Player Matchup

Cu Chulainn
Cu Chulainn
FoxxyGrompa
Cu Chulainn
Level 69
God Stats
3W - 4L
1,876 SR
Queue Stats
47W - 45L
1,603 Elo+
Party 2
Amaterasu
Amaterasu
Jeshter
Amaterasu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 17L
1,696 Elo+
Party 1
Nemesis
Nemesis
MrVorpalBunny
Nemesis
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 5L
1,470 Elo+
Party 2
Janus
Janus
TheLastHessian
Janus
Level 45
God Stats
21W - 16L
1,269 SR
Queue Stats
151W - 155L
1,598 Elo+
Party 2
Sol
Sol
brenttaylor
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,529 SR
1,573 Elo+

VS

Team Averages
Level 50
1,597 SR
1,558 Elo+
King Arthur
King Arthur
Questrad
King Arthur
Level 24
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 12L
1,729 Elo+
Party 3
Chaac
Chaac
TurboTurd
Chaac
Level 46
God Stats
10W - 13L
1,459 SR
Queue Stats
20W - 35L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
dgribs
Danzaburou
Level 68
God Stats
4W - 9L
1,652 SR
Queue Stats
10W - 24L
1,562 Elo+
Party 3
Janus
Janus
ihave1arm
Janus
Level 68
God Stats
3W - 2L
1,769 SR
Queue Stats
10W - 24L
1,562 Elo+
Party 3
Tsukuyomi
Tsukuyomi
konaboii
Tsukuyomi
Level 46
God Stats
30W - 31L
1,602 SR
Queue Stats
79W - 105L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FoxxyGrompa
Cu Chulainn
14
6 / 0 / 1
8,959
597
5,783
9,485
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Jeshter
Amaterasu
13
3 / 1 / 5
8,771
585
4,137
8,602
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
14
1 / 0 / 3
8,321
555
4,012
8,047
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 0 / 2
9,550
637
2,355
5,120
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 1
8,001
533
6,749
6,106
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Questrad
King Arthur
9
0 / 4 / 0
5,795
386
1,528
7,548
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
TurboTurd
Chaac
11
0 / 2 / 3
6,604
440
3,139
9,562
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
dgribs
Danzaburou
13
3 / 4 / 1
7,337
489
5,660
8,724
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ihave1arm
Janus
15
1 / 3 / 0
8,448
563
5,186
7,063
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
konaboii
Tsukuyomi
6
0 / 2 / 0
5,314
354
383
4,419
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FoxxyGrompa
Cu Chulainn
6
0
1
6.5
W
Amaterasu
Jeshter
Amaterasu
3
1
5
5.5
W
Nemesis
1
0
3
2.5
L
King Arthur
Questrad
King Arthur
0
4
0
0
W
1
0
2
2
L
Chaac
TurboTurd
Chaac
0
2
3
0.75
W
4
3
1
1.5
L
Danzaburou
dgribs
Danzaburou
3
4
1
0.88
L
Janus
ihave1arm
Janus
1
3
0
0.33
L
Tsukuyomi
konaboii
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
15,896
37,360
Taken
37,316
18,227
Mitigated
16,591
14,913
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FoxxyGrompa
Cu Chulainn
5,783
1,633
0
3,305
9,485
7,201
437
1,129
8,292
4,633
45,142
W
Amaterasu
Jeshter
Amaterasu
4,137
1,053
0
4,019
8,602
4,567
508
448
8,152
0
22,591
W
Nemesis
4,012
1,954
0
5,158
8,047
3,045
116
1,322
6,649
0
55,491
L
King Arthur
Questrad
King Arthur
1,528
191
0
1,007
7,548
5,339
0
667
6,623
2,347
16,391
W
2,355
0
0
722
5,120
1,612
728
1,746
3,250
66,221
0
L
Chaac
TurboTurd
Chaac
3,139
760
598
4,905
9,562
3,974
496
2,590
6,972
0
29,157
W
6,749
1,937
0
1,709
6,106
1,802
284
598
5,508
40,974
0
L
Danzaburou
dgribs
Danzaburou
5,660
2,684
0
1,072
8,724
3,871
780
4,159
4,565
4,016
40,728
L
Janus
ihave1arm
Janus
5,186
201
0
1,400
7,063
2,319
0
1,795
5,218
65,444
0
L
Tsukuyomi
konaboii
Tsukuyomi
383
142
0
1,506
4,419
1,088
0
244
4,125
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
33,498
449
Minions Killed
353
0
Camps Cleared
0
1,538,177
Distance Traveled
1,303,012
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,959
597
82
5
0
299,858
5
W
Amaterasu
8,771
585
33
2
0
304,587
4
W
Nemesis
8,321
555
116
8
0
363,617
5
L
King Arthur
5,795
386
44
3
0
335,218
4
W
Janus
9,550
637
154
10
0
300,946
5
L
Chaac
6,604
440
55
4
0
297,623
7
W
Sol
8,001
533
64
4
0
269,169
0
L
Danzaburou
7,337
489
86
6
0
249,555
4
L
Janus
8,448
563
137
9
0
284,220
3
L
Tsukuyomi
5,314
354
31
2
0
136,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role