
TheCaz
Merlin
1
2
12
3.5
W
2
1
8
6
L
Skadi
5
3
5
2.5
L
Danzaburou
nezeka
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
44,010
49,266
Taken
40,100
28,457
Mitigated
21,158
2,396
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CytusReborn
Bacchus
6,735
517
217
1,643
11,729
14,354
0
8,842
2,887
9,173
0
W
15,817
907
0
738
10,698
8,286
0
1,945
8,753
23,275
0
L
4,221
172
0
0
8,838
3,339
0
7,039
1,799
13,598
0
W
Thor
7,794
2,295
0
638
9,526
4,382
0
1,292
8,234
0
26,047
L
4,897
1,011
0
380
11,530
4,274
0
8,082
3,448
0
7,298
W
Hel
MystG
Hel
5,501
945
7,172
3,809
7,625
3,280
0
3,178
3,912
24,429
0
W
Merlin
TheCaz
Merlin
8,597
243
0
22
5,612
2,289
0
1,929
3,683
26,207
0
W
6,301
3,302
1,243
2,277
6,639
2,921
0
2,612
4,027
20,691
0
L
Skadi
10,275
4,972
0
0
7,748
2,825
0
5,591
2,157
0
31,908
L
Danzaburou
nezeka
Danzaburou
4,654
1,667
0
156
9,421
3,665
0
6,662
2,759
0
23,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
46,677
121
Minions Killed
176
4
Camps Cleared
7
717,807
Distance Traveled
829,325
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,132
1,015
11
1
2
140,025
0
W
Ares
10,696
1,188
8
1
0
170,641
1
L
Agni
7,903
878
20
2
0
124,456
0
W
Thor
9,393
1,044
54
6
0
160,269
1
L
Fenrir
9,088
1,010
10
1
0
166,047
0
W
Hel
8,803
978
32
4
6
177,688
2
W
Merlin
8,923
991
34
4
1
152,058
0
W
Olorun
8,862
985
48
5
0
168,669
0
L
Skadi
9,858
1,095
33
4
2
141,283
0
L
Danzaburou
8,525
947
47
5
0
145,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role