Player Matchup

Nemesis
Nemesis
AngelusFuriosa
Nemesis
Level 4
God Stats
3W - 3L
1,305 SR
Queue Stats
8W - 11L
1,480 Elo+
Solo
Anhur
Anhur
ConDonDiego
Anhur
Level 9
God Stats
2W - 2L
1,501 SR
Queue Stats
224W - 212L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkSanvam
Cu Chulainn
Level 15
God Stats
7W - 6L
1,283 SR
Queue Stats
31W - 41L
1,209 Elo+
Party 2
Hades
Hades
Kaiser96Cipher
Hades
Level 25
God Stats
16W - 10L
1,910 SR
Queue Stats
69W - 60L
1,563 Elo+
Solo
Kukulkan
Kukulkan
TBАРЬ
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,517 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,453 Elo+

VS

Team Averages
Level 39
1,660 SR
1,794 Elo+
Apollo
Apollo
DiaboIic
Apollo
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
496W - 533L
1,364 Elo+
Solo
Bellona
Bellona
Newtkid
Bellona
Level 21
God Stats
25W - 12L
1,978 SR
Queue Stats
51W - 32L
1,915 Elo+
Party 1
Horus
Horus
NolanForMayor
Horus
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 51L
1,841 Elo+
Party 1
He Bo
He Bo
PrincessHotCakes
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 63L
1,934 Elo+
Party 1
Anhur
Anhur
Vulcan1031
Anhur
Level 14
God Stats
6W - 2L
1,822 SR
Queue Stats
8W - 6L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,951
450
2,401
5,280
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 2
4,945
450
3,656
7,754
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
DarkSanvam
Cu Chulainn
10
2 / 2 / 2
5,695
518
3,177
6,412
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 1 / 2
6,184
562
6,248
5,703
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
TBАРЬ
Kukulkan
10
1 / 2 / 1
6,047
550
3,393
5,604
1,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiaboIic
Apollo
11
3 / 0 / 3
6,638
603
3,330
4,252
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Newtkid
Bellona
11
2 / 2 / 0
6,444
586
4,858
5,616
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 4
5,899
536
4,148
8,315
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,914
538
965
5,426
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
10
4 / 4 / 3
6,147
559
6,369
7,625
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
11
11
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
4
2
0.5
L
Cu Chulainn
DarkSanvam
Cu Chulainn
2
2
2
1.5
W
Apollo
DiaboIic
Apollo
3
0
3
4.5
L
3
1
2
4
W
Bellona
Newtkid
Bellona
2
2
0
1
W
2
1
4
4
W
0
2
0
0
L
Kukulkan
TBАРЬ
Kukulkan
1
2
1
0.75
W
Anhur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
19,670
30,753
Taken
31,234
10,077
Mitigated
14,096
8,273
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
1,186
0
1,385
5,280
1,324
0
555
4,725
0
11,988
L
3,656
1,688
0
1,972
7,754
1,117
69
0
7,754
0
17,414
L
Cu Chulainn
DarkSanvam
Cu Chulainn
3,177
894
0
1,945
6,412
3,780
0
483
5,929
0
19,875
W
Apollo
DiaboIic
Apollo
3,330
1,211
0
1,016
4,252
2,373
813
1,591
2,639
2,740
35,710
L
6,248
693
494
1,680
5,703
2,511
0
722
4,981
32,256
0
W
Bellona
Newtkid
Bellona
4,858
2,328
0
1,658
5,616
4,135
0
1,092
4,326
3,501
27,291
W
4,148
1,583
1,041
2,850
8,315
4,107
96
3,258
5,032
0
12,330
W
965
142
0
2,476
5,426
1,508
0
1,618
3,783
33,069
0
L
Kukulkan
TBАРЬ
Kukulkan
3,393
200
0
797
5,604
1,345
0
0
5,604
31,889
0
W
Anhur
6,369
2,595
0
1,925
7,625
1,973
650
2,082
5,493
0
26,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
31,042
220
Minions Killed
290
0
Camps Cleared
0
962,121
Distance Traveled
1,097,874
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,951
450
19
2
0
166,350
2
L
Anhur
4,945
450
25
2
0
194,772
1
L
Cu Chulainn
5,695
518
56
5
0
210,452
0
W
Apollo
6,638
603
81
7
0
219,645
0
L
Hades
6,184
562
57
5
0
216,149
4
W
Bellona
6,444
586
79
7
0
238,074
4
W
Horus
5,899
536
15
1
0
223,522
3
W
He Bo
5,914
538
64
6
0
219,851
0
L
Kukulkan
6,047
550
63
6
0
174,398
4
W
Anhur
6,147
559
51
5
0
196,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role