Player Matchup

Bakasura
Bakasura
Comeback__Kid25
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,874 Elo+
Party 1
Sobek
Sobek
DillyBubbles
Sobek
Level 77
God Stats
10W - 13L
1,192 SR
Queue Stats
175W - 141L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
KermieFinesse
Nu Wa
Level 107
God Stats
2W - 3L
1,401 SR
Queue Stats
435W - 374L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
LaddyDaddy16
Hou Yi
Level 40
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 7L
1,874 Elo+
Party 1
Tyr
Tyr
VVqde
Tyr
Level 118
God Stats
10W - 15L
1,459 SR
Queue Stats
388W - 338L
1,523 Elo+
Party 1
Team Averages
Level 82
1,385 SR
1,666 Elo+

VS

Team Averages
Level 67
1,645 SR
1,562 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AltDan
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,718 Elo+
Party 2
Neith
Neith
RogueSatellite11
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,360 Elo+
Party 3
Tyr
Tyr
Sinhands
Tyr
Level 8
God Stats
7W - 3L
1,970 SR
Queue Stats
63W - 27L
1,838 Elo+
Party 2
Scylla
Scylla
Xqshuner
Scylla
Level 29
God Stats
2W - 3L
1,754 SR
Queue Stats
55W - 56L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
5 / 3 / 2
7,322
488
6,328
10,731
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 6
6,256
417
3,680
12,403
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 0 / 0
8,202
547
4,500
6,881
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
1 / 2 / 1
6,777
452
2,572
5,928
2,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
VVqde
Tyr
11
2 / 4 / 1
7,244
483
6,395
12,709
9,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 2 / 1
8,589
573
9,269
7,260
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
AltDan
Serqet
12
3 / 3 / 3
7,519
501
3,215
8,442
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 1
7,590
506
4,948
4,407
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 3
8,746
583
15,316
16,846
11,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Xqshuner
Scylla
10
0 / 4 / 0
6,113
408
1,678
6,676
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
12
12
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
1
2.25
W
Serqet
AltDan
Serqet
3
3
3
1.5
L
Bakasura
5
3
2
2
L
0
3
6
1
L
3
0
0
3
L
Hou Yi
1
2
1
0.75
W
2
0
1
2.5
W
3
2
3
2.25
L
Tyr
VVqde
Tyr
2
4
1
0.63
W
Scylla
Xqshuner
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
34,426
48,652
Taken
43,631
32,356
Mitigated
20,754
11,266
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,269
426
0
1,968
7,260
2,256
0
2,253
4,643
65,404
0
W
Serqet
AltDan
Serqet
3,215
362
0
3,670
8,442
2,521
1,090
1,258
6,574
0
27,525
L
Bakasura
6,328
3,875
0
2,376
10,731
7,222
0
1,192
9,143
5,862
29,026
L
3,680
82
0
2,975
12,403
10,656
0
3,197
9,030
11,322
0
L
4,500
967
0
2,226
6,881
2,497
0
3,179
3,334
58,470
0
L
Hou Yi
2,572
1,270
0
0
5,928
2,032
838
2,022
3,782
0
36,286
W
4,948
1,412
0
3,171
4,407
1,633
1,019
1,405
2,928
0
42,594
W
15,316
2,117
0
8,472
16,846
11,215
0
2,162
14,378
0
68,195
L
Tyr
VVqde
Tyr
6,395
1,069
0
3,689
12,709
9,949
0
588
12,020
0
36,379
W
Scylla
Xqshuner
Scylla
1,678
169
0
495
6,676
3,129
387
1,310
5,210
30,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
38,557
331
Minions Killed
449
0
Camps Cleared
0
1,470,923
Distance Traveled
1,488,346
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,589
573
128
9
0
291,554
4
W
Serqet
7,519
501
59
4
0
343,257
4
L
Bakasura
7,322
488
69
5
0
299,234
5
L
Sobek
6,256
417
12
1
0
306,049
3
L
Nu Wa
8,202
547
113
8
0
280,131
5
L
Hou Yi
6,777
452
65
4
0
283,240
0
W
Neith
7,590
506
92
6
0
269,776
5
W
Tyr
8,746
583
121
8
0
331,585
2
L
Tyr
7,244
483
72
5
0
302,269
4
W
Scylla
6,113
408
49
3
0
252,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role