Player Matchup

Nike
Nike
KashedHits
Nike
Level 61
God Stats
4W - 4L
1,549 SR
Queue Stats
29W - 54L
1,566 Elo+
Party 1
Artemis
Artemis
ReekNaw
Artemis
Level 44
God Stats
19W - 18L
1,617 SR
Queue Stats
272W - 298L
1,566 Elo+
Party 1
Ares
Ares
cvmckee
Ares
Level 5
God Stats
3W - 1L
1,549 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 1
Team Averages
Level 37
1,572 SR
1,527 Elo+

VS

Team Averages
Level 10
1,616 SR
1,537 Elo+
Fenrir
Fenrir
Hiddenjoker
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,399 Elo+
Party 2
Ares
Ares
JrockThunder11
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sol
Sol
LokiTheSaint
Sol
Level 8
God Stats
3W - 7L
1,849 SR
Queue Stats
96W - 78L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,691
769
7,327
8,735
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ReekNaw
Artemis
11
7 / 0 / 6
8,175
818
8,569
4,217
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
cvmckee
Ares
11
3 / 1 / 10
8,001
800
3,276
7,118
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 6 / 0
5,780
578
2,862
7,602
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
6,344
634
2,220
8,249
5,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 3 / 1
6,673
667
6,984
8,037
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
2
2
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
0
0
L
1
4
0
0.25
W
3
1
10
8
L
1
3
1
0.5
W
Artemis
ReekNaw
Artemis
7
0
6
10
W
Ares
cvmckee
Ares
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
12,066
20,070
Taken
23,888
13,860
Mitigated
12,516
7,537
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,862
610
631
814
7,602
4,227
0
1,233
6,277
0
9,899
L
2,220
327
0
630
8,249
5,721
0
2,154
5,945
7,734
0
W
7,327
753
0
3,463
8,735
5,837
234
3,936
4,408
3,865
30,292
L
6,984
428
0
2,930
8,037
2,568
0
1,301
6,561
26,762
0
W
Artemis
ReekNaw
Artemis
8,569
3,958
0
1,750
4,217
2,399
1,035
1,292
2,745
2,738
25,544
W
Ares
cvmckee
Ares
3,276
204
0
2,324
7,118
5,624
98
3,340
3,445
9,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
18,797
104
Minions Killed
75
0
Camps Cleared
0
518,210
Distance Traveled
486,997
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,780
578
22
2
0
162,714
1
L
Ares
6,344
634
10
1
0
161,416
0
W
Nike
7,691
769
55
6
0
194,150
2
L
Sol
6,673
667
43
4
0
162,867
0
W
Artemis
8,175
818
35
4
0
157,847
2
W
Ares
8,001
800
14
1
0
166,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role