Player Matchup

Cthulhu
Cthulhu
MopStick15
Cthulhu
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
583W - 543L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Subtle Reznos
Danzaburou
Level 82
God Stats
12W - 12L
1,489 SR
Queue Stats
46W - 48L
1,491 Elo+
Solo
Chang'e
Chang'e
gusja2210
Chang'e
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
399W - 347L
1,564 Elo+
Party 1
Awilix
Awilix
matagus104
Awilix
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
398W - 345L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
zDarkLord
Erlang Shen
Level 126
God Stats
17W - 15L
1,523 SR
Queue Stats
312W - 379L
1,436 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,490 Elo+

VS

Team Averages
Level 87
1,602 SR
1,491 Elo+
Ao Kuang
Ao Kuang
JayThe1God
Ao Kuang
Level 105
God Stats
17W - 10L
1,876 SR
Queue Stats
222W - 219L
1,591 Elo+
Party 2
Skadi
Skadi
Oheathy
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
Silver Wing6888
Cabrakan
Level 129
God Stats
9W - 9L
1,483 SR
Queue Stats
86W - 95L
1,398 Elo+
Party 2
King Arthur
King Arthur
donkeykong17000
King Arthur
Level 47
God Stats
43W - 46L
1,621 SR
Queue Stats
513W - 473L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
shadowking102
Heimdallr
Level 69
God Stats
46W - 39L
1,531 SR
Queue Stats
773W - 699L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MopStick15
Cthulhu
18
7 / 6 / 13
12,281
558
16,776
22,746
22,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Subtle Reznos
Danzaburou
19
5 / 4 / 9
11,907
541
13,625
17,142
6,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
gusja2210
Chang'e
18
4 / 7 / 10
11,500
523
18,370
20,051
8,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
matagus104
Awilix
20
8 / 4 / 12
12,854
584
16,104
20,135
9,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
zDarkLord
Erlang Shen
19
4 / 5 / 2
11,869
540
12,060
18,062
13,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JayThe1God
Ao Kuang
19
11 / 6 / 5
12,828
583
21,913
28,356
16,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Oheathy
Skadi
17
4 / 7 / 3
10,583
481
14,005
14,599
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
16
7 / 5 / 10
11,773
535
13,469
24,099
31,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

King Arthur
donkeykong17000
King Arthur
20
2 / 1 / 5
12,772
581
9,838
14,084
12,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
shadowking102
Heimdallr
16
2 / 9 / 2
10,718
487
9,228
18,634
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
28
Kills
26
26
Deaths
28
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
JayThe1God
Ao Kuang
11
6
5
2.25
W
Cthulhu
MopStick15
Cthulhu
7
6
13
2.25
L
Skadi
Oheathy
Skadi
4
7
3
0.79
L
Cabrakan
7
5
10
2.4
W
Danzaburou
Subtle Reznos
Danzaburou
5
4
9
2.38
L
King Arthur
donkeykong17000
King Arthur
2
1
5
4.5
W
Chang'e
gusja2210
Chang'e
4
7
10
1.29
W
Awilix
matagus104
Awilix
8
4
12
3.5
L
Heimdallr
shadowking102
Heimdallr
2
9
2
0.33
W
Erlang Shen
zDarkLord
Erlang Shen
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,935
Damage
68,453
98,136
Taken
99,772
60,661
Mitigated
74,613
32,477
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
JayThe1God
Ao Kuang
21,913
4,597
0
13,688
28,356
16,427
0
8,525
19,604
89,154
0
W
Cthulhu
MopStick15
Cthulhu
16,776
1,612
353
4,811
22,746
22,451
360
6,970
15,776
51,290
0
L
Skadi
Oheathy
Skadi
14,005
6,669
0
0
14,599
7,201
0
8,054
6,304
2,154
67,344
L
Cabrakan
13,469
2,150
0
3,038
24,099
31,461
0
9,630
14,109
42,319
0
W
Danzaburou
Subtle Reznos
Danzaburou
13,625
6,488
0
7,256
17,142
6,865
1,898
4,579
12,560
0
79,173
L
King Arthur
donkeykong17000
King Arthur
9,838
1,036
255
5,316
14,084
12,241
1,014
4,252
9,732
295
88,020
W
Chang'e
gusja2210
Chang'e
18,370
1,434
2,101
7,736
20,051
8,347
150
6,248
13,593
73,628
0
W
Awilix
matagus104
Awilix
16,104
6,555
0
5,728
20,135
9,153
66
8,950
11,185
0
89,612
L
Heimdallr
shadowking102
Heimdallr
9,228
6,513
549
3,648
18,634
7,283
2,991
4,339
14,202
0
63,494
W
Erlang Shen
zDarkLord
Erlang Shen
12,060
6,755
0
4,492
18,062
13,845
454
9,144
8,570
6,229
71,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
58,674
582
Minions Killed
555
0
Camps Cleared
0
2,158,153
Distance Traveled
2,005,335
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,828
583
103
5
0
445,820
0
W
Cthulhu
12,281
558
64
3
0
457,718
1
L
Skadi
10,583
481
105
5
0
388,833
0
L
Cabrakan
11,773
535
56
3
0
411,357
2
W
Danzaburou
11,907
541
120
5
0
468,694
5
L
King Arthur
12,772
581
187
9
0
410,813
0
W
Chang'e
11,500
523
119
5
0
400,424
2
W
Awilix
12,854
584
129
6
0
454,861
1
L
Heimdallr
10,718
487
104
5
0
348,512
0
W
Erlang Shen
11,869
540
150
7
0
376,456
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role