Player Matchup

Fenrir
Fenrir
Achiliez
Fenrir
Level 22
God Stats
2W - 1L
1,617 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 1
Mulan
Mulan
El_Perezidente5
Mulan
Level 45
God Stats
6W - 3L
1,464 SR
Queue Stats
198W - 293L
1,441 Elo+
Party 1
Zeus
Zeus
jcolesio282
Zeus
Level 83
God Stats
13W - 10L
1,715 SR
Queue Stats
71W - 88L
1,477 Elo+
Party 1
Team Averages
Level 50
1,599 SR
1,526 Elo+

VS

Team Averages
Level 11
1,379 SR
1,202 Elo+
Pele
Pele
CFM Tresnpr0
Pele
Level 12
God Stats
2W - 7L
1,273 SR
Queue Stats
5W - 13L
1,223 Elo+
Party 2
Olorun
Olorun
CravenHurdle76
Olorun
Level 6
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2
Fenrir
Fenrir
IdSnowZz
Fenrir
Level 15
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 13L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Achiliez
Fenrir
14
13 / 5 / 8
11,394
876
12,223
11,492
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 6 / 14
10,738
826
11,062
10,860
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 4 / 16
11,229
864
14,007
7,131
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
9,092
699
5,443
19,034
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 10 / 2
8,018
617
2,246
9,469
3,227
Fenrir
IdSnowZz
Fenrir
14
12 / 10 / 0
11,737
903
13,627
16,419
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
29
Kills
15
15
Deaths
29
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Achiliez
Fenrir
13
5
8
3.4
L
2
9
4
0.44
L
1
10
2
0.2
W
8
6
14
2.5
L
Fenrir
IdSnowZz
Fenrir
12
10
0
1.2
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
21,316
29,483
Taken
44,922
11,677
Mitigated
26,072
6,978
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Achiliez
Fenrir
12,223
4,646
231
3,490
11,492
4,980
717
1,771
9,671
0
38,057
L
5,443
1,792
0
2,901
19,034
16,225
437
5,696
12,954
0
22,925
L
2,246
1,070
82
636
9,469
3,227
598
2,911
6,386
9,582
0
W
11,062
3,388
0
990
10,860
4,888
403
161
10,699
0
34,079
L
Fenrir
IdSnowZz
Fenrir
13,627
2,945
0
1,381
16,419
6,620
666
4,608
11,527
0
30,579
W
14,007
1,765
0
2,267
7,131
1,809
1,222
341
6,790
40,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
28,847
145
Minions Killed
66
0
Camps Cleared
0
614,502
Distance Traveled
498,975
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,394
876
46
4
0
208,657
1
L
Pele
9,092
699
26
2
0
195,358
0
L
Olorun
8,018
617
12
1
0
100,954
3
W
Mulan
10,738
826
38
3
0
211,620
0
L
Fenrir
11,737
903
28
2
0
202,663
2
W
Zeus
11,229
864
61
5
0
194,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role