Player Matchup

Baba Yaga
Baba Yaga
Itsasmurfduh131
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,729 Elo+
Solo
Terra
Terra
Koolaid31
Terra
Level 16
God Stats
4W - 2L
1,746 SR
Queue Stats
20W - 22L
1,687 Elo+
Solo
Apollo
Apollo
Rennjii
Apollo
Level 141
God Stats
27W - 5L
1,500 SR
Queue Stats
490W - 386L
1,621 Elo+
Party 2
Bellona
Bellona
ToasterPolarbear
Bellona
Level 8
God Stats
23W - 11L
1,500 SR
Queue Stats
35W - 19L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
infamousbrigade
Tsukuyomi
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 28L
1,570 Elo+
Solo
Team Averages
Level 41
1,549 SR
1,613 Elo+

VS

Team Averages
Level 26
1,638 SR
1,696 Elo+
Tyr
Tyr
ObamasRock
Tyr
Level 29
God Stats
6W - 6L
1,448 SR
Queue Stats
122W - 102L
1,651 Elo+
Solo
Neith
Neith
SoccerStarWrekz
Neith
Level 29
God Stats
28W - 25L
1,848 SR
Queue Stats
96W - 72L
1,771 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheHavaar
Tsukuyomi
Level 26
God Stats
8W - 3L
1,844 SR
Queue Stats
123W - 58L
1,844 Elo+
Party 3
Janus
Janus
WendysNutz
Janus
Level 18
God Stats
3W - 6L
1,550 SR
Queue Stats
48W - 33L
1,605 Elo+
Party 1
Ymir
Ymir
kphil_13
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Itsasmurfduh131
Baba Yaga
16
3 / 2 / 5
9,966
586
6,726
8,063
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Koolaid31
Terra
14
2 / 0 / 11
8,931
525
5,392
7,832
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Rennjii
Apollo
17
13 / 1 / 2
10,641
626
17,263
10,328
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
8,399
494
3,797
11,002
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
infamousbrigade
Tsukuyomi
15
3 / 4 / 6
8,878
522
3,788
9,644
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,834
578
7,791
13,665
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 4 / 0
6,627
390
3,114
7,404
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheHavaar
Tsukuyomi
16
5 / 5 / 4
9,619
566
14,219
13,705
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
12
2 / 4 / 1
7,627
449
1,802
7,430
2,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 7 / 0
7,261
427
2,650
11,845
6,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
11
11
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Itsasmurfduh131
Baba Yaga
3
2
5
2.75
W
Terra
Koolaid31
Terra
2
0
11
7.5
L
4
3
1
1.5
W
Apollo
Rennjii
Apollo
13
1
2
14
L
0
4
0
0
L
Tsukuyomi
TheHavaar
Tsukuyomi
5
5
4
1.4
W
2
4
2
0.75
L
Janus
2
4
1
0.63
W
Tsukuyomi
infamousbrigade
Tsukuyomi
3
4
6
1.5
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
29,576
46,869
Taken
54,049
29,313
Mitigated
31,846
16,166
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Itsasmurfduh131
Baba Yaga
6,726
201
0
2,096
8,063
3,336
0
1,306
6,707
64,299
0
W
Terra
Koolaid31
Terra
5,392
957
490
4,643
7,832
5,166
48
1,820
6,012
22,778
0
L
7,791
1,106
0
7,519
13,665
11,745
0
3,045
10,124
103
45,166
W
Apollo
Rennjii
Apollo
17,263
10,511
0
4,651
10,328
7,678
976
830
9,455
9,019
76,137
L
3,114
1,479
0
1,483
7,404
2,100
336
2,043
5,321
0
29,752
L
Tsukuyomi
TheHavaar
Tsukuyomi
14,219
4,192
0
3,152
13,705
9,083
0
2,125
11,381
0
73,432
W
3,797
942
0
575
11,002
9,801
2,469
441
10,262
0
36,474
L
Janus
1,802
65
0
2,246
7,430
2,896
0
1,969
5,351
35,137
0
W
Tsukuyomi
infamousbrigade
Tsukuyomi
3,788
1,018
0
3,711
9,644
3,332
0
126
9,443
0
50,785
L
Ymir
2,650
111
0
512
11,845
6,022
0
4,009
7,575
27,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
40,968
459
Minions Killed
410
0
Camps Cleared
0
1,647,629
Distance Traveled
1,460,047
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,966
586
131
8
0
335,411
5
W
Terra
8,931
525
31
2
0
334,671
6
L
Tyr
9,834
578
97
6
0
329,442
4
W
Apollo
10,641
626
136
8
0
324,979
0
L
Neith
6,627
390
56
3
0
241,397
0
L
Tsukuyomi
9,619
566
126
7
0
377,883
1
W
Bellona
8,399
494
74
4
0
290,811
2
L
Janus
7,627
449
71
4
0
242,883
1
W
Tsukuyomi
8,878
522
87
5
0
361,757
0
L
Ymir
7,261
427
60
4
0
268,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role