Player Matchup

Yemoja
Yemoja
HuffHeals
Yemoja
Level 15
God Stats
3W - 1L
1,558 SR
Queue Stats
4W - 2L
1,393 Elo+
Party 2
Artemis
Artemis
Jethrome
Artemis
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
NudeJune
Bellona
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Strayver
Khepri
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 42L
1,594 Elo+
Solo
Zeus
Zeus
linh123
Zeus
Level 7
God Stats
13W - 14L
1,370 SR
Queue Stats
18W - 25L
1,344 Elo+
Solo
Team Averages
Level 33
1,486 SR
1,466 Elo+

VS

Team Averages
Level 25
1,583 SR
1,534 Elo+
Medusa
Medusa
Hellionexmachina
Medusa
Level 16
God Stats
2W - 2L
1,839 SR
Queue Stats
13W - 8L
1,632 Elo+
Party 3
Nu Wa
Nu Wa
MiaChan
Nu Wa
Level 26
God Stats
24W - 20L
1,733 SR
Queue Stats
307W - 307L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
NobleTsukuyomi
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,509 Elo+
Party 1
Odin
Odin
carkorot
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 3
Hera
Hera
majestic8irene
Hera
Level 44
God Stats
44W - 35L
1,343 SR
Queue Stats
694W - 692L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HuffHeals
Yemoja
17
3 / 0 / 27
11,278
1,128
7,766
6,815
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Jethrome
Artemis
18
9 / 1 / 27
11,231
1,123
17,608
11,730
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NudeJune
Bellona
17
14 / 1 / 18
11,499
1,150
15,292
9,377
7,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Strayver
Khepri
18
2 / 0 / 36
11,693
1,169
9,636
9,637
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
linh123
Zeus
18
14 / 2 / 17
11,445
1,145
23,830
7,838
3,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,101
910
12,281
19,852
7,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
MiaChan
Nu Wa
15
2 / 10 / 2
10,233
1,023
10,301
17,335
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NobleTsukuyomi
Danzaburou
12
0 / 3 / 3
8,565
857
5,657
8,395
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
14
1 / 11 / 1
8,879
888
3,755
19,593
14,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 9 / 2
9,195
920
9,131
14,289
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
16
42
Kills
4
4
Deaths
42
125
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Yemoja
HuffHeals
Yemoja
3
0
27
16.5
W
Artemis
Jethrome
Artemis
9
1
27
22.5
L
Nu Wa
MiaChan
Nu Wa
2
10
2
0.3
L
Danzaburou
NobleTsukuyomi
Danzaburou
0
3
3
0.5
W
Bellona
NudeJune
Bellona
14
1
18
23
W
Khepri
Strayver
Khepri
2
0
36
20
L
Odin
1
11
1
0.14
W
Zeus
linh123
Zeus
14
2
17
11.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,132
Damage
41,125
45,397
Taken
79,464
34,914
Mitigated
36,026
21,890
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,281
5,364
0
910
19,852
7,390
0
8,853
10,999
0
30,339
W
Yemoja
HuffHeals
Yemoja
7,766
1,967
10,883
2,218
6,815
6,154
0
4,133
2,440
18,453
0
W
Artemis
Jethrome
Artemis
17,608
10,422
0
5,579
11,730
5,985
0
4,605
6,627
0
35,958
L
Nu Wa
MiaChan
Nu Wa
10,301
4,140
0
212
17,335
5,980
0
7,572
9,763
25,712
0
L
Danzaburou
NobleTsukuyomi
Danzaburou
5,657
2,699
0
291
8,395
2,843
0
5,320
3,075
0
16,030
W
Bellona
NudeJune
Bellona
15,292
7,468
280
1,762
9,377
7,894
0
3,607
5,465
0
30,251
W
Khepri
Strayver
Khepri
9,636
1,100
0
1,160
9,637
10,982
0
3,179
5,996
25,519
0
L
Odin
3,755
1,078
0
159
19,593
14,697
0
12,027
7,566
0
12,775
W
Zeus
linh123
Zeus
23,830
3,957
0
8
7,838
3,899
0
2,471
5,169
45,006
0
L
9,131
1,049
0
0
14,289
5,116
0
7,460
6,829
18,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,146
Gold Earned
45,973
187
Minions Killed
132
3
Camps Cleared
3
925,514
Distance Traveled
631,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,101
910
33
3
2
144,995
0
W
Yemoja
11,278
1,128
32
3
0
175,868
0
W
Artemis
11,231
1,123
43
4
2
168,701
0
L
Nu Wa
10,233
1,023
32
3
1
115,491
0
L
Danzaburou
8,565
857
18
2
0
100,150
0
W
Bellona
11,499
1,150
37
4
0
203,717
0
W
Khepri
11,693
1,169
28
3
0
207,247
0
L
Odin
8,879
888
15
2
0
153,551
0
W
Zeus
11,445
1,145
47
5
1
169,981
1
L
Hera
9,195
920
34
3
0
116,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role