Player Matchup

Horus
Horus
BoogieJonesJr
Horus
Level 129
God Stats
20W - 11L
1,744 SR
Queue Stats
389W - 293L
1,607 Elo+
Party 1
Eset
Eset
N Blayde
Eset
Level 147
God Stats
9W - 6L
1,602 SR
Queue Stats
354W - 218L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
Tardmagnet
Danzaburou
Level 84
God Stats
8W - 1L
1,187 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,602 Elo+

VS

Team Averages
Level 102
1,703 SR
1,636 Elo+
Danzaburou
Danzaburou
Accr0Blut
Danzaburou
Level 69
God Stats
0W - 1L
1,836 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Athena
Athena
Jeshab
Athena
Level 107
God Stats
8W - 5L
1,723 SR
Queue Stats
48W - 45L
1,696 Elo+
Party 2
Hel
Hel
OddFuture420
Hel
Level 129
God Stats
0W - 1L
1,550 SR
Queue Stats
77W - 56L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,711
694
7,126
10,343
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
16
8 / 2 / 13
11,283
806
20,848
12,734
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Tardmagnet
Danzaburou
15
10 / 1 / 9
11,971
855
12,995
11,468
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Accr0Blut
Danzaburou
11
3 / 7 / 1
9,379
670
7,109
11,638
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Jeshab
Athena
10
0 / 7 / 4
7,988
571
3,624
18,271
12,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 3
9,216
658
10,184
16,265
6,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
5
5
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Accr0Blut
Danzaburou
3
7
1
0.5
W
3
2
10
4
L
Athena
Jeshab
Athena
0
7
4
0.29
W
Eset
8
2
13
7.25
L
2
7
3
0.5
W
Danzaburou
Tardmagnet
Danzaburou
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
20,917
34,545
Taken
46,174
18,883
Mitigated
22,546
14,260
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Accr0Blut
Danzaburou
7,109
2,193
0
482
11,638
3,645
0
5,488
5,842
0
36,266
W
7,126
2,975
2,229
3,575
10,343
9,167
755
5,268
5,075
0
23,838
L
Athena
Jeshab
Athena
3,624
1,291
592
564
18,271
12,772
0
7,010
10,951
11,030
0
W
Eset
20,848
2,182
693
5,010
12,734
5,067
957
5,763
6,971
58,563
0
L
10,184
248
4,433
5,510
16,265
6,129
0
7,407
8,444
45,514
0
W
Danzaburou
Tardmagnet
Danzaburou
12,995
5,154
0
2,753
11,468
4,649
1,410
3,165
8,303
0
66,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
26,583
187
Minions Killed
137
0
Camps Cleared
0
786,620
Distance Traveled
720,217
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,379
670
73
5
0
222,007
3
W
Horus
9,711
694
20
1
0
268,216
2
L
Athena
7,988
571
11
1
0
244,211
1
W
Eset
11,283
806
74
5
0
254,938
4
L
Hel
9,216
658
53
4
0
253,999
1
W
Danzaburou
11,971
855
93
7
0
263,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role