Player Matchup

King Arthur
King Arthur
Battlechud
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,375 Elo+
Party 2
Thanatos
Thanatos
Bigbazingos
Thanatos
Level 18
God Stats
4W - 0L
1,849 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
Nugfuts
Sylvanus
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 15L
1,332 Elo+
Party 2
Neith
Neith
absolutedogsht
Neith
Level 16
God Stats
3W - 7L
1,000 SR
Queue Stats
12W - 12L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
fistingjane
Zhong Kui
Level 28
God Stats
9W - 5L
1,713 SR
Queue Stats
30W - 31L
1,418 Elo+
Party 2
Team Averages
Level 30
1,512 SR
1,387 Elo+

VS

Team Averages
Level 22
1,665 SR
1,542 Elo+
Agni
Agni
Swolcomb
Agni
Level 25
God Stats
5W - 6L
1,690 SR
Queue Stats
97W - 101L
1,381 Elo+
Solo
Xing Tian
Xing Tian
UncutShurikenV2
Xing Tian
Level 28
God Stats
2W - 2L
1,824 SR
Queue Stats
362W - 376L
1,592 Elo+
Party 1
Izanami
Izanami
XIV_Official
Izanami
Level 30
God Stats
22W - 17L
1,810 SR
Queue Stats
527W - 560L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
infamousbrigade
Hun Batz
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,645 Elo+
Solo
Bellona
Bellona
黑丝儿永远的神1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Battlechud
King Arthur
14
6 / 1 / 6
8,857
554
6,977
11,087
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Bigbazingos
Thanatos
14
5 / 2 / 4
8,600
538
4,621
9,843
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Nugfuts
Sylvanus
12
2 / 1 / 1
7,835
490
7,255
9,650
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 1 / 3
7,525
470
10,590
11,293
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
fistingjane
Zhong Kui
15
4 / 1 / 3
9,002
563
7,289
6,590
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 4 / 2
7,874
492
2,344
7,301
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
UncutShurikenV2
Xing Tian
12
0 / 1 / 1
7,108
444
5,854
13,956
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
XIV_Official
Izanami
12
1 / 4 / 1
6,756
422
6,413
9,796
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
14
3 / 4 / 1
8,592
537
4,383
11,966
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 0
7,165
448
3,004
9,448
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Battlechud
King Arthur
6
1
6
9
W
Thanatos
Bigbazingos
Thanatos
5
2
4
3.5
W
Sylvanus
Nugfuts
Sylvanus
2
1
1
2.5
L
Agni
0
4
2
0.25
L
Xing Tian
UncutShurikenV2
Xing Tian
0
1
1
0.5
L
Izanami
XIV_Official
Izanami
1
4
1
0.38
W
1
1
3
2.5
W
Zhong Kui
fistingjane
Zhong Kui
4
1
3
5.5
L
Hun Batz
3
4
1
0.88
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,732
Damage
21,998
48,463
Taken
52,467
26,281
Mitigated
26,571
28,013
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Battlechud
King Arthur
6,977
1,152
0
3,639
11,087
8,306
8
478
10,368
0
35,510
W
Thanatos
Bigbazingos
Thanatos
4,621
1,316
0
8,814
9,843
3,503
40
966
8,806
0
40,831
W
Sylvanus
Nugfuts
Sylvanus
7,255
2,836
2,223
4,338
9,650
6,442
180
2,794
6,856
23,223
0
L
Agni
2,344
0
0
607
7,301
2,278
0
3,594
3,632
38,596
0
L
Xing Tian
UncutShurikenV2
Xing Tian
5,854
566
0
2,657
13,956
9,431
0
3,936
10,020
22,462
0
L
Izanami
XIV_Official
Izanami
6,413
4,303
0
2,716
9,796
2,734
0
2,886
6,885
0
45,946
W
10,590
4,771
0
5,450
11,293
3,918
261
2,635
8,658
0
57,840
W
Zhong Kui
fistingjane
Zhong Kui
7,289
472
0
3,549
6,590
4,112
1,634
1,024
5,303
48,106
0
L
Hun Batz
4,383
310
0
4,188
11,966
4,116
0
3,286
8,596
0
56,209
L
3,004
1,135
0
648
9,448
8,012
950
842
8,081
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
37,495
363
Minions Killed
395
0
Camps Cleared
0
1,606,178
Distance Traveled
1,390,622
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,857
554
61
4
0
348,978
2
W
Thanatos
8,600
538
73
5
0
338,142
2
W
Sylvanus
7,835
490
30
2
0
307,591
4
L
Agni
7,874
492
81
5
0
273,817
2
L
Xing Tian
7,108
444
28
2
0
294,599
0
L
Izanami
6,756
422
108
7
0
261,599
6
W
Neith
7,525
470
100
6
0
290,026
0
W
Zhong Kui
9,002
563
99
6
0
321,441
5
L
Hun Batz
8,592
537
124
8
0
330,954
0
L
Bellona
7,165
448
54
3
0
229,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role