Player Matchup

Yemoja
Yemoja
HoneyDewHive
Yemoja
Level 18
God Stats
1W - 4L
1,517 SR
Queue Stats
18W - 18L
1,171 Elo+
Party 1
Neith
Neith
Ron Bongundy
Neith
Level 89
God Stats
23W - 30L
1,525 SR
Queue Stats
127W - 120L
1,377 Elo+
Party 1
Ra
Ra
approvedCloth12
Ra
Level 8
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,349 Elo+

VS

Team Averages
Level 46
1,293 SR
1,198 Elo+
Baron Samedi
Baron Samedi
ChassOD
Baron Samedi
Level 69
God Stats
2W - 1L
1,266 SR
Queue Stats
5W - 4L
1,131 Elo+
Solo
Hera
Hera
MikaniChan
Hera
Level 54
God Stats
18W - 15L
1,200 SR
Queue Stats
372W - 390L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Mondo98
Sun Wukong
Level 15
God Stats
1W - 2L
1,414 SR
Queue Stats
2W - 8L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 4 / 11
12,511
569
7,799
23,026
18,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 5 / 5
15,158
689
20,583
24,613
9,974
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 12 / 10
13,879
631
13,260
26,334
20,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChassOD
Baron Samedi
20
12 / 4 / 9
15,824
719
38,293
20,179
10,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 7
15,369
699
19,808
15,070
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Mondo98
Sun Wukong
15
2 / 9 / 10
12,947
589
7,758
24,060
21,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
16
Kills
21
21
Deaths
16
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChassOD
Baron Samedi
12
4
9
4.13
L
Yemoja
2
4
11
1.88
W
7
3
7
3.5
W
Sun Wukong
Mondo98
Sun Wukong
2
9
10
0.78
L
10
5
5
2.5
L
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,642
Damage
65,859
73,973
Taken
59,309
49,027
Mitigated
38,623
24,726
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChassOD
Baron Samedi
38,293
1,411
3,667
11,752
20,179
10,716
1,472
5,320
14,859
91,910
0
L
Yemoja
7,799
2,812
6,440
2,692
23,026
18,370
62
16,723
5,478
26,255
0
W
19,808
5,375
0
0
15,070
6,232
668
4,809
10,144
112,746
0
W
Sun Wukong
Mondo98
Sun Wukong
7,758
1,863
0
5,150
24,060
21,675
614
10,877
13,183
373
30,180
L
20,583
11,105
0
5,640
24,613
9,974
673
19,124
4,577
0
68,178
L
13,260
2,886
4,417
5,537
26,334
20,683
642
19,840
5,522
67,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
44,140
195
Minions Killed
235
0
Camps Cleared
0
951,439
Distance Traveled
1,039,761
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,824
719
79
4
0
385,400
2
L
Yemoja
12,511
569
25
1
0
350,317
0
W
Hera
15,369
699
129
6
0
363,303
7
W
Sun Wukong
12,947
589
27
1
0
291,058
0
L
Neith
15,158
689
72
3
0
319,129
2
L
Ra
13,879
631
98
4
0
281,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role