Player Matchup

Pele
Pele
Bandiiit
Pele
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 190L
1,613 Elo+
Solo
Sylvanus
Sylvanus
Howdi
Sylvanus
Level 125
God Stats
7W - 5L
1,297 SR
Queue Stats
180W - 168L
1,654 Elo+
Party 2
Tyr
Tyr
MESS FETT
Tyr
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
96W - 106L
1,489 Elo+
Party 2
Artio
Artio
S1CK0 M0DE
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,444 Elo+
Party 2
Nox
Nox
SiXXX6
Nox
Level 140
God Stats
1W - 3L
1,737 SR
Queue Stats
106W - 124L
1,463 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,533 Elo+

VS

Team Averages
Level 108
1,551 SR
1,352 Elo+
Baba Yaga
Baba Yaga
AlbeeDamned
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,197 Elo+
Party 1
Vulcan
Vulcan
ChocoTaco
Vulcan
Level 141
God Stats
23W - 12L
1,500 SR
Queue Stats
900W - 905L
1,450 Elo+
Solo
Cerberus
Cerberus
H3r0ln_Bob90
Cerberus
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 178L
1,461 Elo+
Solo
Sol
Sol
Jord0man
Sol
Level 107
God Stats
21W - 21L
1,757 SR
Queue Stats
1,293W - 1,338L
1,454 Elo+
Solo
Terra
Terra
Sippin0nDuty
Terra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
1 / 5 / 10
10,619
559
16,379
22,266
24,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Howdi
Sylvanus
19
2 / 2 / 9
11,620
612
12,963
24,008
36,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 6 / 9
11,172
588
11,441
22,331
22,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
15
0 / 6 / 9
9,516
501
3,948
28,722
27,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
SiXXX6
Nox
20
9 / 4 / 4
13,511
711
30,975
16,287
8,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlbeeDamned
Baba Yaga
20
8 / 3 / 8
13,681
720
23,460
14,717
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ChocoTaco
Vulcan
20
11 / 3 / 7
13,122
691
37,394
11,059
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
H3r0ln_Bob90
Cerberus
20
1 / 3 / 16
12,247
645
12,529
23,485
16,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 4 / 14
12,310
648
19,743
15,263
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 12
11,101
584
4,184
34,486
32,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
15
Kills
23
23
Deaths
15
41
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AlbeeDamned
Baba Yaga
8
3
8
4
L
Pele
1
5
10
1.2
W
Vulcan
ChocoTaco
Vulcan
11
3
7
4.83
W
Cerberus
H3r0ln_Bob90
Cerberus
1
3
16
3
L
Sylvanus
Howdi
Sylvanus
2
2
9
3.25
W
3
4
14
2.5
L
3
6
9
1.25
L
Artio
0
6
9
0.75
L
Nox
SiXXX6
Nox
9
4
4
2.75
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,706
Damage
97,310
113,614
Taken
99,010
120,188
Mitigated
68,858
52,814
Healing
54,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AlbeeDamned
Baba Yaga
23,460
1,254
2,252
4,356
14,717
7,311
1,219
6,296
8,421
48,791
0
L
Pele
16,379
1,704
4,763
3,813
22,266
24,748
0
18,065
3,825
0
41,609
W
Vulcan
ChocoTaco
Vulcan
37,394
19,506
2,434
904
11,059
5,843
1,836
5,123
5,936
70,985
0
W
Cerberus
H3r0ln_Bob90
Cerberus
12,529
245
4,429
10,490
23,485
16,774
743
9,632
13,853
29,146
0
L
Sylvanus
Howdi
Sylvanus
12,963
2,185
16,152
10,415
24,008
36,151
0
20,170
3,286
21,689
0
W
19,743
1,512
1,585
3,794
15,263
6,187
2,193
8,522
6,741
40,352
0
L
11,441
1,882
1,678
3,991
22,331
22,797
0
19,281
2,758
0
22,732
L
Artio
3,948
400
3,369
6,940
28,722
27,643
0
24,237
4,143
9,148
0
L
Nox
SiXXX6
Nox
30,975
410
861
832
16,287
8,849
0
13,641
2,292
77,394
0
W
4,184
605
10,071
14,147
34,486
32,743
694
18,313
16,173
9,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
62,461
186
Minions Killed
231
0
Camps Cleared
0
1,641,773
Distance Traveled
1,725,595
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,681
720
74
4
0
332,451
4
L
Pele
10,619
559
43
2
0
375,355
0
W
Vulcan
13,122
691
58
3
0
350,048
0
W
Cerberus
12,247
645
43
2
0
387,094
1
L
Sylvanus
11,620
612
13
1
0
321,884
0
W
Sol
12,310
648
51
3
0
348,972
1
L
Tyr
11,172
588
18
1
0
331,884
0
L
Artio
9,516
501
6
0
0
293,946
0
L
Nox
13,511
711
106
6
0
318,704
1
W
Terra
11,101
584
5
0
0
307,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role