Player Matchup

Hercules
Hercules
COLOS5US
Hercules
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
207W - 194L
1,560 Elo+
Solo
Anubis
Anubis
DuhKoeTah
Anubis
Level 108
God Stats
14W - 11L
1,389 SR
Queue Stats
112W - 89L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MyENCHFireGiant
Cu Chulainn
Level 129
God Stats
8W - 11L
1,325 SR
Queue Stats
393W - 336L
1,568 Elo+
Party 1
Vulcan
Vulcan
S J J L S
Vulcan
Level 64
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 9L
1,160 Elo+
Party 1
Da Ji
Da Ji
Sir Spamselot
Da Ji
Level 111
God Stats
17W - 13L
1,500 SR
Queue Stats
109W - 107L
1,500 Elo+
Party 1
Team Averages
Level 107
1,496 SR
1,485 Elo+

VS

Team Averages
Level 104
1,518 SR
1,525 Elo+
Osiris
Osiris
AsTrO_DaNky
Osiris
Level 105
God Stats
9W - 11L
1,468 SR
Queue Stats
608W - 669L
1,508 Elo+
Party 2
Terra
Terra
Filthy_Sinatra
Terra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
702W - 737L
1,508 Elo+
Party 2
Thor
Thor
GramaCallsMeRed
Thor
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 317L
1,606 Elo+
Solo
Raijin
Raijin
InDiGoIsM28
Raijin
Level 107
God Stats
10W - 20L
1,527 SR
Queue Stats
36W - 54L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
PacsBMW
Danzaburou
Level 105
God Stats
10W - 13L
1,596 SR
Queue Stats
705W - 740L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
COLOS5US
Hercules
15
2 / 4 / 8
9,810
467
7,512
17,715
11,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
DuhKoeTah
Anubis
20
13 / 4 / 4
12,615
601
25,393
21,804
12,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MyENCHFireGiant
Cu Chulainn
20
15 / 1 / 4
13,025
620
26,745
18,783
22,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
S J J L S
Vulcan
15
3 / 4 / 5
9,526
454
9,330
8,784
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 4
7,296
347
1,346
3,861
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 11 / 2
9,226
439
5,653
19,403
16,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 7 / 6
8,946
426
5,986
20,519
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 6 / 2
10,295
490
8,363
17,516
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
16
2 / 3 / 7
10,180
485
14,803
14,203
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PacsBMW
Danzaburou
17
6 / 6 / 4
11,576
551
11,452
17,868
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
33
Kills
14
14
Deaths
33
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
11
2
0.09
W
Hercules
COLOS5US
Hercules
2
4
8
1.5
W
Anubis
DuhKoeTah
Anubis
13
4
4
3.75
L
2
7
6
0.71
L
4
6
2
0.83
L
Raijin
2
3
7
1.83
W
Cu Chulainn
MyENCHFireGiant
Cu Chulainn
15
1
4
17
L
Danzaburou
PacsBMW
Danzaburou
6
6
4
1.33
W
Vulcan
S J J L S
Vulcan
3
4
5
1.38
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,326
Damage
46,257
70,947
Taken
89,509
51,286
Mitigated
52,218
25,177
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,653
2,816
0
2,808
19,403
16,910
1,572
5,615
13,788
7,164
48,348
W
Hercules
COLOS5US
Hercules
7,512
2,233
382
4,097
17,715
11,250
224
4,686
13,029
0
32,472
W
Anubis
DuhKoeTah
Anubis
25,393
1,408
0
13,956
21,804
12,778
414
8,270
13,534
92,571
0
L
5,986
840
2,235
3,717
20,519
16,081
102
10,966
9,553
27,137
0
L
8,363
2,045
0
4,896
17,516
6,189
0
5,448
12,068
0
72,651
L
Raijin
14,803
687
267
1,015
14,203
5,028
98
7,353
6,850
65,694
0
W
Cu Chulainn
MyENCHFireGiant
Cu Chulainn
26,745
6,788
0
4,731
18,783
22,969
1,511
5,554
13,229
18,782
83,848
L
Danzaburou
PacsBMW
Danzaburou
11,452
4,834
282
5,211
17,868
8,010
2,536
10,400
7,468
4,508
68,718
W
Vulcan
S J J L S
Vulcan
9,330
2,978
0
673
8,784
3,152
566
3,531
5,253
57,729
0
W
1,346
374
0
1,338
3,861
1,137
253
141
3,720
0
13,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
50,223
504
Minions Killed
493
0
Camps Cleared
0
1,683,891
Distance Traveled
1,866,545
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,226
439
113
5
0
361,973
0
W
Hercules
9,810
467
64
3
0
410,868
0
W
Anubis
12,615
601
143
7
0
328,704
5
L
Terra
8,946
426
40
2
0
395,365
3
L
Thor
10,295
490
111
5
0
359,122
7
L
Raijin
10,180
485
91
4
0
398,962
1
W
Cu Chulainn
13,025
620
171
8
0
419,104
2
L
Danzaburou
11,576
551
138
7
0
351,123
2
W
Vulcan
9,526
454
96
5
0
375,927
4
W
Da Ji
7,296
347
30
1
0
149,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role