Player Matchup

Discordia
Discordia
Gold V
Quinn1211
Discordia
Gold V
Level 140
God Stats
8W - 2L
1,961 SR
Queue Stats
58W - 39L
1,608 MMR
Party 2
Chaac
Chaac
Silver I
Swiftbloodwolf_6
Chaac
Silver I
Level 84
God Stats
3W - 0L
1,897 SR
Queue Stats
5W - 2L
1,606 MMR
Party 2
Medusa
Medusa
Bronze III
shrekfanflick
Medusa
Bronze III
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 28L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,786 SR
1,571 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,562 SR
1,524 MMR
Neith
Neith
Bronze III
CharlieCash23
Neith
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,451 MMR
Party 1
Nox
Nox
Gold IV
Lyte-Caustic
Nox
Gold IV
Level 88
God Stats
2W - 2L
1,686 SR
Queue Stats
440W - 506L
1,484 MMR
Solo
Ares
Ares
Silver I
watwouldfiddydo
Ares
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Quinn1211
Discordia
12
3 / 1 / 8
7,884
788
8,306
3,686
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 3 / 3
8,478
848
7,679
12,133
7,462
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 8
7,631
763
4,583
3,854
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneThothScyllaMerlinAphrodite

VS

Bans
VulcanSetDanzaburouErlang ShenCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,188
719
3,443
6,814
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 3
7,010
701
2,690
6,693
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
6,949
695
2,822
10,040
8,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
6
3
0.42
W
Discordia
Quinn1211
Discordia
3
1
8
7
W
7
3
3
2.83
W
3
1
8
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
8,955
19,673
Taken
23,547
10,698
Mitigated
14,769
5,128
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
704
0
1,263
6,814
3,129
0
2,608
4,206
0
25,109
L
2,690
228
0
292
6,693
2,789
0
3,516
3,177
13,375
0
W
Discordia
Quinn1211
Discordia
8,306
303
0
366
3,686
1,159
530
1,452
2,234
34,650
0
W
7,679
2,792
0
4,015
12,133
7,462
305
3,109
9,024
0
35,524
W
4,583
1,683
0
747
3,854
2,077
506
1,016
2,838
1,028
10,061
L
2,822
90
0
594
10,040
8,851
0
2,513
7,527
12,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
21,147
130
Minions Killed
104
0
Camps Cleared
0
576,246
Distance Traveled
546,763
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,188
719
63
6
0
181,763
3
L
Nox
7,010
701
24
2
0
172,563
1
W
Discordia
7,884
788
63
6
0
202,297
3
W
Chaac
8,478
848
56
6
0
193,267
3
W
Medusa
7,631
763
11
1
0
180,682
3
L
Ares
6,949
695
17
2
0
192,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role