Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AyzTheKid
Osiris
Level 17
God Stats
50W - 62L
1,545 SR
Queue Stats
106W - 138L
1,217 Elo+
Party 1
Loki
Loki
DeathyXIII
Loki
Level 6
God Stats
6W - 7L
1,156 SR
Queue Stats
11W - 10L
1,365 Elo+
Solo
Raijin
Raijin
JaaySteeZ_-
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,152 Elo+
Party 1
Apollo
Apollo
hatecrime3199
Apollo
Level 119
God Stats
4W - 5L
1,281 SR
Queue Stats
171W - 203L
1,610 Elo+
Solo
Team Averages
Level 37
1,396 SR
1,369 Elo+

VS

Team Averages
Level 110
1,508 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
LocQuint
Ne Zha
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 215L
1,428 Elo+
Party 2
Bastet
Bastet
Lolz_AVATAR_
Bastet
Level 125
God Stats
8W - 15L
1,500 SR
Queue Stats
385W - 594L
1,375 Elo+
Party 2
Anubis
Anubis
iLushin_20
Anubis
Level 123
God Stats
8W - 11L
1,540 SR
Queue Stats
165W - 247L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 0 / 0
3,348
335
0
0
0
Osiris
AyzTheKid
Osiris
6
2 / 5 / 0
4,586
459
2,188
6,118
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 0
4,569
457
2,472
6,753
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
4
0 / 6 / 1
3,912
391
1,300
5,944
829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 2
4,591
459
1,576
6,020
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 3
6,767
677
4,021
5,171
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
 
Artemis
11
4 / 0 / 2
6,659
666
4,162
5,602
1,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
LocQuint
Ne Zha
9
2 / 0 / 6
6,113
611
2,450
5,407
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
8
3 / 3 / 4
5,571
557
3,667
5,218
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
iLushin_20
Anubis
13
2 / 0 / 0
7,109
711
2,715
2,445
1,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Neith
 
Neith
5
1
3
6.5
W
Artemis
 
Artemis
4
0
2
5
L
Osiris
AyzTheKid
Osiris
2
5
0
0.4
L
1
4
0
0.25
L
Raijin
0
6
1
0.08
W
Ne Zha
LocQuint
Ne Zha
2
0
6
5
W
Bastet
3
3
4
1.67
L
0
1
2
1
W
Anubis
iLushin_20
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,536
Damage
17,015
24,835
Taken
23,843
7,351
Mitigated
7,789
3,550
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
4,021
1,878
0
1,630
5,171
1,576
772
336
4,835
0
33,194
W
Artemis
 
Artemis
4,162
2,255
0
3,268
5,602
1,831
1,878
643
4,959
0
35,897
L
Osiris
AyzTheKid
Osiris
2,188
882
0
0
6,118
3,885
0
0
6,118
3,186
10,684
L
2,472
433
0
1,433
6,753
1,355
0
2,241
4,512
0
15,102
L
Raijin
1,300
646
0
409
5,944
829
0
0
5,944
8,117
0
W
Ne Zha
LocQuint
Ne Zha
2,450
1,029
0
1,251
5,407
1,637
0
268
5,139
0
19,251
W
Bastet
3,667
1,700
0
1,652
5,218
1,447
0
517
4,701
0
20,655
L
1,576
873
0
1,708
6,020
1,282
0
474
5,546
0
16,699
W
Anubis
iLushin_20
Anubis
2,715
0
0
1,884
2,445
1,298
1,473
0
2,445
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,006
Gold Earned
32,219
116
Minions Killed
332
0
Camps Cleared
0
919,449
Distance Traveled
831,899
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,348
335
0
0
0
194,425
0
W
Neith
6,767
677
65
7
0
155,123
2
W
Artemis
6,659
666
89
9
0
142,233
3
L
Osiris
4,586
459
26
3
0
199,739
2
L
Loki
4,569
457
43
4
0
160,933
0
L
Raijin
3,912
391
13
1
0
177,154
1
W
Ne Zha
6,113
611
28
3
0
193,639
2
W
Bastet
5,571
557
36
4
0
186,324
1
L
Apollo
4,591
459
34
3
0
187,198
2
W
Anubis
7,109
711
114
11
0
154,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role