Player Matchup

Aphrodite
Aphrodite
ADrunkPineapple
Aphrodite
Level 77
God Stats
97W - 65L
1,789 SR
Queue Stats
695W - 742L
1,507 Elo+
Party 1
Geb
Geb
SuPrAtUrTlE68
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,430 Elo+
Solo
Nemesis
Nemesis
xxded BOBxx
Nemesis
Level 81
God Stats
4W - 5L
1,614 SR
Queue Stats
181W - 181L
1,465 Elo+
Party 1
Team Averages
Level 79
1,634 SR
1,467 Elo+

VS

Team Averages
Level 94
1,491 SR
1,500 Elo+
Sobek
Sobek
KingKillaMyNilla
Sobek
Level 108
God Stats
4W - 1L
1,486 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
RipDaDream420
Fenrir
Level 129
God Stats
14W - 7L
1,500 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
a7780
Baron Samedi
Level 45
God Stats
1W - 1L
1,486 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADrunkPineapple
Aphrodite
15
3 / 6 / 3
11,467
675
16,471
13,108
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 5
10,629
625
8,563
22,232
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
xxded BOBxx
Nemesis
12
3 / 8 / 3
10,647
626
10,463
18,332
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
11,626
684
9,581
22,518
21,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
15 / 3 / 6
13,655
803
19,746
16,602
9,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
a7780
Baron Samedi
15
3 / 2 / 16
11,338
667
12,039
11,690
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
21
21
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ADrunkPineapple
Aphrodite
3
6
3
0.75
W
3
1
18
12
W
15
3
6
6
L
0
7
5
0.36
W
Baron Samedi
a7780
Baron Samedi
3
2
16
5.5
L
Nemesis
xxded BOBxx
Nemesis
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
41,366
53,672
Taken
50,810
32,877
Mitigated
35,916
19,522
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ADrunkPineapple
Aphrodite
16,471
1,106
8,572
5,326
13,108
5,605
674
8,542
4,566
60,824
0
W
9,581
689
0
9,180
22,518
21,768
463
8,935
13,387
36,369
0
W
19,746
7,870
1,680
6,281
16,602
9,134
2,015
8,825
7,602
0
60,042
L
8,563
1,228
277
3,022
22,232
17,470
60
6,654
15,578
28,185
0
W
Baron Samedi
a7780
Baron Samedi
12,039
1,506
2,150
5,317
11,690
5,014
985
7,345
4,227
46,408
0
L
Nemesis
xxded BOBxx
Nemesis
10,463
4,620
0
2,325
18,332
9,802
60
6,488
11,844
0
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
36,619
167
Minions Killed
164
0
Camps Cleared
0
905,313
Distance Traveled
883,690
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,467
675
98
6
0
300,740
0
W
Sobek
11,626
684
43
3
0
316,777
1
W
Fenrir
13,655
803
59
3
0
311,027
2
L
Geb
10,629
625
25
1
0
306,688
1
W
Baron Samedi
11,338
667
62
4
0
255,886
3
L
Nemesis
10,647
626
44
3
0
297,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role