Player Matchup

Hercules
Hercules
HeChemicalFe
Hercules
Level 25
God Stats
35W - 34L
1,644 SR
Queue Stats
119W - 114L
1,601 Elo+
Party 1
Janus
Janus
ItsAnthonyBruh0
Janus
Level 28
God Stats
15W - 15L
1,453 SR
Queue Stats
157W - 139L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lost In Null
Tsukuyomi
Level 44
God Stats
18W - 13L
1,340 SR
Queue Stats
518W - 493L
1,453 Elo+
Party 1
King Arthur
King Arthur
SyntheticRose
King Arthur
Level 29
God Stats
21W - 24L
1,307 SR
Queue Stats
264W - 242L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
xFrostyMac
Danzaburou
Level 27
God Stats
91W - 73L
1,521 SR
Queue Stats
221W - 226L
1,456 Elo+
Party 1
Team Averages
Level 31
1,453 SR
1,493 Elo+

VS

Team Averages
Level 34
1,533 SR
1,474 Elo+
Set
Set
AyoMaI
Set
Level 82
God Stats
6W - 0L
1,699 SR
Queue Stats
202W - 153L
1,657 Elo+
Party 2
Ratatoskr
Ratatoskr
GangPoe
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ImagineBeinYou
Bellona
Level 4
God Stats
12W - 5L
1,190 SR
Queue Stats
18W - 10L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
KingLeonidas1102
Cthulhu
Level 29
God Stats
8W - 4L
1,983 SR
Queue Stats
143W - 213L
1,525 Elo+
Solo
Neith
Neith
keeper3000
Neith
Level 25
God Stats
2W - 1L
1,290 SR
Queue Stats
12W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeChemicalFe
Hercules
11
3 / 8 / 2
8,131
452
4,435
17,149
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 7 / 6
8,463
470
8,863
11,172
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Lost In Null
Tsukuyomi
13
4 / 8 / 7
8,862
492
9,618
15,161
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SyntheticRose
King Arthur
13
1 / 5 / 6
8,319
462
7,822
17,836
15,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
xFrostyMac
Danzaburou
13
2 / 2 / 4
8,377
465
11,003
8,719
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AyoMaI
Set
15
2 / 4 / 10
9,291
516
7,279
10,759
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
GangPoe
Ratatoskr
17
17 / 2 / 5
11,580
643
17,837
14,487
9,989
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 0 / 11
11,057
614
15,225
13,194
13,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 7
9,093
505
6,599
14,107
7,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
1 / 3 / 5
10,496
583
4,817
11,869
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
13
Kills
30
30
Deaths
13
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Set
AyoMaI
Set
2
4
10
1.75
W
Ratatoskr
GangPoe
Ratatoskr
17
2
5
9.75
L
Hercules
HeChemicalFe
Hercules
3
8
2
0.5
W
6
0
11
11.5
L
3
7
6
0.86
W
4
4
7
1.88
L
Tsukuyomi
Lost In Null
Tsukuyomi
4
8
7
0.94
L
King Arthur
SyntheticRose
King Arthur
1
5
6
0.8
W
Neith
1
3
5
1.17
L
Danzaburou
xFrostyMac
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,741
Damage
51,757
70,037
Taken
64,416
33,403
Mitigated
43,166
12,119
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AyoMaI
Set
7,279
2,973
0
1,239
10,759
7,213
446
1,420
9,271
4,978
41,341
W
Ratatoskr
GangPoe
Ratatoskr
17,837
4,117
0
6,283
14,487
9,989
520
596
13,853
0
63,393
L
Hercules
HeChemicalFe
Hercules
4,435
1,143
0
3,785
17,149
7,161
152
3,720
13,354
0
10,603
W
15,225
6,354
0
4,725
13,194
13,864
2,777
421
12,746
6,744
64,438
L
8,863
931
0
990
11,172
2,594
0
1,709
9,378
39,625
0
W
6,599
266
0
3,358
14,107
7,562
440
5,254
8,439
35,607
0
L
Tsukuyomi
Lost In Null
Tsukuyomi
9,618
2,909
0
2,954
15,161
4,306
0
1,668
13,443
0
38,605
L
King Arthur
SyntheticRose
King Arthur
7,822
1,196
0
3,726
17,836
15,383
0
2,681
15,031
0
39,528
W
Neith
4,817
1,789
0
4,483
11,869
4,538
2,402
1,685
10,126
0
63,880
L
Danzaburou
xFrostyMac
Danzaburou
11,003
5,382
0
664
8,719
3,959
0
1,148
7,549
6,689
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
51,517
283
Minions Killed
482
0
Camps Cleared
0
1,657,937
Distance Traveled
1,739,565
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,291
516
74
4
0
374,928
3
W
Ratatoskr
11,580
643
85
5
0
400,525
6
L
Hercules
8,131
452
17
1
0
312,390
1
W
Bellona
11,057
614
136
8
0
397,278
3
L
Janus
8,463
470
63
4
0
327,018
2
W
Cthulhu
9,093
505
63
4
0
289,970
1
L
Tsukuyomi
8,862
492
60
3
0
339,616
0
L
King Arthur
8,319
462
67
4
0
355,426
2
W
Neith
10,496
583
124
7
0
276,864
0
L
Danzaburou
8,377
465
76
4
0
323,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role