Player Matchup

Discordia
Discordia
Midniteowl82
Discordia
Level 6
God Stats
3W - 2L
1,653 SR
Queue Stats
22W - 5L
1,888 Elo+
Party 2
Chiron
Chiron
PR0VIZE
Chiron
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 26L
2,112 Elo+
Party 2
Osiris
Osiris
ViperousShoot
Osiris
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 28L
2,112 Elo+
Party 2
Team Averages
Level 104
1,551 SR
2,037 Elo+

VS

Team Averages
Level 74
1,407 SR
1,329 Elo+
Sobek
Sobek
ObamaBeenCancel
Sobek
Level 28
God Stats
0W - 4L
1,285 SR
Queue Stats
5W - 10L
1,305 Elo+
Solo
Chang'e
Chang'e
ThatOneGirlDani
Chang'e
Level 68
God Stats
0W - 1L
1,422 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1
Neith
Neith
thekushman69420
Neith
Level 127
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Midniteowl82
Discordia
12
3 / 0 / 4
7,755
705
6,062
1,584
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
PR0VIZE
Chiron
12
2 / 0 / 6
7,775
707
8,447
4,420
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 5
8,136
740
6,431
6,850
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,214
565
2,815
13,042
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 1
6,682
607
2,211
5,411
2,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 1 / 1
6,965
633
3,332
6,623
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Midniteowl82
Discordia
3
0
4
5
L
0
6
1
0.08
W
Chiron
PR0VIZE
Chiron
2
0
6
5
L
1
1
1
1.5
W
3
2
5
2.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
8,358
12,854
Taken
25,076
9,143
Mitigated
15,462
4,087
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Midniteowl82
Discordia
6,062
543
0
248
1,584
503
0
721
838
33,241
0
L
2,815
114
0
1,617
13,042
11,168
0
3,313
9,471
13,182
0
W
Chiron
PR0VIZE
Chiron
8,447
4,084
431
2,683
4,420
2,361
686
1,383
2,975
3,418
35,735
L
2,211
119
3,015
2,389
5,411
2,339
0
1,317
3,900
14,258
0
W
6,431
2,489
0
725
6,850
6,279
0
2,732
3,998
6,724
26,859
L
3,332
700
0
1,685
6,623
1,955
0
1,583
4,654
0
29,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
19,861
178
Minions Killed
108
0
Camps Cleared
0
585,943
Distance Traveled
556,219
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,755
705
67
6
0
191,106
0
L
Sobek
6,214
565
20
2
0
188,925
0
W
Chiron
7,775
707
67
6
0
194,171
1
L
Chang'e
6,682
607
30
3
0
182,499
3
W
Osiris
8,136
740
44
4
0
200,666
4
L
Neith
6,965
633
58
5
0
184,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role