Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AntomicBomB82
Ra
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
382W - 421L
1,579 Elo+
Party 2
Geb
Geb
PlaneStonybag
Geb
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 4L
1,198 Elo+
Party 2
Freya
Freya
RedDeath0207
Freya
Level 111
God Stats
26W - 19L
1,468 SR
Queue Stats
300W - 298L
1,534 Elo+
Party 2
Medusa
Medusa
yurbury
Medusa
Level 28
God Stats
11W - 4L
1,801 SR
Queue Stats
362W - 311L
1,440 Elo+
Party 2
Team Averages
Level 86
1,597 SR
1,450 Elo+

VS

Team Averages
Level 102
1,654 SR
1,540 Elo+
Set
Set
FLiNcHop
Set
Level 27
God Stats
14W - 8L
1,543 SR
Queue Stats
58W - 37L
1,566 Elo+
Party 1
Mulan
Mulan
Projecthavoc-_-
Mulan
Level 116
God Stats
3W - 1L
1,829 SR
Queue Stats
70W - 62L
1,496 Elo+
Party 1
Poseidon
Poseidon
Roofer For Life
Poseidon
Level 98
God Stats
11W - 21L
1,500 SR
Queue Stats
303W - 315L
1,568 Elo+
Solo
Sol
Sol
bugkisser
Sol
Level 143
God Stats
7W - 6L
1,666 SR
Queue Stats
112W - 122L
1,551 Elo+
Party 1
Nike
Nike
bugkissersux
Nike
Level 126
God Stats
5W - 5L
1,732 SR
Queue Stats
108W - 109L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 1 / 5
6,156
616
5,185
5,882
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 1
5,682
568
1,944
4,788
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 4
5,412
541
2,859
8,186
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
12 / 2 / 0
7,418
742
7,359
6,905
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
yurbury
Medusa
9
2 / 1 / 1
5,044
504
4,627
5,089
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 0
7,051
705
4,250
9,007
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,033
603
2,857
3,903
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
9
0 / 8 / 2
5,407
541
3,011
6,243
1,997
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 2
5,098
510
7,166
6,339
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 3
5,275
528
2,241
5,961
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
8
8
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
5
5.5
W
0
2
1
0.25
L
5
4
0
1.25
W
0
2
4
1
L
2
1
0
2
W
12
2
0
6
L
Poseidon
0
8
2
0.13
L
1
2
2
1
L
0
2
3
0.75
W
Medusa
yurbury
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
19,525
30,850
Taken
31,453
14,403
Mitigated
12,742
11,748
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,185
2,797
0
1,165
5,882
3,738
349
877
5,005
2,860
23,134
W
1,944
295
286
1,933
4,788
1,609
425
18
4,770
32,148
0
L
4,250
2,196
0
3,366
9,007
3,535
0
2,240
6,767
0
33,300
W
2,859
73
468
3,202
8,186
3,535
0
3,383
4,803
18,302
0
L
2,857
287
0
813
3,903
2,220
750
1,982
1,921
1,852
25,946
W
7,359
3,099
0
2,828
6,905
4,119
0
2,970
3,935
33,048
0
L
Poseidon
3,011
409
99
240
6,243
1,997
0
4,674
1,569
18,133
0
L
7,166
2,499
270
3,101
6,339
1,633
208
2,601
3,738
31,819
0
L
2,241
89
0
1,631
5,961
3,357
0
1,009
4,952
0
16,556
W
Medusa
yurbury
Medusa
4,627
2,124
0
1,866
5,089
1,402
0
2,965
2,124
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
28,864
257
Minions Killed
239
0
Camps Cleared
0
950,838
Distance Traveled
906,650
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,156
616
49
5
0
204,697
0
W
Ra
5,682
568
78
8
0
173,979
0
L
Set
7,051
705
66
7
0
198,567
3
W
Geb
5,412
541
20
2
0
204,633
1
L
Mulan
6,033
603
69
7
0
190,909
0
W
Freya
7,418
742
54
5
0
189,551
0
L
Poseidon
5,407
541
27
3
0
176,795
2
L
Sol
5,098
510
53
5
0
163,086
4
L
Nike
5,275
528
24
2
0
177,293
1
W
Medusa
5,044
504
56
6
0
177,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role