Player Matchup

Chernobog
Chernobog
KumbasBathWater
Chernobog
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Ra
Ra
SwollonColon
Ra
Level 3
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
VVVBlack
Bacchus
Level 137
God Stats
16W - 17L
1,845 SR
Queue Stats
304W - 265L
1,607 Elo+
Party 2
Team Averages
Level 57
1,691 SR
1,536 Elo+

VS

Team Averages
Level 37
1,708 SR
1,696 Elo+
Nike
Nike
KashedHits
Nike
Level 61
God Stats
4W - 4L
1,711 SR
Queue Stats
29W - 54L
1,727 Elo+
Party 1
Artemis
Artemis
ReekNaw
Artemis
Level 44
God Stats
19W - 18L
1,701 SR
Queue Stats
272W - 298L
1,727 Elo+
Party 1
Ares
Ares
cvmckee
Ares
Level 5
God Stats
3W - 1L
1,711 SR
Queue Stats
3W - 2L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KumbasBathWater
Chernobog
13
6 / 2 / 9
8,899
809
14,319
7,795
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 7
8,248
750
6,334
6,305
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
VVVBlack
Bacchus
12
5 / 1 / 9
9,213
838
5,017
11,297
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,297
754
7,481
13,073
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ReekNaw
Artemis
10
1 / 6 / 4
7,279
662
8,502
9,139
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
cvmckee
Ares
9
1 / 6 / 4
7,384
671
2,905
8,252
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Chernobog
KumbasBathWater
Chernobog
6
2
9
5.25
L
Artemis
ReekNaw
Artemis
1
6
4
0.5
W
4
3
7
2.5
W
Bacchus
VVVBlack
Bacchus
5
1
9
9.5
L
Ares
cvmckee
Ares
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
18,888
25,397
Taken
30,464
20,915
Mitigated
21,070
7,167
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,481
1,103
0
2,982
13,073
10,826
0
4,956
7,925
5,514
31,367
W
Chernobog
KumbasBathWater
Chernobog
14,319
9,148
0
1,254
7,795
4,963
1,958
1,554
6,175
4,813
44,965
L
Artemis
ReekNaw
Artemis
8,502
3,917
0
625
9,139
4,912
0
3,393
5,630
4,075
22,612
W
6,334
2,015
1,327
1,878
6,305
2,341
725
1,485
4,720
19,759
0
W
Bacchus
VVVBlack
Bacchus
5,017
731
0
2,708
11,297
13,611
575
2,877
8,143
20,020
0
L
Ares
cvmckee
Ares
2,905
434
0
415
8,252
5,332
0
3,692
4,444
7,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
22,960
129
Minions Killed
103
0
Camps Cleared
0
507,831
Distance Traveled
500,514
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,297
754
61
6
0
194,473
2
W
Chernobog
8,899
809
69
6
0
165,822
0
L
Artemis
7,279
662
29
3
0
168,415
4
W
Ra
8,248
750
33
3
0
162,334
0
W
Bacchus
9,213
838
27
2
0
179,675
4
L
Ares
7,384
671
13
1
0
137,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role