Player Matchup

Raijin
Raijin
SmidgeBuckler
Raijin
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 38L
1,685 Elo+
Party 2
Medusa
Medusa
SomeKindaWeirdo
Medusa
Level 140
God Stats
8W - 3L
1,833 SR
Queue Stats
274W - 305L
1,490 Elo+
Solo
Ares
Ares
VintageCody501
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,685 Elo+
Party 2
Odin
Odin
fofitox
Odin
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 202L
1,439 Elo+
Solo
Hou Yi
Hou Yi
loll1021
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 2
Team Averages
Level 103
1,567 SR
1,597 Elo+

VS

Team Averages
Level 127
1,500 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
Akromic
Tsukuyomi
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 130L
1,574 Elo+
Party 3
Ares
Ares
CaptainVendrick
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,721 Elo+
Party 1
Fenrir
Fenrir
Caseye0034
Fenrir
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
371W - 383L
1,558 Elo+
Party 1
Thoth
Thoth
DarkKnightMX
Thoth
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 219L
1,504 Elo+
Party 3
Artio
Artio
angrylemon01
Artio
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 248L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 17
12,679
845
29,713
12,462
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 20
12,766
851
22,120
11,634
5,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 4 / 29
11,796
786
14,607
25,748
22,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
fofitox
Odin
15
5 / 4 / 16
10,268
685
8,674
14,944
7,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
loll1021
Hou Yi
18
2 / 1 / 25
10,455
697
12,172
6,933
2,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akromic
Tsukuyomi
17
3 / 9 / 5
9,573
638
11,748
14,425
7,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 8
10,770
718
13,754
19,709
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Caseye0034
Fenrir
15
2 / 7 / 4
8,622
575
6,007
23,173
20,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 6 / 7
9,968
665
13,052
12,206
5,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 5
10,288
686
6,518
27,396
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
42
35
Kills
13
13
Deaths
35
107
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Akromic
Tsukuyomi
3
9
5
0.61
L
3
6
8
1.17
L
Fenrir
Caseye0034
Fenrir
2
7
4
0.57
L
2
6
7
0.92
W
14
3
17
7.5
W
12
1
20
22
W
2
4
29
4.13
L
3
7
5
0.79
W
Odin
fofitox
Odin
5
4
16
3.25
W
Hou Yi
loll1021
Hou Yi
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,286
Damage
51,079
71,721
Taken
96,909
43,962
Mitigated
76,759
33,862
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Akromic
Tsukuyomi
11,748
1,366
59
430
14,425
7,254
0
5,456
8,777
0
26,611
L
13,754
738
445
3,177
19,709
22,644
0
9,247
9,970
17,045
0
L
Fenrir
Caseye0034
Fenrir
6,007
1,314
573
6,033
23,173
20,072
0
9,319
13,632
0
13,985
L
13,052
1,093
1,380
2,584
12,206
5,829
40
7,290
4,598
36,528
0
W
29,713
1,399
3,086
4,422
12,462
5,566
412
6,183
6,254
48,074
0
W
22,120
11,399
1,956
3,814
11,634
5,811
3,915
6,099
5,460
0
54,191
W
14,607
613
0
9,338
25,748
22,688
24
10,261
15,362
20,432
0
L
6,518
98
3,493
8,474
27,396
20,960
0
11,496
15,612
9,181
0
W
Odin
fofitox
Odin
8,674
1,566
3,250
4,940
14,944
7,222
126
6,305
8,489
0
14,087
W
Hou Yi
loll1021
Hou Yi
12,172
2,859
2,301
755
6,933
2,675
1,230
4,476
2,407
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
49,221
149
Minions Killed
92
0
Camps Cleared
0
1,255,292
Distance Traveled
1,160,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,573
638
15
1
0
231,841
0
L
Ares
10,770
718
0
0
0
235,183
0
L
Fenrir
8,622
575
22
1
0
238,329
0
L
Thoth
9,968
665
48
3
0
220,184
0
W
Raijin
12,679
845
47
3
0
251,085
0
W
Medusa
12,766
851
67
4
0
253,099
0
W
Ares
11,796
786
10
1
0
236,480
0
L
Artio
10,288
686
7
0
0
235,022
0
W
Odin
10,268
685
10
1
0
270,629
1
W
Hou Yi
10,455
697
15
1
0
243,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role