Player Matchup

Chaac
Chaac
DracoLoki
Chaac
Level 28
God Stats
89W - 60L
1,575 SR
Queue Stats
151W - 114L
1,556 Elo+
Party 3
Sol
Sol
EvolDarwin
Sol
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 150L
1,545 Elo+
Party 3
Neith
Neith
Khonjin igiuL
Neith
Level 25
God Stats
12W - 14L
1,669 SR
Queue Stats
239W - 168L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
RicJur
Nu Wa
Level 12
God Stats
2W - 2L
1,731 SR
Queue Stats
3W - 6L
1,615 Elo+
Party 1
Susano
Susano
notgothamrises
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,615 Elo+
Party 1
Team Averages
Level 71
1,595 SR
1,577 Elo+

VS

Team Averages
Level 91
1,502 SR
1,734 Elo+
Arachne
Arachne
Cathy CADC
Arachne
Level 35
God Stats
9W - 3L
1,728 SR
Queue Stats
129W - 20L
1,944 Elo+
Party 2
Sobek
Sobek
ItsFatal
Sobek
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
763W - 196L
1,500 Elo+
Party 2
Izanami
Izanami
Muraxis
Izanami
Level 148
God Stats
18W - 1L
1,500 SR
Queue Stats
1,017W - 248L
1,885 Elo+
Party 2
Xbalanque
Xbalanque
Perrotapeterito
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,536 Elo+
Solo
Chang'e
Chang'e
Perxenic
Chang'e
Level 151
God Stats
7W - 4L
1,285 SR
Queue Stats
532W - 185L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DracoLoki
Chaac
13
1 / 8 / 3
7,713
857
6,380
15,641
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 5 / 2
8,499
944
9,660
9,815
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 5
7,749
861
7,773
16,585
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RicJur
Nu Wa
13
1 / 11 / 7
8,394
933
7,095
16,612
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 3
8,930
992
7,137
13,138
4,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cathy CADC
Arachne
15
5 / 1 / 19
10,300
1,144
6,198
11,010
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
ItsFatal
Sobek
16
2 / 4 / 21
9,450
1,050
8,805
13,746
9,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Muraxis
Izanami
18
26 / 1 / 4
13,867
1,541
33,465
10,060
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Perrotapeterito
Xbalanque
16
2 / 2 / 18
9,381
1,042
7,177
5,895
2,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Perxenic
Chang'e
15
2 / 2 / 19
9,212
1,024
12,408
8,464
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
10
Kills
37
38
Deaths
10
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cathy CADC
Arachne
5
1
19
14.5
L
Chaac
DracoLoki
Chaac
1
8
3
0.31
L
4
5
2
1
W
Sobek
ItsFatal
Sobek
2
4
21
3.13
L
0
7
5
0.36
W
Izanami
Muraxis
Izanami
26
1
4
28
W
Xbalanque
Perrotapeterito
Xbalanque
2
2
18
5.5
W
Chang'e
Perxenic
Chang'e
2
2
19
5.75
L
Nu Wa
RicJur
Nu Wa
1
11
7
0.41
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
68,053
71,791
Taken
49,175
28,527
Mitigated
28,890
4,439
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cathy CADC
Arachne
6,198
3,523
0
2,459
11,010
8,882
0
4,720
6,241
3,134
7,253
L
Chaac
DracoLoki
Chaac
6,380
1,119
0
1,085
15,641
11,343
0
3,187
12,352
0
13,381
L
9,660
2,839
0
2,041
9,815
2,746
0
2,957
6,732
20,525
0
W
Sobek
ItsFatal
Sobek
8,805
1,247
0
3,796
13,746
9,508
0
5,247
8,399
24,426
0
L
7,773
3,316
0
1,096
16,585
4,736
0
3,360
13,127
0
20,387
W
Izanami
Muraxis
Izanami
33,465
25,832
0
3,999
10,060
4,506
0
3,097
6,863
0
60,411
W
Xbalanque
Perrotapeterito
Xbalanque
7,177
3,083
0
0
5,895
2,348
0
1,636
4,159
0
28,232
W
Chang'e
Perxenic
Chang'e
12,408
690
3,526
3,770
8,464
3,646
0
2,055
6,409
23,392
0
L
Nu Wa
RicJur
Nu Wa
7,095
1,857
0
217
16,612
5,234
0
7,503
8,879
12,836
0
L
7,137
699
0
0
13,138
4,468
0
4,484
8,450
0
15,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
52,210
110
Minions Killed
194
3
Camps Cleared
6
646,015
Distance Traveled
814,135
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,300
1,144
9
1
0
175,165
0
L
Chaac
7,713
857
20
2
1
123,942
0
L
Sol
8,499
944
36
4
1
102,140
0
W
Sobek
9,450
1,050
27
3
0
156,411
0
L
Neith
7,749
861
28
3
0
144,167
0
W
Izanami
13,867
1,541
66
7
5
165,391
1
W
Xbalanque
9,381
1,042
58
6
1
146,831
1
W
Chang'e
9,212
1,024
34
4
0
170,337
2
L
Nu Wa
8,394
933
14
2
0
135,225
0
L
Susano
8,930
992
12
1
1
140,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role