Player Matchup

Ne Zha
Ne Zha
Braveerique
Ne Zha
Level 29
God Stats
9W - 4L
1,943 SR
Queue Stats
26W - 18L
1,633 Elo+
Party 1
Ares
Ares
J4ckalHead3d
Ares
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,785 Elo+
Party 2
Nemesis
Nemesis
Mordrean
Nemesis
Level 111
God Stats
2W - 2L
1,365 SR
Queue Stats
30W - 19L
1,683 Elo+
Party 1
Ra
Ra
MyVinylscratch
Ra
Level 155
God Stats
12W - 7L
1,748 SR
Queue Stats
386W - 351L
1,487 Elo+
Party 2
Medusa
Medusa
RileyReidsbf
Medusa
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,785 Elo+
Party 2
Team Averages
Level 90
1,611 SR
1,674 Elo+

VS

Team Averages
Level 62
1,444 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
CaptainSnuffles
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nox
Nox
GoOnKaz
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
ParaSkunk22
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Scarrcity
Medusa
Level 3
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 4
Jormungandr
Jormungandr
dooziex
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 5 / 13
7,510
536
6,366
9,295
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 2 / 11
7,475
534
4,517
12,754
9,138
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Mordrean
Nemesis
13
2 / 1 / 7
7,993
571
5,513
8,509
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
9 / 1 / 7
9,452
675
9,326
5,319
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
10 / 1 / 5
8,626
616
7,235
6,521
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainSnuffles
Tsukuyomi
12
6 / 6 / 3
8,343
596
7,049
10,783
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
10
1 / 6 / 2
6,313
451
3,304
7,848
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ParaSkunk22
Cthulhu
11
2 / 5 / 2
6,735
481
7,692
11,746
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Scarrcity
Medusa
11
1 / 4 / 3
6,588
471
1,982
9,199
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
dooziex
Jormungandr
8
0 / 6 / 4
5,651
404
2,144
8,107
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
10
10
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
5
13
1.3
L
Tsukuyomi
CaptainSnuffles
Tsukuyomi
6
6
3
1.25
L
Nox
1
6
2
0.33
W
5
2
11
5.25
W
Nemesis
Mordrean
Nemesis
2
1
7
5.5
W
9
1
7
12.5
L
Cthulhu
ParaSkunk22
Cthulhu
2
5
2
0.6
W
Medusa
10
1
5
12.5
L
Medusa
Scarrcity
Medusa
1
4
3
0.63
L
Jormungandr
dooziex
Jormungandr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
22,171
42,398
Taken
47,683
21,159
Mitigated
22,971
15,059
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,366
3,369
0
1,151
9,295
3,850
1,047
4,759
4,311
0
28,297
L
Tsukuyomi
CaptainSnuffles
Tsukuyomi
7,049
2,074
0
2,223
10,783
3,567
92
2,381
8,368
0
31,022
L
Nox
3,304
324
0
250
7,848
2,713
0
2,131
5,617
32,300
0
W
4,517
159
523
1,270
12,754
9,138
1,084
2,921
9,662
13,261
0
W
Nemesis
Mordrean
Nemesis
5,513
2,983
0
3,584
8,509
3,629
1,344
1,756
6,623
0
42,329
W
9,326
1,071
2,734
2,936
5,319
2,086
1,436
925
4,378
66,042
0
L
Cthulhu
ParaSkunk22
Cthulhu
7,692
922
11
2,250
11,746
10,844
148
1,840
9,874
33,505
0
W
Medusa
7,235
4,142
0
2,861
6,521
2,456
2,627
2,206
4,284
0
34,988
L
Medusa
Scarrcity
Medusa
1,982
985
0
2,436
9,199
2,697
0
2,873
6,272
0
26,062
L
Jormungandr
dooziex
Jormungandr
2,144
545
0
675
8,107
3,150
42
4,288
3,709
9,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
33,630
318
Minions Killed
252
0
Camps Cleared
0
1,273,797
Distance Traveled
1,109,313
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,510
536
63
5
0
244,224
0
L
Tsukuyomi
8,343
596
58
4
0
264,924
0
L
Nox
6,313
451
65
5
0
205,254
2
W
Ares
7,475
534
13
1
0
245,125
1
W
Nemesis
7,993
571
71
5
0
284,349
0
W
Ra
9,452
675
113
8
0
263,027
4
L
Cthulhu
6,735
481
67
5
0
195,035
1
W
Medusa
8,626
616
58
4
0
237,072
1
L
Medusa
6,588
471
47
3
0
227,828
0
L
Jormungandr
5,651
404
15
1
0
216,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role