Player Matchup

Heimdallr
Heimdallr
Silver II
BrokenSultan1271
Heimdallr
Silver II
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 11L
1,478 MMR
Party 2
Merlin
Merlin
Gold IV
MartyExposedYou
Merlin
Gold IV
Level 108
God Stats
3W - 7L
1,440 SR
Queue Stats
83W - 81L
1,443 MMR
Solo
Skadi
Skadi
Bronze III
Papa-Smurf101_
Skadi
Bronze III
Level 45
God Stats
1W - 3L
1,469 SR
Queue Stats
4W - 12L
1,446 MMR
Party 4
King Arthur
King Arthur
Bronze III
ShadowAngel8662
King Arthur
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,393 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
killer_kid450
Sylvanus
Bronze III
Level 39
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 12L
1,446 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,532 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,604 SR
1,443 MMR
Scylla
Scylla
Bronze III
DrTuggboat
Scylla
Bronze III
Level 82
God Stats
9W - 6L
1,484 SR
Queue Stats
49W - 41L
1,450 MMR
Party 3
Ravana
Ravana
Gold I
Keshawn-san
Ravana
Gold I
Level 107
God Stats
18W - 13L
1,728 SR
Queue Stats
219W - 200L
1,663 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
StarboardSider
Sun Wukong
Gold IV
Level 146
God Stats
31W - 30L
1,596 SR
Queue Stats
178W - 167L
1,434 MMR
Solo
Bacchus
Bacchus
Silver V
Tristo151-
Bacchus
Silver V
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 52L
1,215 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
sid_7898
Xbalanque
Bronze III
Level 91
God Stats
8W - 5L
1,714 SR
Queue Stats
176W - 176L
1,450 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
2 / 6 / 1
7,635
424
5,092
13,251
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 1
8,630
479
5,124
5,434
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
7,709
428
5,947
10,747
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ShadowAngel8662
King Arthur
12
1 / 7 / 0
7,809
434
8,844
21,664
10,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
killer_kid450
Sylvanus
12
1 / 6 / 0
6,979
388
3,844
11,269
5,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Erlang ShenCthulhuArachneSetCu Chulainn

VS

Bans
DanzaburouNemesisYemojaBellonaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrTuggboat
Scylla
15
5 / 1 / 1
9,803
545
5,650
4,454
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
17
4 / 2 / 7
9,977
554
9,258
10,355
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
StarboardSider
Sun Wukong
17
4 / 0 / 7
10,967
609
13,303
13,385
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Tristo151-
Bacchus
16
4 / 1 / 6
9,788
544
5,131
11,594
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
sid_7898
Xbalanque
16
7 / 0 / 11
10,133
563
14,509
10,259
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
24
24
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
6
1
0.42
W
Scylla
DrTuggboat
Scylla
5
1
1
5.5
W
Ravana
4
2
7
3.75
L
0
2
1
0.25
L
0
3
1
0.17
L
King Arthur
ShadowAngel8662
King Arthur
1
7
0
0.14
W
Sun Wukong
StarboardSider
Sun Wukong
4
0
7
7.5
W
Bacchus
Tristo151-
Bacchus
4
1
6
7
L
Sylvanus
killer_kid450
Sylvanus
1
6
0
0.17
W
Xbalanque
sid_7898
Xbalanque
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
47,851
62,365
Taken
50,047
30,046
Mitigated
33,609
13,675
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,092
1,639
0
2,455
13,251
7,112
0
4,602
8,461
8,931
34,289
W
Scylla
DrTuggboat
Scylla
5,650
292
0
1,686
4,454
1,359
577
1,517
2,937
59,616
0
W
Ravana
9,258
2,429
0
5,304
10,355
4,377
808
2,312
8,043
0
75,645
L
5,124
0
0
402
5,434
1,795
0
1,565
3,689
51,885
0
L
5,947
2,805
660
2,432
10,747
5,711
619
1,837
8,885
4,741
51,650
L
King Arthur
ShadowAngel8662
King Arthur
8,844
2,288
0
3,941
21,664
10,176
0
383
20,717
0
39,516
W
Sun Wukong
StarboardSider
Sun Wukong
13,303
3,170
0
5,433
13,385
16,414
0
1,143
12,242
0
66,118
W
Bacchus
Tristo151-
Bacchus
5,131
763
0
3,876
11,594
8,012
611
3,107
8,487
23,832
0
L
Sylvanus
killer_kid450
Sylvanus
3,844
1,496
1,428
2,357
11,269
5,252
475
2,086
9,183
27,451
0
W
Xbalanque
sid_7898
Xbalanque
14,509
7,830
0
7,926
10,259
3,447
2,860
1,667
8,592
0
71,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
50,668
395
Minions Killed
519
0
Camps Cleared
0
1,543,126
Distance Traveled
1,856,658
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,635
424
83
5
0
328,472
5
W
Scylla
9,803
545
128
7
0
331,876
4
W
Ravana
9,977
554
114
6
0
428,186
3
L
Merlin
8,630
479
119
7
0
341,284
0
L
Skadi
7,709
428
92
5
0
296,488
5
L
King Arthur
7,809
434
64
4
0
305,493
1
W
Sun Wukong
10,967
609
132
7
0
391,968
6
W
Bacchus
9,788
544
38
2
0
365,373
0
L
Sylvanus
6,979
388
37
2
0
271,389
2
W
Xbalanque
10,133
563
107
6
0
339,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role