Player Matchup

Apollo
Apollo
Conviction26
Apollo
Level 4
God Stats
9W - 15L
1,149 SR
Queue Stats
35W - 37L
1,297 Elo+
Party 1
Poseidon
Poseidon
composed25
Poseidon
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
99W - 131L
1,250 Elo+
Party 1
Jing Wei
Jing Wei
knawmz
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 1
Bellona
Bellona
tONYtONE
Bellona
Level 22
God Stats
5W - 0L
1,674 SR
Queue Stats
47W - 59L
1,250 Elo+
Party 1
Medusa
Medusa
zytrez
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,059 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,243 Elo+

VS

Team Averages
Level 13
1,575 SR
1,556 Elo+
King Arthur
King Arthur
ComeBakKid
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
NeeCee
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Revan14007
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Smounh
Loki
Level 20
God Stats
6W - 1L
1,876 SR
Queue Stats
31W - 17L
1,572 Elo+
Solo
Xbalanque
Xbalanque
thejay609
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 5 / 17
11,052
1,228
14,815
11,546
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
composed25
Poseidon
17
5 / 4 / 19
10,524
1,169
11,647
8,484
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
knawmz
Jing Wei
17
6 / 5 / 16
10,642
1,182
11,408
10,662
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
tONYtONE
Bellona
19
20 / 2 / 13
13,474
1,497
28,041
13,408
15,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
zytrez
Medusa
18
7 / 4 / 23
11,639
1,293
12,003
7,662
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ComeBakKid
King Arthur
16
9 / 10 / 6
11,969
1,330
9,033
25,116
26,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
NeeCee
Scylla
16
1 / 7 / 9
9,997
1,111
12,012
13,599
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Revan14007
Fenrir
16
5 / 12 / 5
10,718
1,191
8,361
17,393
8,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Smounh
Loki
14
1 / 3 / 2
8,590
954
2,151
6,220
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
thejay609
Xbalanque
17
4 / 14 / 7
10,859
1,207
11,807
23,586
10,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
49
46
Kills
20
20
Deaths
46
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ComeBakKid
King Arthur
9
10
6
1.2
W
Apollo
8
5
17
3.3
L
Scylla
NeeCee
Scylla
1
7
9
0.79
L
Fenrir
Revan14007
Fenrir
5
12
5
0.63
L
Loki
Smounh
Loki
1
3
2
0.67
W
Poseidon
composed25
Poseidon
5
4
19
3.63
W
Jing Wei
knawmz
Jing Wei
6
5
16
2.8
W
Bellona
tONYtONE
Bellona
20
2
13
13.25
L
Xbalanque
thejay609
Xbalanque
4
14
7
0.54
W
Medusa
zytrez
Medusa
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,914
Damage
43,364
51,762
Taken
85,914
30,764
Mitigated
53,054
5,798
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ComeBakKid
King Arthur
9,033
1,376
0
1,902
25,116
26,974
0
4,177
20,805
0
15,305
W
Apollo
14,815
8,483
0
2,196
11,546
5,088
0
3,658
7,788
0
34,391
L
Scylla
NeeCee
Scylla
12,012
1,064
0
0
13,599
4,851
0
1,698
11,776
35,598
0
L
Fenrir
Revan14007
Fenrir
8,361
2,724
0
409
17,393
8,719
0
2,941
14,253
0
13,528
L
Loki
Smounh
Loki
2,151
432
0
178
6,220
2,040
0
1,380
4,767
0
8,913
W
Poseidon
composed25
Poseidon
11,647
2,824
0
0
8,484
2,636
0
1,099
7,285
21,440
0
W
Jing Wei
knawmz
Jing Wei
11,408
9,120
0
1,581
10,662
4,413
0
2,729
7,808
0
28,064
W
Bellona
tONYtONE
Bellona
28,041
13,241
0
2,021
13,408
15,262
0
3,305
9,968
326
42,164
L
Xbalanque
thejay609
Xbalanque
11,807
7,388
515
2,133
23,586
10,470
0
1,703
21,758
0
28,509
W
Medusa
zytrez
Medusa
12,003
9,468
0
0
7,662
3,365
0
1,221
6,341
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
52,133
169
Minions Killed
131
4
Camps Cleared
4
774,632
Distance Traveled
667,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,969
1,330
11
1
1
153,759
0
W
Apollo
11,052
1,228
45
5
0
138,484
0
L
Scylla
9,997
1,111
58
6
1
155,280
0
L
Fenrir
10,718
1,191
14
2
0
139,094
0
L
Loki
8,590
954
17
2
1
85,554
2
W
Poseidon
10,524
1,169
22
2
0
145,564
0
W
Jing Wei
10,642
1,182
47
5
2
147,961
0
W
Bellona
13,474
1,497
35
4
1
196,550
2
L
Xbalanque
10,859
1,207
31
3
1
133,416
0
W
Medusa
11,639
1,293
20
2
1
146,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role