Player Matchup

Scylla
Scylla
Banna_Byte19
Scylla
Level 29
God Stats
20W - 21L
1,531 SR
Queue Stats
49W - 43L
1,429 Elo+
Solo
Tyr
Tyr
MindfulRevenge
Tyr
Level 5
God Stats
46W - 52L
1,876 SR
Queue Stats
1,601W - 1,612L
1,455 Elo+
Solo
Nike
Nike
Psycho-_Social-
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,348 Elo+
Solo
Mercury
Mercury
PtSHypee
Mercury
Level 24
God Stats
3W - 2L
1,471 SR
Queue Stats
43W - 42L
1,623 Elo+
Solo
Kumbhakarna
Kumbhakarna
yarikus11
Kumbhakarna
Level 29
God Stats
3W - 4L
1,332 SR
Queue Stats
27W - 39L
1,433 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,458 Elo+

VS

Team Averages
Level 14
1,436 SR
1,406 Elo+
Ymir
Ymir
R4G3K1NG159
Ymir
Level 10
God Stats
4W - 2L
1,304 SR
Queue Stats
72W - 64L
1,533 Elo+
Solo
Chernobog
Chernobog
ishmael069
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,493 Elo+
Solo
Nemesis
Nemesis
iveune
Nemesis
Level 17
God Stats
10W - 8L
1,627 SR
Queue Stats
113W - 106L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGOON3Rx
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,299 Elo+
Party 1
Thor
Thor
xR3HABx
Thor
Level 10
God Stats
0W - 5L
1,248 SR
Queue Stats
69W - 61L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 1 / 6
12,759
608
16,864
13,141
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 6
11,188
533
4,183
14,090
9,011
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 7 / 6
9,523
453
6,316
14,507
6,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
PtSHypee
Mercury
20
13 / 1 / 6
14,366
684
16,818
13,464
10,065
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
yarikus11
Kumbhakarna
13
1 / 4 / 3
9,469
451
5,493
17,693
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 10
10,105
481
13,945
18,391
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ishmael069
Chernobog
15
6 / 5 / 5
9,793
466
14,707
15,251
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
iveune
Nemesis
15
6 / 4 / 4
9,917
472
11,049
14,564
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xGOON3Rx
Tsukuyomi
13
1 / 6 / 5
8,214
391
4,683
12,718
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
xR3HABx
Thor
12
1 / 8 / 3
7,865
375
5,239
12,545
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
27
Kills
17
17
Deaths
28
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
1
6
11
W
2
4
6
1.25
W
3
7
6
0.86
W
Mercury
PtSHypee
Mercury
13
1
6
16
L
3
5
10
1.6
L
Chernobog
ishmael069
Chernobog
6
5
5
1.7
L
Nemesis
iveune
Nemesis
6
4
4
2
L
Tsukuyomi
xGOON3Rx
Tsukuyomi
1
6
5
0.58
L
Thor
xR3HABx
Thor
1
8
3
0.31
W
Kumbhakarna
yarikus11
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,674
Damage
49,623
72,895
Taken
73,469
41,186
Mitigated
33,601
21,993
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,864
2,577
769
6,087
13,141
5,406
274
3,029
9,987
99,466
0
W
4,183
383
0
2,863
14,090
9,011
2,283
1,081
12,759
0
54,644
W
6,316
1,974
702
2,926
14,507
6,711
586
3,553
10,904
0
29,343
W
Mercury
PtSHypee
Mercury
16,818
8,661
0
2,179
13,464
10,065
1,089
2,569
10,878
9,587
133,488
L
13,945
3,907
0
924
18,391
11,731
295
6,348
11,861
35,324
0
L
Chernobog
ishmael069
Chernobog
14,707
9,715
0
5,816
15,251
5,247
1,013
4,446
10,742
0
72,755
L
Nemesis
iveune
Nemesis
11,049
6,732
0
4,225
14,564
5,402
0
2,701
11,820
0
62,999
L
Tsukuyomi
xGOON3Rx
Tsukuyomi
4,683
608
0
927
12,718
5,267
356
3,644
8,836
0
36,142
L
Thor
xR3HABx
Thor
5,239
1,337
0
296
12,545
5,954
0
4,955
7,368
0
25,030
W
Kumbhakarna
yarikus11
Kumbhakarna
5,493
1,084
210
6,257
17,693
9,993
219
4,469
13,224
28,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,305
Gold Earned
45,894
545
Minions Killed
336
0
Camps Cleared
0
1,896,387
Distance Traveled
1,775,805
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,759
608
157
7
0
383,043
2
W
Tyr
11,188
533
98
5
0
411,958
0
W
Nike
9,523
453
53
3
0
333,625
2
W
Mercury
14,366
684
197
9
0
426,752
0
L
Ymir
10,105
481
42
2
0
361,664
5
L
Chernobog
9,793
466
107
5
0
353,995
8
L
Nemesis
9,917
472
84
4
0
336,894
4
L
Tsukuyomi
8,214
391
56
3
0
347,210
1
L
Thor
7,865
375
47
2
0
376,042
1
W
Kumbhakarna
9,469
451
40
2
0
341,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role