Player Matchup

Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Alpha_Groundz1
Loki
Level 55
God Stats
6W - 13L
1,497 SR
Queue Stats
139W - 162L
1,438 Elo+
Party 2
Nike
Nike
BoughtenPants31
Nike
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 195L
1,243 Elo+
Solo
Janus
Janus
Spartucus-XIV
Janus
Level 69
God Stats
2W - 4L
1,535 SR
Queue Stats
134W - 151L
1,469 Elo+
Party 2
Mulan
Mulan
lllicit-Rozes
Mulan
Level 65
God Stats
147W - 129L
1,638 SR
Queue Stats
197W - 197L
1,568 Elo+
Party 2
Team Averages
Level 66
1,534 SR
1,444 Elo+

VS

Team Averages
Level 108
1,477 SR
1,482 Elo+
Fenrir
Fenrir
Haron Bones
Fenrir
Level 54
God Stats
4W - 1L
1,554 SR
Queue Stats
20W - 32L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
JotaPunch64
Cthulhu
Level 66
God Stats
34W - 22L
1,425 SR
Queue Stats
69W - 60L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
VioletSoneca
Kukulkan
Level 116
God Stats
6W - 3L
1,397 SR
Queue Stats
227W - 208L
1,532 Elo+
Party 1
Rama
Rama
Wagner Tiago
Rama
Level 145
God Stats
7W - 7L
1,500 SR
Queue Stats
257W - 241L
1,516 Elo+
Party 1
Bellona
Bellona
captnsavemallday
Bellona
Level 157
God Stats
10W - 13L
1,510 SR
Queue Stats
472W - 532L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 2 / 1
5,549
462
3,784
4,438
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 1
6,183
515
2,592
6,870
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,230
436
2,362
6,952
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 1
6,097
508
3,227
3,825
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
5,182
432
2,440
6,011
2,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 1
6,678
557
1,625
6,418
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
JotaPunch64
Cthulhu
10
1 / 2 / 2
5,607
467
3,847
6,151
2,265
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
VioletSoneca
Kukulkan
13
1 / 1 / 2
7,082
590
2,753
3,052
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,447
537
4,184
5,748
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
7,179
598
3,886
5,491
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
L
2
2
1
1.25
L
0
1
0
0
W
Fenrir
2
1
1
2.5
W
Cthulhu
JotaPunch64
Cthulhu
1
2
2
1
L
0
2
1
0.25
W
Kukulkan
VioletSoneca
Kukulkan
1
1
2
2
W
2
0
1
2.5
W
2
0
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
16,295
28,096
Taken
26,860
10,854
Mitigated
14,111
5,670
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,784
232
0
664
4,438
1,355
84
1,908
2,530
29,283
0
L
2,592
1,005
0
2,701
6,870
1,894
0
608
6,242
0
32,345
L
2,362
255
0
250
6,952
4,430
0
162
6,790
0
24,051
W
Fenrir
1,625
92
0
1,936
6,418
4,346
0
475
5,864
5,324
36,324
W
Cthulhu
JotaPunch64
Cthulhu
3,847
126
621
503
6,151
2,265
0
2,380
3,567
19,203
0
L
3,227
253
0
155
3,825
1,072
0
2,039
1,564
31,670
0
W
Kukulkan
VioletSoneca
Kukulkan
2,753
62
0
1,030
3,052
936
0
1,635
1,267
40,308
0
W
4,184
3,317
0
2,424
5,748
1,719
0
1,404
4,188
0
38,203
W
3,886
1,218
0
1,780
5,491
4,845
924
491
4,743
3,085
35,020
L
2,440
144
330
1,570
6,011
2,103
0
1,939
4,072
0
12,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
32,993
272
Minions Killed
363
0
Camps Cleared
0
1,120,639
Distance Traveled
1,140,324
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,549
462
53
4
0
211,187
4
L
Loki
6,183
515
66
6
0
245,871
0
L
Nike
5,230
436
51
4
0
230,073
2
W
Fenrir
6,678
557
87
7
0
208,424
0
W
Cthulhu
5,607
467
20
2
0
240,217
2
L
Janus
6,097
508
74
6
0
237,816
2
W
Kukulkan
7,082
590
82
7
0
232,785
2
W
Rama
6,447
537
87
7
0
217,656
4
W
Bellona
7,179
598
87
7
0
241,242
4
L
Mulan
5,182
432
28
2
0
195,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role