Player Matchup

Ymir
Ymir
Golondor
Ymir
Level 28
God Stats
8W - 0L
1,969 SR
Queue Stats
19W - 14L
1,634 Elo+
Party 2
Athena
Athena
Pakahoho
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,482 Elo+
Party 2
Artemis
Artemis
Seidevau
Artemis
Level 5
God Stats
6W - 6L
1,415 SR
Queue Stats
7W - 11L
1,332 Elo+
Party 4
Thanatos
Thanatos
VoidRunner
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,611 Elo+
Party 2
Anubis
Anubis
sandcrab
Anubis
Level 24
God Stats
33W - 15L
1,433 SR
Queue Stats
148W - 168L
1,533 Elo+
Party 4
Team Averages
Level 20
1,564 SR
1,518 Elo+

VS

Team Averages
Level 12
1,550 SR
1,552 Elo+
Artemis
Artemis
Blahbound
Artemis
Level 5
God Stats
2W - 1L
1,680 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 3
Cthulhu
Cthulhu
SirEaglehardt
Cthulhu
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 9L
1,564 Elo+
Party 1
Merlin
Merlin
TheCaz
Merlin
Level 18
God Stats
6W - 9L
1,391 SR
Queue Stats
10W - 25L
1,334 Elo+
Solo
Guan Yu
Guan Yu
WhatDaChert
Guan Yu
Level 5
God Stats
3W - 2L
1,680 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 3
Zeus
Zeus
ilikepie82
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
9 / 0 / 31
14,077
1,173
17,036
15,867
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Pakahoho
Athena
19
4 / 0 / 31
13,027
1,086
15,599
18,967
24,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Seidevau
Artemis
19
3 / 2 / 26
11,335
945
9,355
9,341
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
VoidRunner
Thanatos
19
11 / 4 / 19
12,623
1,052
21,814
19,522
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
sandcrab
Anubis
20
18 / 0 / 19
14,190
1,183
25,032
9,380
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blahbound
Artemis
15
0 / 7 / 1
9,439
787
7,447
13,779
5,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
16
0 / 11 / 5
10,179
848
13,947
31,892
26,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
TheCaz
Merlin
17
2 / 5 / 3
10,864
905
20,605
11,157
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
WhatDaChert
Guan Yu
17
2 / 10 / 4
10,717
893
9,041
21,407
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 12 / 4
10,770
898
16,458
18,653
10,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
23
45
Kills
6
6
Deaths
45
126
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blahbound
Artemis
0
7
1
0.07
W
Ymir
9
0
31
24.5
W
Athena
Pakahoho
Athena
4
0
31
19.5
W
Artemis
Seidevau
Artemis
3
2
26
8
L
Cthulhu
0
11
5
0.23
L
Merlin
TheCaz
Merlin
2
5
3
0.7
W
Thanatos
VoidRunner
Thanatos
11
4
19
5.13
L
Guan Yu
WhatDaChert
Guan Yu
2
10
4
0.4
L
2
12
4
0.33
W
Anubis
sandcrab
Anubis
18
0
19
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,836
Damage
67,498
73,077
Taken
96,888
62,717
Mitigated
60,868
25,754
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blahbound
Artemis
7,447
3,213
777
1,426
13,779
5,037
0
6,101
7,678
0
21,280
W
Ymir
17,036
3,307
0
1,931
15,867
21,758
0
10,361
5,193
31,995
0
W
Athena
Pakahoho
Athena
15,599
4,322
0
1,284
18,967
24,124
0
13,390
5,135
23,437
0
W
Artemis
Seidevau
Artemis
9,355
6,006
0
4,070
9,341
3,595
0
5,778
3,265
0
26,047
L
Cthulhu
13,947
1,722
0
520
31,892
26,024
0
19,257
12,635
39,913
0
L
Merlin
TheCaz
Merlin
20,605
1,491
0
111
11,157
3,751
0
6,697
4,460
47,984
0
W
Thanatos
VoidRunner
Thanatos
21,814
7,753
0
11,890
19,522
7,629
0
13,517
5,452
0
28,446
L
Guan Yu
WhatDaChert
Guan Yu
9,041
1,491
2,503
2,607
21,407
15,997
0
14,907
6,500
0
19,539
L
16,458
4,003
0
0
18,653
10,059
0
10,705
7,948
35,006
0
W
Anubis
sandcrab
Anubis
25,032
993
0
6,579
9,380
5,611
0
7,270
1,993
67,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,252
Gold Earned
51,969
209
Minions Killed
204
6
Camps Cleared
3
1,079,745
Distance Traveled
983,292
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,439
787
30
3
1
160,483
0
W
Ymir
14,077
1,173
36
3
3
206,294
0
W
Athena
13,027
1,086
18
2
0
262,027
1
W
Artemis
11,335
945
34
3
0
210,989
2
L
Cthulhu
10,179
848
51
4
1
224,773
0
L
Merlin
10,864
905
66
6
1
192,983
0
W
Thanatos
12,623
1,052
24
2
2
224,826
0
L
Guan Yu
10,717
893
22
2
0
233,528
0
L
Zeus
10,770
898
35
3
0
171,525
0
W
Anubis
14,190
1,183
97
8
1
175,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role