Player Matchup

Cabrakan
Cabrakan
Divine_IU34
Cabrakan
Level 126
God Stats
12W - 6L
1,424 SR
Queue Stats
325W - 302L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
TrashRando187
Ah Puch
Level 109
God Stats
9W - 2L
1,760 SR
Queue Stats
219W - 177L
1,551 Elo+
Party 1
Fenrir
Fenrir
arod2kold
Fenrir
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 116L
1,618 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,597 Elo+

VS

Team Averages
Level 54
1,505 SR
1,372 Elo+
Hercules
Hercules
DADDYSUGE
Hercules
Level 49
God Stats
1W - 1L
1,697 SR
Queue Stats
93W - 65L
1,466 Elo+
Party 2
Hel
Hel
MonotoneSamurai
Hel
Level 104
God Stats
2W - 4L
1,319 SR
Queue Stats
119W - 107L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
SlickJoey71205
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Divine_IU34
Cabrakan
11
3 / 0 / 7
8,165
817
5,694
6,234
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
10
3 / 2 / 7
7,213
721
8,011
3,247
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
arod2kold
Fenrir
9
4 / 1 / 2
7,211
721
2,101
3,257
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DADDYSUGE
Hercules
10
2 / 1 / 0
6,487
649
1,848
6,236
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 1
6,249
625
2,865
5,740
1,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
7
0 / 5 / 1
5,720
572
1,739
7,433
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
DADDYSUGE
Hercules
2
1
0
2
W
Cabrakan
Divine_IU34
Cabrakan
3
0
7
6.5
L
1
4
1
0.38
L
Kukulkan
0
5
1
0.1
W
Ah Puch
3
2
7
3.25
W
Fenrir
arod2kold
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
6,452
12,738
Taken
19,409
7,328
Mitigated
7,654
4,158
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DADDYSUGE
Hercules
1,848
330
0
1,760
6,236
3,335
0
4,078
1,908
0
11,704
W
Cabrakan
Divine_IU34
Cabrakan
5,694
924
0
3,120
6,234
4,171
145
2,296
3,794
15,383
0
L
2,865
227
1,088
1,424
5,740
1,878
0
4,283
1,217
22,067
0
L
Kukulkan
1,739
417
0
0
7,433
2,441
73
4,727
2,516
11,934
0
W
Ah Puch
8,011
150
0
151
3,247
1,064
0
1,264
1,934
32,195
0
W
Fenrir
arod2kold
Fenrir
2,101
440
0
887
3,257
2,093
462
1,086
2,149
2,542
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
18,456
107
Minions Killed
86
0
Camps Cleared
0
478,256
Distance Traveled
471,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,487
649
26
3
0
174,922
0
W
Cabrakan
8,165
817
24
2
0
145,091
1
L
Hel
6,249
625
32
3
0
150,506
2
L
Kukulkan
5,720
572
28
3
0
145,706
0
W
Ah Puch
7,213
721
47
5
0
145,733
1
W
Fenrir
7,211
721
36
4
0
187,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role