Player Matchup

Set
Set
Bronze III
AFJayy
Set
Bronze III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,534 MMR
Party 1
Ymir
Ymir
Bronze III
ReeceMorningWood
Ymir
Bronze III
Level 129
God Stats
1W - 0L
1,068 SR
Queue Stats
15W - 7L
1,534 MMR
Party 1
Janus
Janus
Bronze III
Seth_Senpai
Janus
Bronze III
Level 125
God Stats
1W - 0L
1,799 SR
Queue Stats
18W - 10L
1,534 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,455 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,552 SR
1,522 MMR
Kumbhakarna
Kumbhakarna
Gold II
Don J Pivano
Kumbhakarna
Gold II
Level 64
God Stats
8W - 11L
1,548 SR
Queue Stats
85W - 78L
1,682 MMR
Party 2
Medusa
Medusa
Gold II
InsulinThief
Medusa
Gold II
Level 104
God Stats
11W - 9L
1,462 SR
Queue Stats
109W - 97L
1,704 MMR
Party 2
Hades
Hades
Silver V
JeffGetPaid
Hades
Silver V
Level 55
God Stats
3W - 1L
1,645 SR
Queue Stats
14W - 21L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AFJayy
Set
11
6 / 0 / 6
7,742
860
6,415
2,973
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 10
8,102
900
4,933
7,627
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 7
7,484
832
7,496
4,059
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
Erlang ShenAphroditeCu ChulainnScyllaDanzaburou

VS

Bans
ZeusDiscordiaSkadiKukulkanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Don J Pivano
Kumbhakarna
7
0 / 4 / 0
5,866
652
1,278
10,065
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
7
0 / 4 / 0
5,391
599
4,513
6,424
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
5,459
607
2,061
6,128
2,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
AFJayy
Set
6
0
6
9
L
Kumbhakarna
Don J Pivano
Kumbhakarna
0
4
0
0
L
Medusa
0
4
0
0
L
0
4
0
0
W
2
0
10
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
7,852
14,659
Taken
22,617
9,301
Mitigated
9,973
3,496
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AFJayy
Set
6,415
2,964
0
1,176
2,973
1,979
690
482
2,491
0
28,264
L
Kumbhakarna
Don J Pivano
Kumbhakarna
1,278
124
0
969
10,065
5,333
0
5,993
3,712
7,315
0
L
Medusa
4,513
2,038
0
1,032
6,424
2,073
0
2,417
3,846
0
17,465
L
2,061
151
62
743
6,128
2,567
0
3,539
2,297
8,630
0
W
4,933
1,240
0
1,325
7,627
6,135
50
1,424
6,203
21,994
0
W
7,496
515
0
995
4,059
1,187
1,353
1,492
2,567
32,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
16,716
134
Minions Killed
55
0
Camps Cleared
0
551,585
Distance Traveled
412,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,742
860
53
6
0
190,758
1
L
Kumbhakarna
5,866
652
13
1
0
140,482
1
L
Medusa
5,391
599
18
2
0
131,388
1
L
Hades
5,459
607
24
3
0
140,575
0
W
Ymir
8,102
900
18
2
0
178,477
1
W
Janus
7,484
832
63
7
0
182,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role