Player Matchup

Hachiman
Hachiman
Like1xo
Hachiman
Level 13
God Stats
4W - 2L
1,658 SR
Queue Stats
4W - 3L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
LordDooki
Cthulhu
Level 23
God Stats
3W - 1L
1,613 SR
Queue Stats
3W - 4L
1,604 Elo+
Party 2
Nemesis
Nemesis
MeeIace
Nemesis
Level 53
God Stats
5W - 6L
1,579 SR
Queue Stats
11W - 13L
1,674 Elo+
Party 2
Hou Yi
Hou Yi
ifarded
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,631 Elo+
Party 2
Hercules
Hercules
zdzlolol
Hercules
Level 16
God Stats
0W - 3L
1,319 SR
Queue Stats
2W - 4L
1,631 Elo+
Party 2
Team Averages
Level 26
1,534 SR
1,635 Elo+

VS

Team Averages
Level 38
1,519 SR
1,569 Elo+
Danzaburou
Danzaburou
LinksnipesTtv
Danzaburou
Level 17
God Stats
9W - 8L
1,710 SR
Queue Stats
93W - 90L
1,800 Elo+
Solo
Serqet
Serqet
Mr PLOT9451
Serqet
Level 10
God Stats
2W - 2L
1,414 SR
Queue Stats
14W - 5L
1,683 Elo+
Party 1
Anubis
Anubis
PJxBR
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Smitooth
King Arthur
Level 25
God Stats
13W - 19L
1,471 SR
Queue Stats
87W - 115L
1,362 Elo+
Solo
Ymir
Ymir
Viezvow
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Like1xo
Hachiman
8
1 / 3 / 1
5,234
403
2,196
5,546
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
LordDooki
Cthulhu
9
1 / 2 / 1
5,897
454
3,579
7,650
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MeeIace
Nemesis
10
1 / 4 / 1
6,036
464
3,452
7,399
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ifarded
Hou Yi
10
2 / 4 / 0
6,293
484
2,826
9,490
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
zdzlolol
Hercules
10
0 / 0 / 0
5,458
420
4,284
9,258
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LinksnipesTtv
Danzaburou
10
2 / 1 / 5
6,355
489
6,070
5,126
1,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
13
3 / 1 / 2
7,164
551
3,068
9,254
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PJxBR
Anubis
13
8 / 1 / 3
7,818
601
11,865
7,271
4,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Smitooth
King Arthur
12
0 / 1 / 1
6,598
508
5,804
10,024
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Viezvow
Ymir
10
0 / 1 / 6
6,101
469
628
7,898
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Like1xo
Hachiman
1
3
1
0.5
W
Danzaburou
LinksnipesTtv
Danzaburou
2
1
5
4.5
L
Cthulhu
LordDooki
Cthulhu
1
2
1
0.75
L
Nemesis
MeeIace
Nemesis
1
4
1
0.38
W
Serqet
3
1
2
4
W
Anubis
PJxBR
Anubis
8
1
3
9.5
W
King Arthur
Smitooth
King Arthur
0
1
1
0.5
W
Ymir
Viezvow
Ymir
0
1
6
3
L
Hou Yi
ifarded
Hou Yi
2
4
0
0.5
L
Hercules
zdzlolol
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
27,435
39,343
Taken
39,573
15,763
Mitigated
20,539
7,123
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Like1xo
Hachiman
2,196
1,025
0
1,362
5,546
1,096
224
2,140
3,406
0
10,935
W
Danzaburou
LinksnipesTtv
Danzaburou
6,070
2,022
0
1,272
5,126
1,752
1,403
708
4,418
0
37,324
L
Cthulhu
LordDooki
Cthulhu
3,579
34
0
530
7,650
2,534
273
2,878
4,588
17,457
0
L
Nemesis
MeeIace
Nemesis
3,452
1,654
0
382
7,399
1,904
0
1,982
5,041
382
28,127
W
Serqet
3,068
633
0
4,740
9,254
3,216
114
1,411
7,818
0
45,326
W
Anubis
PJxBR
Anubis
11,865
617
0
3,864
7,271
4,301
1,051
122
7,149
45,013
0
W
King Arthur
Smitooth
King Arthur
5,804
327
0
4,201
10,024
6,614
46
0
9,663
0
25,534
W
Ymir
Viezvow
Ymir
628
140
545
2,980
7,898
4,656
242
1,365
6,533
11,214
0
L
Hou Yi
ifarded
Hou Yi
2,826
1,450
0
1,847
9,490
1,987
0
5,493
3,762
0
17,986
L
Hercules
zdzlolol
Hercules
4,284
1,529
0
3,002
9,258
8,242
0
0
8,798
0
20,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
34,036
173
Minions Killed
293
0
Camps Cleared
0
1,171,977
Distance Traveled
1,157,333
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,234
403
25
2
0
227,592
0
W
Danzaburou
6,355
489
56
4
0
230,013
1
L
Cthulhu
5,897
454
26
2
0
235,570
2
L
Nemesis
6,036
464
58
4
0
242,740
1
W
Serqet
7,164
551
90
7
0
286,028
5
W
Anubis
7,818
601
78
6
0
221,534
2
W
King Arthur
6,598
508
44
3
0
214,246
0
W
Ymir
6,101
469
25
2
0
205,512
4
L
Hou Yi
6,293
484
34
3
0
198,712
1
L
Hercules
5,458
420
30
2
0
267,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role