Player Matchup

Medusa
Medusa
Bubblegum32
Medusa
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 202L
1,478 Elo+
Party 2
Tyr
Tyr
Krispi
Tyr
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 258L
1,564 Elo+
Party 3
Serqet
Serqet
Larrylegend
Serqet
Level 89
God Stats
100W - 93L
1,557 SR
Queue Stats
248W - 239L
1,422 Elo+
Party 3
Sol
Sol
XNewb4EvaX
Sol
Level 14
God Stats
2W - 1L
1,848 SR
Queue Stats
19W - 11L
1,688 Elo+
Party 3
Cthulhu
Cthulhu
tubboinabox
Cthulhu
Level 16
God Stats
5W - 4L
1,473 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 2
Team Averages
Level 65
1,576 SR
1,528 Elo+

VS

Team Averages
Level 66
1,508 SR
1,646 Elo+
Xing Tian
Xing Tian
ConLive360
Xing Tian
Level 27
God Stats
3W - 1L
1,749 SR
Queue Stats
18W - 10L
1,607 Elo+
Party 1
Neith
Neith
Dinnerspy
Neith
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,753 Elo+
Party 1
Da Ji
Da Ji
GoldenLegend77
Da Ji
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 119L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
WalfLink
Guan Yu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,726 Elo+
Party 1
Vulcan
Vulcan
valbless
Vulcan
Level 85
God Stats
5W - 4L
1,289 SR
Queue Stats
109W - 85L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 8 / 1
9,794
466
11,035
19,338
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Krispi
Tyr
18
6 / 8 / 3
11,487
547
10,963
21,157
13,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
16
4 / 10 / 3
10,430
497
7,471
21,182
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 3
9,936
473
7,830
14,315
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
tubboinabox
Cthulhu
12
0 / 8 / 2
8,262
393
5,218
22,018
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ConLive360
Xing Tian
18
2 / 1 / 23
11,962
570
9,118
16,674
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Dinnerspy
Neith
18
9 / 4 / 9
12,352
588
21,128
12,313
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 3
12,922
615
14,792
17,715
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
WalfLink
Guan Yu
18
5 / 5 / 8
12,227
582
7,107
18,993
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
valbless
Vulcan
20
10 / 3 / 8
13,357
636
23,722
8,869
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
14
Kills
37
38
Deaths
15
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
1
0.44
W
Xing Tian
ConLive360
Xing Tian
2
1
23
13.5
W
Neith
Dinnerspy
Neith
9
4
9
3.38
W
11
2
3
6.25
L
Tyr
Krispi
Tyr
6
8
3
0.94
L
Serqet
4
10
3
0.55
W
Guan Yu
WalfLink
Guan Yu
5
5
8
1.8
L
1
4
3
0.63
L
Cthulhu
tubboinabox
Cthulhu
0
8
2
0.13
W
Vulcan
valbless
Vulcan
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
75,867
98,010
Taken
74,564
47,788
Mitigated
48,141
21,603
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,035
4,257
0
5,924
19,338
6,716
78
5,461
13,852
0
64,350
W
Xing Tian
ConLive360
Xing Tian
9,118
744
231
2,396
16,674
15,157
734
3,081
12,849
39,397
0
W
Neith
Dinnerspy
Neith
21,128
12,940
0
6,182
12,313
5,522
5,790
2,226
10,039
0
73,853
W
14,792
3,586
0
5,843
17,715
7,911
154
1,843
15,704
0
114,390
L
Tyr
Krispi
Tyr
10,963
2,072
0
3,764
21,157
13,586
578
5,908
14,828
0
53,159
L
Serqet
7,471
614
0
3,574
21,182
8,282
0
8,326
12,831
0
45,036
W
Guan Yu
WalfLink
Guan Yu
7,107
1,139
374
7,520
18,993
15,855
950
2,642
15,961
0
59,043
L
7,830
1,870
0
6,827
14,315
4,453
0
6,272
7,993
68,973
0
L
Cthulhu
tubboinabox
Cthulhu
5,218
352
0
1,514
22,018
14,751
0
6,873
15,145
27,986
0
W
Vulcan
valbless
Vulcan
23,722
5,021
0
1,035
8,869
3,696
1,417
3,256
4,797
99,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
62,820
479
Minions Killed
562
0
Camps Cleared
0
1,780,604
Distance Traveled
2,036,425
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,794
466
113
5
0
317,067
4
W
Xing Tian
11,962
570
51
2
0
407,889
3
W
Neith
12,352
588
118
6
0
331,727
1
W
Da Ji
12,922
615
133
6
0
421,835
1
L
Tyr
11,487
547
109
5
0
372,471
3
L
Serqet
10,430
497
88
4
0
397,308
3
W
Guan Yu
12,227
582
117
6
0
443,378
2
L
Sol
9,936
473
144
7
0
337,478
6
L
Cthulhu
8,262
393
25
1
0
356,280
7
W
Vulcan
13,357
636
143
7
0
431,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role