Player Matchup

Heimdallr
Heimdallr
Platinum IV
Esoog-
Heimdallr
Platinum IV
Level 121
God Stats
22W - 19L
1,569 SR
Queue Stats
203W - 191L
1,856 MMR
Party 1
Cerberus
Cerberus
Gold I
LitDougDimmadome
Cerberus
Gold I
Level 120
God Stats
20W - 19L
1,357 SR
Queue Stats
242W - 217L
1,856 MMR
Party 1
Persephone
Persephone
Platinum IV
MasterBanner
Persephone
Platinum IV
Level 146
God Stats
10W - 13L
1,696 SR
Queue Stats
457W - 451L
1,969 MMR
Party 4
Kali
Kali
Gold II
ogeebz
Kali
Gold II
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 123L
1,774 MMR
Party 4
Kuzenbo
Kuzenbo
Platinum III
ryboltX
Kuzenbo
Platinum III
Level 158
God Stats
6W - 3L
1,752 SR
Queue Stats
537W - 549L
1,846 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,575 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,869 SR
1,864 MMR
Sun Wukong
Sun Wukong
Platinum IV
ApexFutz
Sun Wukong
Platinum IV
Level 160
God Stats
31W - 20L
1,839 SR
Queue Stats
288W - 266L
1,824 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
CaliberShots
Erlang Shen
Platinum I
Level 158
God Stats
41W - 24L
1,908 SR
Queue Stats
289W - 275L
1,963 MMR
Party 3
Apollo
Apollo
Gold III
I Am Become Yea
Apollo
Gold III
Level 36
God Stats
4W - 0L
1,773 SR
Queue Stats
7W - 2L
1,783 MMR
Party 2
Janus
Janus
Gold I
RAV3N BEAST2752
Janus
Gold I
Level 158
God Stats
12W - 6L
1,985 SR
Queue Stats
39W - 24L
1,911 MMR
Party 2
Ymir
Ymir
Platinum II
llx LEON xll
Ymir
Platinum II
Level 89
God Stats
13W - 12L
1,839 SR
Queue Stats
852W - 847L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Esoog-
Heimdallr
12
0 / 7 / 2
7,208
400
6,705
13,977
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,928
440
8,459
15,022
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
MasterBanner
Persephone
13
1 / 7 / 1
8,480
471
7,984
11,173
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
ogeebz
Kali
13
1 / 8 / 1
7,885
438
6,494
16,805
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
ryboltX
Kuzenbo
8
0 / 3 / 0
5,871
326
2,274
10,430
5,419
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuDanzaburouTsukuyomiScyllaSet

VS

Bans
NemesisLokiCu ChulainnRatatoskrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexFutz
Sun Wukong
19
1 / 1 / 8
12,579
699
10,397
16,471
7,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
CaliberShots
Erlang Shen
16
9 / 1 / 6
11,530
641
10,572
11,251
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 2 / 5
12,134
674
11,582
18,683
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 0 / 11
12,920
718
9,049
8,359
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 8
11,562
642
5,884
17,583
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
30
30
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ApexFutz
Sun Wukong
1
1
8
5
W
Erlang Shen
CaliberShots
Erlang Shen
9
1
6
12
L
Heimdallr
Esoog-
Heimdallr
0
7
2
0.14
W
7
2
5
4.75
L
1
5
1
0.3
L
Persephone
MasterBanner
Persephone
1
7
1
0.21
W
3
0
11
8.5
W
10
1
8
14
L
Kali
ogeebz
Kali
1
8
1
0.19
L
Kuzenbo
ryboltX
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
47,484
67,407
Taken
72,347
31,524
Mitigated
35,408
12,880
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ApexFutz
Sun Wukong
10,397
2,311
0
10,108
16,471
7,910
3,926
7,119
8,943
0
89,480
W
Erlang Shen
CaliberShots
Erlang Shen
10,572
4,799
0
2,355
11,251
6,885
1,259
4,562
6,539
10,991
62,354
L
Heimdallr
Esoog-
Heimdallr
6,705
3,546
0
1,290
13,977
4,641
0
2,944
10,987
0
43,484
W
11,582
6,959
0
13,362
18,683
7,053
5,803
2,792
15,819
0
90,520
L
8,459
488
0
5,300
15,022
11,275
0
3,491
11,437
43,884
0
L
Persephone
MasterBanner
Persephone
7,984
275
0
854
11,173
3,409
0
3,466
7,506
49,311
0
W
9,049
526
0
4,922
8,359
2,795
3,606
3,250
4,890
87,264
0
W
5,884
1,002
0
5,937
17,583
10,765
457
6,477
10,716
26,970
0
L
Kali
ogeebz
Kali
6,494
3,507
0
4,510
16,805
6,780
0
2,009
14,724
0
50,021
L
Kuzenbo
ryboltX
Kuzenbo
2,274
1,424
102
824
10,430
5,419
0
3,188
7,227
18,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
60,725
411
Minions Killed
600
0
Camps Cleared
0
1,532,482
Distance Traveled
1,877,563
51
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,579
699
172
10
0
367,247
3
W
Erlang Shen
11,530
641
83
5
0
398,581
2
L
Heimdallr
7,208
400
73
4
0
301,251
29
W
Apollo
12,134
674
144
8
0
353,368
1
L
Cerberus
7,928
440
99
6
0
285,839
11
L
Persephone
8,480
471
108
6
0
343,787
5
W
Janus
12,920
718
175
10
0
370,262
2
W
Ymir
11,562
642
26
1
0
388,105
3
L
Kali
7,885
438
100
6
0
333,018
1
L
Kuzenbo
5,871
326
31
2
0
268,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role