Player Matchup

Khepri
Khepri
Lexyvander8
Khepri
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 159L
1,133 Elo+
Party 2
Anhur
Anhur
amaro35
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
iPuтz
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
staarthof
Poseidon
Level 116
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 2
Nemesis
Nemesis
ÉLNEGRO
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 150
1,543 SR
1,396 Elo+

VS

Team Averages
Level 121
1,627 SR
1,645 Elo+
King Arthur
King Arthur
FlaxenOwl
King Arthur
Level 147
God Stats
5W - 6L
1,642 SR
Queue Stats
172W - 148L
1,606 Elo+
Party 1
Serqet
Serqet
HerodotusVo
Serqet
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 142L
1,580 Elo+
Solo
Ganesha
Ganesha
LionLegend55
Ganesha
Level 121
God Stats
3W - 1L
1,839 SR
Queue Stats
12W - 11L
1,753 Elo+
Party 1
Janus
Janus
Shadow4321
Janus
Level 135
God Stats
8W - 5L
1,435 SR
Queue Stats
177W - 152L
1,604 Elo+
Party 1
Hachiman
Hachiman
UmpaFumpa
Hachiman
Level 92
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 4 / 18
10,480
524
8,362
17,235
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
amaro35
Anhur
19
9 / 2 / 6
11,833
592
14,922
12,771
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
iPuтz
Chang'e
17
2 / 8 / 9
10,783
539
9,677
14,281
9,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
staarthof
Poseidon
18
5 / 6 / 5
11,378
569
8,692
9,324
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ÉLNEGRO
Nemesis
18
9 / 4 / 11
12,180
609
16,735
17,202
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlaxenOwl
King Arthur
19
10 / 5 / 5
12,224
611
17,883
23,392
18,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
15
8 / 7 / 2
10,281
514
9,979
15,336
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
LionLegend55
Ganesha
14
0 / 4 / 6
8,645
432
3,489
16,247
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
18
6 / 5 / 7
11,896
595
11,839
12,441
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
UmpaFumpa
Hachiman
15
0 / 6 / 5
8,787
439
7,275
14,517
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
27
Kills
24
24
Deaths
27
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FlaxenOwl
King Arthur
10
5
5
2.5
L
Serqet
8
7
2
1.29
W
Khepri
2
4
18
2.75
L
Ganesha
LionLegend55
Ganesha
0
4
6
0.75
L
Janus
6
5
7
1.9
L
Hachiman
UmpaFumpa
Hachiman
0
6
5
0.42
W
Anhur
amaro35
Anhur
9
2
6
6
W
Chang'e
iPuтz
Chang'e
2
8
9
0.81
W
Poseidon
staarthof
Poseidon
5
6
5
1.25
W
Nemesis
ÉLNEGRO
Nemesis
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,388
Damage
50,465
70,813
Taken
81,933
46,055
Mitigated
45,489
20,928
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FlaxenOwl
King Arthur
17,883
2,168
0
3,581
23,392
18,297
54
7,765
15,568
642
88,398
L
Serqet
9,979
2,045
0
4,690
15,336
5,933
0
5,884
9,274
0
53,722
W
Khepri
8,362
330
0
3,857
17,235
15,438
51
5,956
10,550
34,818
0
L
Ganesha
LionLegend55
Ganesha
3,489
367
0
1,866
16,247
13,006
0
5,039
11,146
26,326
0
L
Janus
11,839
1,404
0
1,071
12,441
3,954
45
5,007
7,288
86,362
0
L
Hachiman
UmpaFumpa
Hachiman
7,275
4,403
0
4,993
14,517
4,299
64
3,257
11,252
0
55,287
W
Anhur
amaro35
Anhur
14,922
9,715
0
8,484
12,771
5,282
854
2,493
9,926
0
98,797
W
Chang'e
iPuтz
Chang'e
9,677
347
721
4,652
14,281
9,200
204
315
13,804
58,133
0
W
Poseidon
staarthof
Poseidon
8,692
1,062
0
1,623
9,324
3,364
175
3,123
5,889
72,598
0
W
Nemesis
ÉLNEGRO
Nemesis
16,735
8,312
0
1,591
17,202
12,771
0
3,430
11,911
5,725
69,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
51,833
552
Minions Killed
535
0
Camps Cleared
0
1,850,031
Distance Traveled
1,889,886
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,224
611
157
8
0
397,064
4
L
Serqet
10,281
514
88
4
0
400,864
10
W
Khepri
10,480
524
43
2
0
367,499
6
L
Ganesha
8,645
432
10
1
0
348,165
3
L
Janus
11,896
595
169
8
0
379,887
3
L
Hachiman
8,787
439
111
6
0
363,906
2
W
Anhur
11,833
592
143
7
0
327,996
6
W
Chang'e
10,783
539
123
6
0
345,092
4
W
Poseidon
11,378
569
152
8
0
367,193
4
W
Nemesis
12,180
609
91
5
0
442,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role