Player Matchup

Ganesha
Ganesha
AbsoluteH3R0
Ganesha
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
63W - 69L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
DaRealestBen
Danzaburou
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 87L
1,530 Elo+
Party 2
Vulcan
Vulcan
MxchaelMo
Vulcan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 59L
1,530 Elo+
Party 2
Team Averages
Level 73
1,578 SR
1,467 Elo+

VS

Team Averages
Level 32
1,678 SR
1,502 Elo+
Mercury
Mercury
DexterOne87
Mercury
Level 65
God Stats
5W - 1L
1,782 SR
Queue Stats
47W - 45L
1,473 Elo+
Party 1
Hades
Hades
Esdeath6709
Hades
Level 24
God Stats
9W - 4L
1,774 SR
Queue Stats
14W - 9L
1,567 Elo+
Party 1
Bakasura
Bakasura
KadaAK2000
Bakasura
Level 8
God Stats
4W - 5L
1,478 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbsoluteH3R0
Ganesha
14
0 / 7 / 4
11,150
656
3,811
14,109
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DaRealestBen
Danzaburou
14
2 / 4 / 4
10,582
622
7,617
9,724
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
MxchaelMo
Vulcan
14
5 / 7 / 1
11,657
686
10,510
7,954
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DexterOne87
Mercury
15
5 / 1 / 11
11,706
689
10,256
10,165
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 8
11,763
692
9,865
13,831
7,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
KadaAK2000
Bakasura
16
6 / 3 / 7
11,898
700
6,920
12,467
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
18
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AbsoluteH3R0
Ganesha
0
7
4
0.29
L
Danzaburou
DaRealestBen
Danzaburou
2
4
4
1
W
Mercury
DexterOne87
Mercury
5
1
11
10.5
W
7
3
8
3.67
W
Bakasura
KadaAK2000
Bakasura
6
3
7
3.17
L
Vulcan
MxchaelMo
Vulcan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
27,041
31,787
Taken
36,463
19,531
Mitigated
15,984
3,215
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AbsoluteH3R0
Ganesha
3,811
423
0
1,310
14,109
12,564
47
3,595
9,643
21,157
0
L
Danzaburou
DaRealestBen
Danzaburou
7,617
2,106
0
1,810
9,724
3,920
323
3,277
6,269
0
43,485
W
Mercury
DexterOne87
Mercury
10,256
3,445
0
1,508
10,165
3,646
515
3,143
6,924
110
46,959
W
9,865
721
227
2,984
13,831
7,123
0
6,405
7,179
33,317
0
W
Bakasura
KadaAK2000
Bakasura
6,920
5,232
0
2,930
12,467
5,215
845
4,611
7,695
0
41,168
L
Vulcan
MxchaelMo
Vulcan
10,510
2,119
0
95
7,954
3,047
176
3,127
4,741
51,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
35,367
187
Minions Killed
200
0
Camps Cleared
0
866,722
Distance Traveled
959,060
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,150
656
5
0
0
290,164
4
L
Danzaburou
10,582
622
81
5
0
283,426
7
W
Mercury
11,706
689
69
4
0
356,941
1
W
Hades
11,763
692
55
3
0
260,916
0
W
Bakasura
11,898
700
76
4
0
341,203
0
L
Vulcan
11,657
686
101
6
0
293,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role