Player Matchup

Fafnir
Fafnir
BlackNomad11
Fafnir
Level 128
God Stats
7W - 11L
1,500 SR
Queue Stats
137W - 130L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
J3ight
Danzaburou
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 1
Ra
Ra
MARTINPOWER123
Ra
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 134L
1,683 Elo+
Party 1
Arachne
Arachne
MCDP-Gaming
Arachne
Level 48
God Stats
19W - 23L
1,346 SR
Queue Stats
19W - 24L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
bblossum
Cu Chulainn
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,467 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,489 Elo+

VS

Team Averages
Level 83
1,537 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Renmista
Ra
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 80L
1,533 Elo+
Party 2
Hades
Hades
SplitShot420
Hades
Level 89
God Stats
31W - 27L
1,604 SR
Queue Stats
32W - 30L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Steelo211
Sun Wukong
Level 66
God Stats
33W - 28L
1,374 SR
Queue Stats
356W - 331L
1,400 Elo+
Party 2
Neith
Neith
medville14
Neith
Level 63
God Stats
69W - 88L
1,705 SR
Queue Stats
1,207W - 1,237L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 0 / 6
9,831
983
4,550
10,786
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
J3ight
Danzaburou
15
2 / 7 / 3
9,614
961
6,614
12,597
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 5 / 4
9,525
953
11,088
12,722
5,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MCDP-Gaming
Arachne
14
0 / 7 / 5
8,351
835
4,853
13,411
5,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
bblossum
Cu Chulainn
14
2 / 2 / 3
8,986
899
5,503
9,294
6,460
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 15
11,107
1,111
10,360
11,100
10,422
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 0 / 8
11,237
1,124
15,464
6,062
2,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 6
8,575
858
7,398
6,526
2,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Steelo211
Sun Wukong
16
7 / 1 / 8
10,654
1,065
9,634
11,143
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
16
1 / 0 / 7
9,466
947
10,557
2,771
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
7
Kills
21
21
Deaths
7
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
15
5.25
L
Fafnir
0
0
6
3
L
Danzaburou
J3ight
Danzaburou
2
7
3
0.5
L
3
5
4
1
L
Arachne
MCDP-Gaming
Arachne
0
7
5
0.36
W
9
0
8
13
W
1
4
6
1
W
Sun Wukong
Steelo211
Sun Wukong
7
1
8
11
L
Cu Chulainn
bblossum
Cu Chulainn
2
2
3
1.75
W
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
53,413
58,810
Taken
37,602
37,961
Mitigated
22,349
7,697
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,360
489
0
988
11,100
10,422
0
3,421
7,679
24,673
0
L
Fafnir
4,550
837
0
1,838
10,786
14,933
0
6,062
4,724
12,075
0
L
Danzaburou
J3ight
Danzaburou
6,614
4,338
0
889
12,597
5,596
0
6,879
5,718
0
26,072
L
11,088
1,619
1,975
1,367
12,722
5,538
0
6,242
6,480
43,214
0
L
Arachne
MCDP-Gaming
Arachne
4,853
3,782
0
884
13,411
5,434
0
10,686
2,725
0
8,013
W
15,464
845
1,228
1,718
6,062
2,265
0
2,176
3,886
40,292
0
W
7,398
292
386
1,605
6,526
2,843
0
3,250
3,276
14,438
0
W
Sun Wukong
Steelo211
Sun Wukong
9,634
2,703
0
2,539
11,143
5,687
0
6,104
5,039
0
23,272
L
Cu Chulainn
bblossum
Cu Chulainn
5,503
867
0
744
9,294
6,460
0
3,353
5,941
0
15,554
W
Neith
10,557
4,006
903
1,990
2,771
1,132
0
687
2,084
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
51,039
167
Minions Killed
214
4
Camps Cleared
6
812,798
Distance Traveled
876,549
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,107
1,111
33
3
2
176,792
0
L
Fafnir
9,831
983
16
2
3
168,659
0
L
Danzaburou
9,614
961
38
4
0
152,711
0
L
Ra
9,525
953
80
8
0
186,502
1
L
Arachne
8,351
835
9
1
1
137,892
0
W
Ra
11,237
1,124
76
8
1
206,295
0
W
Hades
8,575
858
22
2
1
141,479
0
W
Sun Wukong
10,654
1,065
40
4
2
185,035
0
L
Cu Chulainn
8,986
899
24
2
0
167,034
0
W
Neith
9,466
947
43
4
0
166,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role