Player Matchup

Nox
Nox
BQQM180
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
JWallaby
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,606 Elo+
Party 1
Olorun
Olorun
STR7X
Olorun
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,555 Elo+
Party 1
Chang'e
Chang'e
abbaggey
Chang'e
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
bernventers
Ah Puch
Level 22
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 4L
1,727 Elo+
Party 1
Team Averages
Level 61
1,408 SR
1,600 Elo+

VS

Team Averages
Level 111
1,654 SR
1,578 Elo+
Xing Tian
Xing Tian
BlGDADYCHOCOLATE
Xing Tian
Level 127
God Stats
12W - 8L
1,633 SR
Queue Stats
75W - 56L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChocoTheDwarf
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 35L
1,777 Elo+
Party 3
Kukulkan
Kukulkan
DGhost75th
Kukulkan
Level 17
God Stats
9W - 3L
1,819 SR
Queue Stats
47W - 40L
1,729 Elo+
Party 3
Achilles
Achilles
JadenKai
Achilles
Level 135
God Stats
8W - 7L
1,696 SR
Queue Stats
278W - 206L
1,359 Elo+
Party 2
Fenrir
Fenrir
Legacy23711
Fenrir
Level 153
God Stats
49W - 28L
1,624 SR
Queue Stats
243W - 195L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
1 / 4 / 5
9,923
662
4,657
13,145
16,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
JWallaby
Ao Kuang
17
7 / 11 / 2
12,340
823
11,818
22,311
13,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
STR7X
Olorun
18
0 / 6 / 0
9,797
653
8,810
16,765
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
abbaggey
Chang'e
16
1 / 8 / 5
9,828
655
7,128
23,994
17,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
bernventers
Ah Puch
14
0 / 9 / 6
8,740
583
6,569
13,841
7,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
19
9 / 3 / 20
13,698
913
12,530
19,470
20,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
ChocoTheDwarf
Ah Muzen Cab
20
10 / 0 / 12
13,652
910
23,236
13,887
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DGhost75th
Kukulkan
19
7 / 3 / 18
12,874
858
21,311
7,341
3,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JadenKai
Achilles
16
3 / 4 / 16
11,001
733
9,945
16,296
22,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
19
9 / 1 / 7
13,421
895
13,552
12,973
7,121
Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
9
Kills
38
38
Deaths
11
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nox
1
4
5
0.88
W
Xing Tian
9
3
20
6.33
W
Ah Muzen Cab
ChocoTheDwarf
Ah Muzen Cab
10
0
12
16
W
Kukulkan
DGhost75th
Kukulkan
7
3
18
5.33
L
Ao Kuang
JWallaby
Ao Kuang
7
11
2
0.73
W
Achilles
JadenKai
Achilles
3
4
16
2.75
W
Fenrir
9
1
7
12.5
L
Olorun
STR7X
Olorun
0
6
0
0
L
Chang'e
abbaggey
Chang'e
1
8
5
0.44
L
Ah Puch
bernventers
Ah Puch
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
80,574
90,056
Taken
69,967
62,740
Mitigated
61,732
16,947
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,657
143
0
89
13,145
16,347
0
5,928
7,092
23,612
0
W
Xing Tian
12,530
712
0
977
19,470
20,650
258
8,497
10,973
32,303
0
W
Ah Muzen Cab
ChocoTheDwarf
Ah Muzen Cab
23,236
13,994
0
7,646
13,887
8,424
5,085
9,526
4,361
4,441
81,771
W
Kukulkan
DGhost75th
Kukulkan
21,311
1,561
1,372
2,161
7,341
3,512
356
5,712
1,629
53,120
0
L
Ao Kuang
JWallaby
Ao Kuang
11,818
3,550
0
3,249
22,311
13,072
377
7,647
14,510
21,924
0
W
Achilles
JadenKai
Achilles
9,945
2,964
475
1,733
16,296
22,025
769
8,381
7,915
0
16,819
W
Fenrir
13,552
3,680
0
3,090
12,973
7,121
508
7,581
5,392
0
45,093
L
Olorun
STR7X
Olorun
8,810
4,991
727
5,811
16,765
7,556
1,174
3,708
13,007
57,838
0
L
Chang'e
abbaggey
Chang'e
7,128
178
2,079
4,382
23,994
17,815
0
11,975
11,794
31,781
0
L
Ah Puch
bernventers
Ah Puch
6,569
364
0
610
13,841
7,950
0
6,108
7,633
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
64,646
291
Minions Killed
386
4
Camps Cleared
14
1,095,925
Distance Traveled
1,505,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,923
662
43
3
0
270,766
1
W
Xing Tian
13,698
913
38
3
3
335,823
1
W
Ah Muzen Cab
13,652
910
169
11
5
320,290
0
W
Kukulkan
12,874
858
84
6
0
267,355
0
L
Ao Kuang
12,340
823
33
2
1
203,970
0
W
Achilles
11,001
733
13
1
0
273,150
2
W
Fenrir
13,421
895
82
5
6
309,053
2
L
Olorun
9,797
653
127
8
2
212,650
4
L
Chang'e
9,828
655
47
3
0
235,560
0
L
Ah Puch
8,740
583
41
3
1
172,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role