Player Matchup

Thoth
Thoth
AzraеI
Thoth
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
423W - 216L
1,740 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Legal Assassins
Cu Chulainn
Level 147
God Stats
7W - 3L
1,876 SR
Queue Stats
233W - 113L
1,365 Elo+
Party 2
Mulan
Mulan
sennum2hell
Mulan
Level 123
God Stats
10W - 9L
1,699 SR
Queue Stats
230W - 137L
1,755 Elo+
Party 2
Team Averages
Level 143
1,691 SR
1,620 Elo+

VS

Team Averages
Level 141
1,606 SR
1,824 Elo+
Fenrir
Fenrir
C0smicStorm
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,728 Elo+
Party 1
Cabrakan
Cabrakan
ChazThaMan
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,963 Elo+
Party 1
Hel
Hel
WavySamy
Hel
Level 160
God Stats
18W - 14L
1,819 SR
Queue Stats
989W - 712L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AzraеI
Thoth
20
8 / 6 / 10
16,855
674
27,052
21,803
7,314
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Legal Assassins
Cu Chulainn
19
8 / 5 / 8
15,879
635
18,489
38,047
35,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 9 / 13
15,152
606
14,212
27,888
26,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 5 / 10
17,086
683
28,998
28,367
37,662
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
ChazThaMan
Cabrakan
20
10 / 5 / 8
19,208
768
21,526
22,982
31,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 10 / 12
15,860
634
19,866
21,064
18,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
20
Kills
20
20
Deaths
20
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
AzraеI
Thoth
8
6
10
2.17
W
Fenrir
7
5
10
2.4
W
Cabrakan
ChazThaMan
Cabrakan
10
5
8
2.8
L
Cu Chulainn
Legal Assassins
Cu Chulainn
8
5
8
2.4
W
3
10
12
0.9
L
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,753
Damage
70,390
87,738
Taken
72,413
68,558
Mitigated
87,987
22,974
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AzraеI
Thoth
27,052
1,238
356
4,659
21,803
7,314
1,653
11,441
10,099
136,460
0
W
Fenrir
28,998
10,042
0
2,767
28,367
37,662
1,529
8,431
18,788
0
75,761
W
Cabrakan
ChazThaMan
Cabrakan
21,526
2,660
0
2,405
22,982
31,967
907
9,450
12,448
61,251
0
L
Cu Chulainn
Legal Assassins
Cu Chulainn
18,489
3,591
0
14,496
38,047
35,224
1,093
15,380
21,733
0
72,561
W
19,866
704
6,343
7,737
21,064
18,358
43
7,980
12,445
111,231
0
L
14,212
2,071
0
3,463
27,888
26,020
50
14,975
12,614
0
56,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
52,154
287
Minions Killed
267
0
Camps Cleared
0
1,284,694
Distance Traveled
1,277,846
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,855
674
163
7
0
429,174
2
W
Fenrir
17,086
683
61
2
0
475,353
0
W
Cabrakan
19,208
768
58
2
0
395,746
4
L
Cu Chulainn
15,879
635
74
3
0
440,227
4
W
Hel
15,860
634
148
6
0
406,747
0
L
Mulan
15,152
606
50
2
0
415,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role