Player Matchup

Neith
Neith
BrianLorey
Neith
Level 15
God Stats
8W - 7L
1,723 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PraiseThePunx66
Cthulhu
Level 25
God Stats
10W - 4L
1,573 SR
Queue Stats
27W - 31L
1,839 Elo+
Party 1
Olorun
Olorun
WeGottaHaveFun
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,599 SR
1,613 Elo+

VS

Team Averages
Level 26
1,345 SR
1,321 Elo+
Ymir
Ymir
Deevious_Damage
Ymir
Level 27
God Stats
7W - 15L
1,322 SR
Queue Stats
322W - 374L
1,376 Elo+
Party 2
Neith
Neith
Maikure890
Neith
Level 37
God Stats
2W - 6L
1,257 SR
Queue Stats
14W - 35L
1,246 Elo+
Solo
Merlin
Merlin
ShoneDolphin854
Merlin
Level 14
God Stats
8W - 11L
1,455 SR
Queue Stats
476W - 539L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 0
3,748
750
126
1,099
309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,013
803
846
3,817
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 0 / 0
4,112
822
792
1,831
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,832
766
886
1,427
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
1
0 / 0 / 0
1,866
373
0
0
0
7
1 / 1 / 0
4,139
828
1,948
1,671
506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
0
0
L
0
0
1
0.5
L
Neith
0
0
0
0
W
0
1
0
0
L
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,764
Damage
2,834
6,747
Taken
3,098
2,853
Mitigated
1,316
2,421
Healing
125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
126
0
183
241
1,099
309
312
269
830
0
4,431
L
886
0
0
125
1,427
810
0
718
709
5,439
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
846
0
0
627
3,817
2,007
0
2,207
1,495
5,855
0
L
1,948
39
0
0
1,671
506
22
936
735
11,162
0
W
792
425
0
1,370
1,831
537
540
243
1,588
8,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,873
Gold Earned
9,837
40
Minions Killed
24
0
Camps Cleared
0
265,001
Distance Traveled
185,352
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,748
750
15
3
0
85,071
2
L
Ymir
3,832
766
8
2
0
89,716
0
L
Neith
1,866
373
0
0
0
0
0
W
Cthulhu
4,013
803
12
2
0
94,242
0
L
Merlin
4,139
828
16
3
0
95,636
0
W
Olorun
4,112
822
13
3
0
85,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role