Player Matchup

Ymir
Ymir
Everreadyy
Ymir
Level 6
God Stats
6W - 0L
1,962 SR
Queue Stats
6W - 0L
1,957 Elo+
Party 1
Artemis
Artemis
JazzQC
Artemis
Level 17
God Stats
3W - 0L
1,853 SR
Queue Stats
5W - 0L
1,957 Elo+
Party 1
Merlin
Merlin
Magicseeker
Merlin
Level 38
God Stats
3W - 1L
1,328 SR
Queue Stats
24W - 15L
1,777 Elo+
Party 1
Apollo
Apollo
Trizana
Apollo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,838 Elo+
Party 1
Bellona
Bellona
iJacksonwemm
Bellona
Level 16
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 0L
1,818 Elo+
Party 1
Team Averages
Level 19
1,672 SR
1,869 Elo+

VS

Team Averages
Level 24
1,561 SR
1,517 Elo+
Baron Samedi
Baron Samedi
BunnyChamberX2
Baron Samedi
Level 26
God Stats
3W - 9L
1,177 SR
Queue Stats
78W - 58L
1,564 Elo+
Solo
Anubis
Anubis
Chopstix007
Anubis
Level 45
God Stats
24W - 19L
1,552 SR
Queue Stats
186W - 175L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MDJ9246532
Ah Muzen Cab
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
213W - 242L
1,304 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yinsain
Tsukuyomi
Level 23
God Stats
12W - 6L
1,756 SR
Queue Stats
87W - 75L
1,519 Elo+
Solo
Ymir
Ymir
tChewmanji
Ymir
Level 8
God Stats
4W - 7L
1,821 SR
Queue Stats
4W - 9L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 15
10,402
547
11,152
18,417
12,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Artemis
JazzQC
Artemis
15
7 / 3 / 12
10,309
543
12,771
13,147
4,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
9 / 2 / 12
11,236
591
11,539
8,336
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Trizana
Apollo
20
13 / 3 / 8
12,927
680
15,764
19,399
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
iJacksonwemm
Bellona
14
0 / 7 / 1
8,500
447
3,335
11,339
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunnyChamberX2
Baron Samedi
14
1 / 8 / 4
8,836
465
7,275
12,852
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
11 / 5 / 1
10,409
548
21,106
16,035
8,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
MDJ9246532
Ah Muzen Cab
12
2 / 9 / 2
8,313
438
4,711
10,875
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Yinsain
Tsukuyomi
16
5 / 5 / 6
9,984
525
8,096
14,248
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 8 / 5
8,237
434
4,547
19,733
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
35
Kills
19
19
Deaths
35
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BunnyChamberX2
Baron Samedi
1
8
4
0.38
L
Anubis
11
5
1
2.3
W
6
4
15
3.38
W
Artemis
JazzQC
Artemis
7
3
12
4.33
L
Ah Muzen Cab
MDJ9246532
Ah Muzen Cab
2
9
2
0.33
W
Merlin
9
2
12
7.5
W
Apollo
Trizana
Apollo
13
3
8
5.67
L
Tsukuyomi
Yinsain
Tsukuyomi
5
5
6
1.6
W
Bellona
iJacksonwemm
Bellona
0
7
1
0.07
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,561
Damage
45,735
70,638
Taken
73,743
36,913
Mitigated
37,879
21,495
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BunnyChamberX2
Baron Samedi
7,275
1,191
346
1,765
12,852
5,977
0
3,227
9,417
42,177
0
L
Anubis
21,106
1,477
0
7,104
16,035
8,088
718
4,868
11,051
70,159
0
W
11,152
2,440
0
3,089
18,417
12,692
706
10,782
7,635
41,816
0
W
Artemis
JazzQC
Artemis
12,771
8,472
0
6,663
13,147
4,339
753
4,665
8,482
0
53,134
L
Ah Muzen Cab
MDJ9246532
Ah Muzen Cab
4,711
2,082
0
538
10,875
4,791
192
4,616
6,206
2,812
34,168
W
Merlin
11,539
1,344
0
1,139
8,336
3,036
545
3,815
4,521
55,681
0
W
Apollo
Trizana
Apollo
15,764
10,140
0
9,844
19,399
7,656
1,416
6,531
12,868
0
102,998
L
Tsukuyomi
Yinsain
Tsukuyomi
8,096
2,033
0
3,861
14,248
7,759
0
4,167
9,913
0
57,103
W
Bellona
iJacksonwemm
Bellona
3,335
947
0
760
11,339
9,190
1,243
7,735
3,604
2,226
25,565
L
4,547
1,717
0
3,362
19,733
11,264
0
5,435
14,144
26,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
45,779
442
Minions Killed
401
0
Camps Cleared
0
1,709,831
Distance Traveled
1,576,976
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,836
465
78
4
0
324,232
3
L
Anubis
10,409
548
110
6
0
260,303
3
W
Ymir
10,402
547
50
3
0
328,052
0
W
Artemis
10,309
543
86
5
0
303,112
1
L
Ah Muzen Cab
8,313
438
78
4
0
289,379
0
W
Merlin
11,236
591
96
5
0
366,055
7
W
Apollo
12,927
680
149
8
0
377,051
2
L
Tsukuyomi
9,984
525
104
5
0
373,192
1
W
Bellona
8,500
447
61
3
0
335,561
1
L
Ymir
8,237
434
31
2
0
329,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role