Player Matchup

Odin
Odin
JamminJay612
Odin
Level 75
God Stats
3W - 6L
1,450 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Rama
Rama
KoreanJe5u5
Rama
Level 68
God Stats
3W - 4L
1,542 SR
Queue Stats
37W - 40L
1,500 Elo+
Party 1
Ares
Ares
MrWhipple
Ares
Level 126
God Stats
2W - 1L
1,728 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,500 Elo+

VS

Team Averages
Level 29
1,641 SR
1,575 Elo+
Artemis
Artemis
CRsquared
Artemis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 96L
1,676 Elo+
Party 2
Chaac
Chaac
DEPINEMIC
Chaac
Level 45
God Stats
44W - 29L
1,886 SR
Queue Stats
191W - 211L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
tubboinabox
Cthulhu
Level 15
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 3L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 10
12,145
714
11,067
11,858
10,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 1 / 9
12,111
712
16,966
15,365
7,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
15
4 / 2 / 16
11,377
669
14,610
20,854
23,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRsquared
Artemis
13
1 / 8 / 1
9,625
566
11,429
17,032
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DEPINEMIC
Chaac
14
3 / 5 / 1
11,128
655
17,988
20,379
19,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
tubboinabox
Cthulhu
13
0 / 7 / 3
9,452
556
5,463
17,375
16,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
4
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
CRsquared
Artemis
1
8
1
0.19
L
Chaac
DEPINEMIC
Chaac
3
5
1
0.7
W
9
1
10
14
W
7
1
9
11.5
W
Ares
4
2
16
6
L
Cthulhu
tubboinabox
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
34,880
48,077
Taken
54,786
41,086
Mitigated
43,585
14,497
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CRsquared
Artemis
11,429
4,154
0
5,488
17,032
7,297
654
4,286
12,746
0
51,304
L
Chaac
DEPINEMIC
Chaac
17,988
2,633
0
7,784
20,379
19,741
60
6,126
14,253
10,314
46,676
W
11,067
3,509
0
2,843
11,858
10,370
390
2,688
8,965
0
33,215
W
16,966
14,660
0
8,942
15,365
7,324
3,042
2,429
12,711
0
66,753
W
Ares
14,610
728
0
2,712
20,854
23,392
299
4,276
16,228
40,137
0
L
Cthulhu
tubboinabox
Cthulhu
5,463
402
0
1,020
17,375
16,547
240
4,299
13,076
17,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
30,205
160
Minions Killed
171
0
Camps Cleared
0
902,254
Distance Traveled
814,518
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,625
566
67
4
0
228,771
0
L
Chaac
11,128
655
72
4
0
305,516
8
W
Odin
12,145
714
40
2
0
298,966
4
W
Rama
12,111
712
90
5
0
301,951
11
W
Ares
11,377
669
30
2
0
301,337
3
L
Cthulhu
9,452
556
32
2
0
280,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role