Player Matchup

Ymir
Ymir
KingCubbie
Ymir
Level 61
God Stats
12W - 5L
1,752 SR
Queue Stats
304W - 281L
1,621 Elo+
Party 2
Apollo
Apollo
LTaco
Apollo
Level 85
God Stats
32W - 21L
1,833 SR
Queue Stats
349W - 334L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
Oleshlippity
Hun Batz
Level 83
God Stats
25W - 11L
1,685 SR
Queue Stats
265W - 261L
1,561 Elo+
Party 2
Bellona
Bellona
ScarletTax7649
Bellona
Level 40
God Stats
31W - 18L
1,591 SR
Queue Stats
64W - 61L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
Zi TendHerloin
Kukulkan
Level 37
God Stats
6W - 5L
1,703 SR
Queue Stats
171W - 182L
1,737 Elo+
Party 2
Team Averages
Level 61
1,713 SR
1,623 Elo+

VS

Team Averages
Level 83
1,729 SR
1,582 Elo+
Kukulkan
Kukulkan
Aus10Nof
Kukulkan
Level 24
God Stats
7W - 7L
1,726 SR
Queue Stats
11W - 12L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
IronBuckeye14
Erlang Shen
Level 112
God Stats
18W - 18L
1,707 SR
Queue Stats
362W - 351L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Spec_Ops_James
Heimdallr
Level 85
God Stats
10W - 12L
1,504 SR
Queue Stats
185W - 196L
1,663 Elo+
Party 1
Ganesha
Ganesha
ch33k 34t3r
Ganesha
Level 98
God Stats
8W - 10L
1,928 SR
Queue Stats
774W - 706L
1,597 Elo+
Party 1
Set
Set
ch33kb34t3r
Set
Level 95
God Stats
29W - 31L
1,782 SR
Queue Stats
652W - 629L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,826
489
7,568
15,909
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
LTaco
Apollo
15
13 / 4 / 5
9,653
603
15,592
14,084
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Oleshlippity
Hun Batz
16
9 / 0 / 6
9,775
611
8,800
8,687
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 4
8,827
552
4,010
9,249
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
2 / 4 / 5
8,139
509
4,934
8,007
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aus10Nof
Kukulkan
12
4 / 3 / 0
7,833
490
6,301
5,496
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
IronBuckeye14
Erlang Shen
12
1 / 6 / 6
7,672
480
7,575
12,957
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Spec_Ops_James
Heimdallr
10
1 / 9 / 2
6,697
419
7,450
10,430
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ch33k 34t3r
Ganesha
11
2 / 5 / 7
7,888
493
7,874
14,785
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 4 / 2
8,373
523
9,315
11,179
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
26
Kills
11
11
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aus10Nof
Kukulkan
4
3
0
1.33
L
Erlang Shen
IronBuckeye14
Erlang Shen
1
6
6
0.67
W
0
2
12
3
W
Apollo
LTaco
Apollo
13
4
5
3.88
W
Hun Batz
Oleshlippity
Hun Batz
9
0
6
12
W
2
1
4
4
L
Heimdallr
Spec_Ops_James
Heimdallr
1
9
2
0.22
W
Kukulkan
2
4
5
1.13
L
Ganesha
ch33k 34t3r
Ganesha
2
5
7
1.1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
38,515
55,936
Taken
54,847
28,981
Mitigated
31,893
21,037
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aus10Nof
Kukulkan
6,301
230
0
0
5,496
1,829
301
1,059
4,437
32,539
0
L
Erlang Shen
IronBuckeye14
Erlang Shen
7,575
3,936
0
822
12,957
8,169
0
1,953
11,004
6,049
42,031
W
7,568
1,685
190
4,676
15,909
10,736
238
5,360
10,549
24,441
0
W
Apollo
LTaco
Apollo
15,592
10,089
0
7,138
14,084
4,721
510
3,412
10,672
0
52,981
W
Hun Batz
Oleshlippity
Hun Batz
8,800
2,550
0
4,520
8,687
2,956
310
2,500
6,187
0
68,326
W
4,010
1,087
0
2,678
9,249
7,845
2,458
1,487
7,762
3,453
40,954
L
Heimdallr
Spec_Ops_James
Heimdallr
7,450
3,797
99
222
10,430
5,455
598
2,535
7,895
6,439
27,423
W
Kukulkan
4,934
401
0
1,835
8,007
2,723
0
3,295
4,712
44,221
0
L
Ganesha
ch33k 34t3r
Ganesha
7,874
937
0
3,142
14,785
8,467
0
5,098
9,687
23,283
0
L
9,315
4,011
0
1,454
11,179
7,973
0
2,042
9,137
3,148
46,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
38,463
435
Minions Killed
299
0
Camps Cleared
0
1,599,491
Distance Traveled
1,419,912
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,833
490
64
4
0
282,248
0
L
Erlang Shen
7,672
480
75
5
0
306,379
3
W
Ymir
7,826
489
29
2
0
342,593
1
W
Apollo
9,653
603
79
5
0
299,159
2
W
Hun Batz
9,775
611
121
8
0
372,064
1
W
Bellona
8,827
552
116
7
0
310,651
1
L
Heimdallr
6,697
419
75
5
0
235,410
0
W
Kukulkan
8,139
509
90
6
0
275,024
3
L
Ganesha
7,888
493
9
1
0
308,933
5
L
Set
8,373
523
76
5
0
286,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role