Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Mister_F0XX3
Zeus
Level 111
God Stats
2W - 1L
1,608 SR
Queue Stats
24W - 21L
1,544 Elo+
Party 1
Team Averages
Level 113
1,536 SR
1,515 Elo+

VS

Team Averages
Level 100
1,571 SR
1,510 Elo+
Yemoja
Yemoja
Chocolope OG
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 158L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kyro158
Baron Samedi
Level 86
God Stats
101W - 91L
1,712 SR
Queue Stats
539W - 625L
1,530 Elo+
Solo
Neith
Neith
Roadie OG
Neith
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 70L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 10
9,903
707
10,300
5,405
2,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
 
Cerberus
12
0 / 3 / 9
9,435
674
5,077
13,549
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 2 / 2
10,951
782
15,514
7,613
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 5 / 2
8,438
603
4,178
13,879
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Kyro158
Baron Samedi
12
1 / 4 / 4
8,961
640
5,985
11,384
8,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Roadie OG
Neith
12
3 / 5 / 2
9,152
654
6,754
11,178
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
10
8
W
Cerberus
 
Cerberus
0
3
9
1.5
L
Yemoja
0
5
2
0.2
L
Baron Samedi
Kyro158
Baron Samedi
1
4
4
0.75
W
11
2
2
6
L
Neith
Roadie OG
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
16,917
26,567
Taken
36,441
19,363
Mitigated
21,388
7,798
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,300
1,503
0
2,961
5,405
2,287
2,245
2,272
3,133
0
45,637
W
Cerberus
 
Cerberus
5,077
67
0
3,703
13,549
14,027
124
4,645
8,904
26,520
0
L
Yemoja
4,178
785
853
1,020
13,879
8,607
80
7,420
6,141
14,887
0
L
Baron Samedi
Kyro158
Baron Samedi
5,985
645
1,090
4,583
11,384
8,297
32
7,024
4,010
31,195
0
W
15,514
1,240
0
1,134
7,613
3,049
0
3,290
4,323
54,109
0
L
Neith
Roadie OG
Neith
6,754
3,083
0
2,773
11,178
4,484
408
5,262
5,636
0
39,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
26,551
212
Minions Killed
126
0
Camps Cleared
0
753,077
Distance Traveled
655,317
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,903
707
69
5
0
258,182
3
W
Cerberus
9,435
674
49
4
0
265,421
0
L
Yemoja
8,438
603
22
2
0
201,301
1
L
Baron Samedi
8,961
640
40
3
0
232,468
0
W
Zeus
10,951
782
94
7
0
229,474
2
L
Neith
9,152
654
64
5
0
221,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role